You bring up a point that I found interesting. Since you actually get LESS blues with higher MF (at least from packs/goblins, what about normal mobs?). That means less to salvage. Then again you will get more junk yellows as well which gives a lot better salvaging results. But interesting note.
7 deaths on average... yeah I'm a HC player, so not really following your farming advice ^^
I count White mobs in the equation even though I might skip killing some white mobs in favor of a quicker run, so yes still more to salvage.
Also, I'm very reckless which is why I don't play Hardcore and probably why I have 7 deaths on average.
...
Also: gear swapping is (except for Act 1) 99% of the time not an option as melee.
Hehe, this just reminded me of a funny almost death Kungen had while farming Goblins (the 1% where it's an option):
<Snip>
HAHAHA, that clip still cracks me up (P.S. Yes it's HC).
Exactly, it is possible. But way too risky, especially on Hardcore. If you die, you lose at least 10 seconds, most of the time 1-2 minutes (depending on how far you have to run to get back to that pack). Those 1-2 minutes could've been used for a new run. I'm not saying it's entirely impossible for melee, but it's a lot more risky than for a ranged class to change gear.
So now let's assume you have 30% chance of getting a rare off a champion pack. Then after 10 packs, in average you will have 3 rare items. But if you have 100MF, you will get 6 instead of 3. This seems quite an advantage. However, NV buffs come into play. You will get one guaranteed rare for every pack you kill. With 5 NV and 0MF, you will have 10 + 1.75 * 3 = 15.25 rare items. With 5 NV and 100MF, you will have 10 + 2.75 * 3 = 18.25 rare items. With some RNG, this will hardly be that noticeable.
That assumption is wrong to my knowledge. Magic Find is NOT the same as Rare Find. They said that Magic Find worked similar to Diablo 2, and in Diablo 2,
100% Magic Find= 85% Rare Find=83% Set find= 71% Unique Find
(pulled from Diablo Wiki)
I don't think D3 uses anywhere near these numbers, but I expect a diminishing effect of Magic Find on Rare Find or Legendary Find. Either way, it works more in favor of Act 2 vs. Act 1 Farming.
The simple fact is the monsters in act 1 have so much fewer hitpoints than in higher acts that you will get more i63s / hour farming act 1 than any other act, whether your gear is godly or garbage, or anywhere in between. The percentage drop rate is lower but you get so many more rares per hour in act 1 that it negates the lower drop rate.
getting so many more rares doesn't mean crap when they're all junks. you only want the ilvl62-63 rares. anything below it is just garbage except for rings and ammys. that's why you want to farm a3 if you can.
mf does work. however, if you're focusing on mf too much while sacrificing survivability and dps, it's just not worth it.
You don't get what I'm saying. Yes, I know the chance of iLvl 62-63 rares is lower in act 1. What I'm saying is that you get significantly more rares / hour in act 1, which negates the lower drop rate. Even with godly gear, higher act elites have so much health that they simply take longer to kill yielding a lower amount of rares per hour.
When you add into the equation the fact that you can easily sport a ton of MF in act 1, thus getting even MORE rares per hour, it becomes clear that there is precious little reason to do the higher acts if your goal is getting good gear.
Btw, an item doesn't have to be 62+ to be good. I have a 61 amulet worth at least 150 million gold, and that's being conservative.
@ other posters: Yes, there's some godly ass gear out there with high MF on it. It's very costly. For most people, boosting MF will mean a significant drop in dps and survivability.
Btw, an item doesn't have to be 62+ to be good. I have a 61 amulet worth at least 150 million gold, and that's being conservative.
Very relevant point, especially with amulets & rings. Well-rolled items are well-rolled items and, generally, anything 61+ has a chance to be something good. Perfect 63s are obviously going to be the best items out there. But, let's not act like great 62s and 61s aren't worthwhile. If all you're looking at is 63s then that's half of the problem.
You don't get what I'm saying. Yes, I know the chance of iLvl 62-63 rares is lower in act 1. What I'm saying is that you get significantly more rares / hour in act 1, which negates the lower drop rate. Even with godly gear, higher act elites have so much health that they simply take longer to kill yielding a lower amount of rares per hour.
Your definition of "Godly" obviously doesn't include the ability to steam roll act 3 the same way that you do Act 1, which is currently the case for me, maybe not other but do not generalize that Act 1 is always better cause its not.
