Wow seriously all the crying over 1.0.3 has reached this forum too? Its bad enough that the official forums are littered with a bunch of immature kids spamming threads abusing the devs for a change they dont agree with.
1.0.3 is pretty bad. I don't even have to energy to give you a full detailed reasons why, but to simply put the game isn't rewarding anymore.
Before 1.0.3 the game was a little more challenging and fast paced and finding loot in act3/4 was fun/rewarding. Now it's just slow paced, easy and farming for loot isn't as rewarding.
I've sold $600 worth of items and still have plenty of $250 items in stash, all found before 1.0.3. I also speed farmed 8-10 times an hour before patch. Now I have absolutely no motivation to farm. At most now I farm maybe 1-2 times an hour then just get bored. It's just isn't rewarding to farm anymore.
lmfao, this EXACTLY sums it up; You're mad because now the rest of the more casual player base can farm, and have an extremely small chance at finding awesome items.
Why isn't it rewarding to farm anymore? Is it because you know other people are able to farm too? This literally brings me back to people complaining about the skill system, and how they were worried about 'other players' being able to swap when they felt like it. It's a control issue, and you liked being in control, mindlessly farming 5 stacks to SB in act 3 over and over, while the majority of the player base didn't roll a class with broken (at the time) skills and therefore weren't able to progress.
But now! Zomg! More and more people are progressing! They're finding awesome items! You're no longer unique!!!!!! aaaaahhhhhhhhhhhhhhhhhhh
Wow seriously all the crying over 1.0.3 has reached this forum too? Its bad enough that the official forums are littered with a bunch of immature kids spamming threads abusing the devs for a change they dont agree with.
1.0.3 is pretty bad. I don't even have to energy to give you a full detailed reasons why, but to simply put the game isn't rewarding anymore.
Before 1.0.3 the game was a little more challenging and fast paced and finding loot in act3/4 was fun/rewarding. Now it's just slow paced, easy and farming for loot isn't as rewarding.
I've sold $600 worth of items and still have plenty of $250 items in stash, all found before 1.0.3. I also speed farmed 8-10 times an hour before patch. Now I have absolutely no motivation to farm. At most now I farm maybe 1-2 times an hour then just get bored. It's just isn't rewarding to farm anymore.
lmfao, this EXACTLY sums it up; You're mad because now the rest of the more casual player base can farm, and have an extremely small chance at finding awesome items.
Why isn't it rewarding to farm anymore? Is it because you know other people are able to farm too? This literally brings me back to people complaining about the skill system, and how they were worried about 'other players' being able to swap when they felt like it. It's a control issue, and you liked being in control, mindlessly farming 5 stacks to SB in act 3 over and over, while the majority of the player base didn't roll a class with broken (at the time) skills and therefore weren't able to progress.
But now! Zomg! More and more people are progressing! They're finding awesome items! You're no longer unique!!!!!! aaaaahhhhhhhhhhhhhhhhhhh
actually he is complaining that before it was slightly challenging and fun. but since they nerfed it, its not a challenging experience, and as a result is no longer fun.
Way to have 0 fucking reading comprehension.
Rollback Post to RevisionRollBack
"...We few, we happy few, we band of brothers; for he to-day that sheds his blood with me
shall be my brother..."
You definitely get more good stuff, but getting it by doing less challenging content. If you find that rewarding then yaya!
Also you clearly didn't read my second post.
I'll make it simple for you.
Nerfing content is bad.
Buffing classes to make them balance is good.
What they needed to do was
Balance class and kept inferno the same.
You definitely get more good stuff, but getting it by doing less challenging content. If you find that rewarding then yaya!
Also you clearly didn't read my second post.
I'll make it simple for you.
Nerfing content is bad.
Buffing classes to make them balance is good.
What they needed to do was
Balance class and kept inferno the same.
I think overall it was done pretty well. I think they trivialized the content for anyone who built defensive at all and I think if they were going to do that they should of waited...I think the item drop change was enough and they should of waited to do future nerfs until they saw the results of that change.
Rollback Post to RevisionRollBack
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lmfao, this EXACTLY sums it up; You're mad because now the rest of the more casual player base can farm, and have an extremely small chance at finding awesome items.
Why isn't it rewarding to farm anymore? Is it because you know other people are able to farm too? This literally brings me back to people complaining about the skill system, and how they were worried about 'other players' being able to swap when they felt like it. It's a control issue, and you liked being in control, mindlessly farming 5 stacks to SB in act 3 over and over, while the majority of the player base didn't roll a class with broken (at the time) skills and therefore weren't able to progress.
But now! Zomg! More and more people are progressing! They're finding awesome items! You're no longer unique!!!!!! aaaaahhhhhhhhhhhhhhhhhhh
actually he is complaining that before it was slightly challenging and fun. but since they nerfed it, its not a challenging experience, and as a result is no longer fun.
Way to have 0 fucking reading comprehension.
for he to-day that sheds his blood with me
shall be my brother..."
You clearly didn't read my follow up post.
You definitely get more good stuff, but getting it by doing less challenging content. If you find that rewarding then yaya!
Also you clearly didn't read my second post.
I'll make it simple for you.
Nerfing content is bad.
Buffing classes to make them balance is good.
What they needed to do was
Balance class and kept inferno the same.
I think overall it was done pretty well. I think they trivialized the content for anyone who built defensive at all and I think if they were going to do that they should of waited...I think the item drop change was enough and they should of waited to do future nerfs until they saw the results of that change.