This is a self opinion of the new up coming patch. I am not a hard core gamer, I do not get into number crunching. I just play to enjoy and progress at my own pace, I have no high end gear and little gold to change that. I have all characters up to lvl60 and in act one inferno and 2 are barely in act 2 then they hit a wall. I play in the evenings to relax and on weekends when my hobbies and chores are done for the day. Since release I have over 500 hrs in and enough rares to count on one hand.
Tonite I finally got into the patch after Blizz resolved a few issues (finally). I first had to figure out to change MP, I found it in the change quest tab but you have to enable it first in the option tab. I started out on MP1 in act one inferno, my character has about 44.5k dam with 45k hp and 800 to 900 resist all after buffs (wizard using electrocute and poison hydra).
General game play was harder then patch 1.0.4 but a shade easier then act 2 in same patch but not by much. I was hoping it would be the same but it is not, I had a bull hit me and took half my bubble in one hit. High crit dam is a must, I am averaging only 30k average on chain lightening and it is not enough. I had to use Arcane to kill every pack.
Items do roll with higher and more stats regardless of item lvl but I did not find too many lvl 63 items. Found a blue 2 hand bow lvl 61 with 1021 dam and 150 dex. Doing side quest and opening resplendent chest gives you nep stacks which is nice and the chest really burst it seems with lots more goodies.
I then tried out MP0 in same area, it was definitely easier then 1.0.4 which for me and other people with average gear will be nice and give us a chance to progress further into inferno. Item drops and stats were about the same as normal but having nothing dropping under lvl58 is welcomed (I would have preferred lvl 60 after all it is inferno). I found the key warden in both MP modes but no key.
So by the looks of it, to get the better items you need MP1 or more which means you need to be tuffer, I am just hoping that now that I will have the opportunity to get better items in act 1 and can buff my character where as before I had no hope of getting to act 3 to find items. I am sure there are others in the same boat as me, we are not all well geared and finding the game easy like the elite few.
That's all I can think of off the top of my head, so I hope this helps fellow casual gamers like me.
The improved drops' affixes from using MP lvl 1 will probably help those people who want to improve their gear slowly but surely without using the AH. And it should help us all improve our Act 3/4 gear as well.
And then instead of thinking "damn I gotta work my way towards Acts 3/4 with 'x' resists and armor and 'y' damage" they will get to work towards higher MP lvls, at their own pace.
It's weird to think that I got a few friends that play casually and never got to late Hell/Inferno and probably don't even understand why these changes are being made and what's going on. One of them even asked me why Blizzard is adding content only for the hardcore players instead of adding new quests for those finishing Normal/Nightmare or tweaking the low lvl legendaries/sets, :lol: go figure.
Thanks for this info, I for one was curious about the difference in MP in act 1 inferno from 0 to 1.
And since I'm playing Hardcore style it's something I wasn't really comfortable with to just test it and see what happens.
So far it looks like I'll just stay on MP0 from the start and see how it goes, hoping for a nice upgrade for my monk or have the luck that the AH prices go down a bit so I can get a nice upgrade with my wooping 1.6mil gold ;-)