There is a point in gear that Acts become better to farm. Get over it.
It upsets me when people say this, you truely do not understand/realize how good Magic Find is beyond a 5 stack.
I have zero MF. After 5 stacks I'm seeing 1-3 yellows drop per champ pack. Mostly 2-3 per pack. Rarely only 1.
Sure I could spend 10-20 million on GF gear.. or hurry up and switch out gear before the last of the pack dies.. but that seems like work to me. And I play this game for fun, not work.
I've had 100 base MF before.. and all that netted me was more blues from bosses. Blues don't sell. Everyone wants perfect stat yellows.
Now i'm slowly working on gold find gear. Only catch is it must be an upgrade or I don't get it. So it's going very slowly. But i'm up to 75% base. Love those 2000 gold drops from whites.
I don't know what to write really. I can't see how...no.. Your just talking BS with getting "mostly" 2-3 rare with only 75%.
Since it's already stated that MF = more rare
Just.. stop it.
I run with 0MF and get 2 rares probably 80% of the time off elites once I get to 5 stacks. How you gonna call someone a liar? Are you watching them stream or in the same room with them? Hell my best item ever sold came with no stacks and 0 MF. Got a 1k DPS one handed x-bow with crit and a socket off the first pack I saw. RNG is still RNG. MF doesnt make my items I get better so I dont bother with it. That crappy level 55 rare I got was still going to be a crappy level 55 rare even if I had 1000 MF.
You don't get what I'm saying. Yes, I know the chance of iLvl 62-63 rares is lower in act 1. What I'm saying is that you get significantly more rares / hour in act 1, which negates the lower drop rate. Even with godly gear, higher act elites have so much health that they simply take longer to kill yielding a lower amount of rares per hour.
Your definition of "Godly" obviously doesn't include the ability to steam roll act 3 the same way that you do Act 1, which is currently the case for me, maybe not other but do not generalize that Act 1 is always better cause its not.
There is a point in gear that Acts become better to farm. Get over it.
Fascinating. I didn't realize that having better gear lowered the amount of health elites in act 3+ have to the amount those in act 1 have, allowing you to farm act 3+ just as fast. Thanks for this insight into game mechanics.
Fascinating. I didn't realize that having better gear lowered the amount of health elites in act 3+ have to the amount those in act 1 have, allowing you to farm act 3+ just as fast. Thanks for this insight into game mechanics.
Better gear doesn't allow you to one shot Act 1 any faster then you already do, It does allow you to "One shot" or in better terms burn a pack in act 3 down even with the harder of affixes in seconds, not because of "amazing DPS stats" but because of both defensive and offensive stats allowing you to straight burn the pack down quickly. This assumes you're not a horrible 1h/Shield Barb or Monk that plays in such a way that they just live forever and do close to zero damage, a play style like that I could never play. Not fun.
As i've shown above I clear on average 32 Elite packs, 4 goblins and 2 bosses in a span of 45 minutes normally, you would be surprised how much you can just stand still and kill a pack with 300% Crit Damage, 30% Crit, 900 All Resist and 2.6 Life Steal.
Sure, they have more health but they do not take longer to kill for me my Act 1 clear that I use to do isn't shorter then my Act 3 route and it doesn't kill as many Elites either, they're around the same clear time, even if Act 1 was 10 minutes faster and killed the same amount of things (Which it doesn't) it would not be better because 10 minutes isn't three times as fast as my Act 3 clear.
Fascinating. I didn't realize that having better gear lowered the amount of health elites in act 3+ have to the amount those in act 1 have, allowing you to farm act 3+ just as fast. Thanks for this insight into game mechanics.
What some people fail to understand is that once you're at the point of killing Act 1 mobs in under 15-ish seconds, better gear really isn't going to improve your rares/hour all that much, you're basically at the upper limit of what Act 1 will provide you. But, better gear will continue to make Acts 2, 3, and 4, give better yields. The undercurrent of silliness in all of these MF threads is that your clearing speed has no upper limit. It does, which means your farming capacity has an upper limit in every act. It's just a matter of comparing the upper limits of each act. Not so many people have gear that allows them to facestomp Act 3/4 though, not in the manner that most people can facestomp Act 1.
I count White mobs in the equation even though I might skip killing some white mobs in favor of a quicker run, so yes still more to salvage.
Also, I'm very reckless which is why I don't play Hardcore and probably why I have 7 deaths on average.
Exactly, it is possible. But way too risky, especially on Hardcore. If you die, you lose at least 10 seconds, most of the time 1-2 minutes (depending on how far you have to run to get back to that pack). Those 1-2 minutes could've been used for a new run. I'm not saying it's entirely impossible for melee, but it's a lot more risky than for a ranged class to change gear.
You're a funny guy, oh wait you were being serious, you're EVEN more of a funny guy cause of it.
That assumption is wrong to my knowledge. Magic Find is NOT the same as Rare Find. They said that Magic Find worked similar to Diablo 2, and in Diablo 2,
100% Magic Find= 85% Rare Find=83% Set find= 71% Unique Find
(pulled from Diablo Wiki)
I don't think D3 uses anywhere near these numbers, but I expect a diminishing effect of Magic Find on Rare Find or Legendary Find. Either way, it works more in favor of Act 2 vs. Act 1 Farming.
When you add into the equation the fact that you can easily sport a ton of MF in act 1, thus getting even MORE rares per hour, it becomes clear that there is precious little reason to do the higher acts if your goal is getting good gear.
Btw, an item doesn't have to be 62+ to be good. I have a 61 amulet worth at least 150 million gold, and that's being conservative.
@ other posters: Yes, there's some godly ass gear out there with high MF on it. It's very costly. For most people, boosting MF will mean a significant drop in dps and survivability.
Very relevant point, especially with amulets & rings. Well-rolled items are well-rolled items and, generally, anything 61+ has a chance to be something good. Perfect 63s are obviously going to be the best items out there. But, let's not act like great 62s and 61s aren't worthwhile. If all you're looking at is 63s then that's half of the problem.
Your definition of "Godly" obviously doesn't include the ability to steam roll act 3 the same way that you do Act 1, which is currently the case for me, maybe not other but do not generalize that Act 1 is always better cause its not.
There is a point in gear that Acts become better to farm. Get over it.
I run with 0MF and get 2 rares probably 80% of the time off elites once I get to 5 stacks. How you gonna call someone a liar? Are you watching them stream or in the same room with them? Hell my best item ever sold came with no stacks and 0 MF. Got a 1k DPS one handed x-bow with crit and a socket off the first pack I saw. RNG is still RNG. MF doesnt make my items I get better so I dont bother with it. That crappy level 55 rare I got was still going to be a crappy level 55 rare even if I had 1000 MF.
Better gear doesn't allow you to one shot Act 1 any faster then you already do, It does allow you to "One shot" or in better terms burn a pack in act 3 down even with the harder of affixes in seconds, not because of "amazing DPS stats" but because of both defensive and offensive stats allowing you to straight burn the pack down quickly. This assumes you're not a horrible 1h/Shield Barb or Monk that plays in such a way that they just live forever and do close to zero damage, a play style like that I could never play. Not fun.
http://www.diablofan...al-farming-run/
As i've shown above I clear on average 32 Elite packs, 4 goblins and 2 bosses in a span of 45 minutes normally, you would be surprised how much you can just stand still and kill a pack with 300% Crit Damage, 30% Crit, 900 All Resist and 2.6 Life Steal.
Sure, they have more health but they do not take longer to kill for me my Act 1 clear that I use to do isn't shorter then my Act 3 route and it doesn't kill as many Elites either, they're around the same clear time, even if Act 1 was 10 minutes faster and killed the same amount of things (Which it doesn't) it would not be better because 10 minutes isn't three times as fast as my Act 3 clear.
What some people fail to understand is that once you're at the point of killing Act 1 mobs in under 15-ish seconds, better gear really isn't going to improve your rares/hour all that much, you're basically at the upper limit of what Act 1 will provide you. But, better gear will continue to make Acts 2, 3, and 4, give better yields. The undercurrent of silliness in all of these MF threads is that your clearing speed has no upper limit. It does, which means your farming capacity has an upper limit in every act. It's just a matter of comparing the upper limits of each act. Not so many people have gear that allows them to facestomp Act 3/4 though, not in the manner that most people can facestomp Act 1.
When I have 5 stack, and im pew-pewing elites, i'll aoe everything I can, any mob at all.
Ive had 2x1200 dps 1-H weaps off white mobs, and a 25% sunseeker off a white mob..
MF ftw.