tbh, if ure farming for 9-12 hours to get 1 million gold.... Then the only one doing somthing wrong here is you :S. U can make gold faster opening chests in town for gods sake, what on earth are u doing?
What are YOU doing?
Well i'm farming in act 3 doin siegebreaker runs and prob pulling in around 2mil/hour... Sometimes less sometimes more due to RNG but it evens out, ofcourse I am not a melee but theres plenty of vids out there of monks/barbs doin siege runs and no there not wearing 100 million gold worth of gear, there doing it fairly cheaply.
Good luck finding a Monk (which is what I play) who can legit farm Siegebreaker runs. I've beaten Inferno mode, but cannot legitimately "farm" Act 3 and 4. The only melees I know who got rich did so by exploits, and power to them, but I play the game the way it's intended to be played.
Farming for me involved running Act 1 over and over again with minimal gold/magic find gear because unlike ranged, I cannot sacrifice resist all on every slot. Can run an entire Act 1 and not make 300K, especially now that Act 1 items don't sell in the auction house. After about 4 Act 1 runs, you've put a big chunk of time in for a small reward.
I guess you could call this "stupid," but doing chest runs, treasure goblin runs, snagging ponies in Inferno, abusing Hell/Inferno glitch to skip to Act 4 and use Tyrael for free loots etc. isn't my idea of playing Diablo 3. These people can call themselves "good players," but in reality they are just exploiters. And no, not all of them got banned. None of my real-life friends who did said exploits got banned.
I don't understand..... can you not simply not use the auction house?
Person A: "Oh wow, this pizza is really great! I sure am enjoying it"
Person B: *starts shitting on the pizza*
Person A: "Hey man, dont shit on my pizza! You are ruining it!"
Person B: "I don't understand..... can you not simply not eat the pizza?"
So...the AH and RMAH come into your games, and force you to buy things? Or does the AH come in and steal all your drops and auction them off before you can get to them? Does the AH or RMAH prevent you from using the same style trading window as D2? Or from logging into trading forums, just like we had to do in D2?
Making another server w/o AH/RMAH (beyond the HC server) would just further complicate the already precarious balance they have with their servers. If we make the assumption there is enough demand for such a server to make it decently full across region, then there should be enough demand for people who want to do the leg work for the barter system. You can trade with these people, using similiar methods for trade as in D2. Why, this very forum has a trading subsection. And if you only deal with like minded people, then the presence of the AH and RMAH don't actually deflate gold for you, because none of the people would be using it in principle (the only reason I can see for joining such a hypothetical server).
Anyway, it's useless to say that Blizzard shouldn't take a cut of the RMAH because other games don't charge for continued acccess...cause Blizzard DOESN'T charge. You don't have to use the RMAH, and they don't get one cent. However, there was clearly a demand for it, so I see no reason why Blizzard shouldn't take a cut for offering a safe place to sell your wares.
And a bit off topic, but how is TL2 handling it's multiplayer? Is it like D2, with off line single player (except presumably with mods) and online multiplayer off of a main server? Or is it more like Borderlands where you can take your character back and forth between single and multi? Or is it some form of drop in with friends instead of pubby games? And are they trying to create a server wide economy?Because if they are, I really want to see how they do it, and if it is actually feasible to do so and avoid major hacking/botting crap. Cause everything I've seen indicates no. Granted, I haven't exactly studyed up on the issue.
Edit: Answered my question by searching for it. The answer is "peer to peer co-op with no closed server or server stored data." Presumably that means with the same character as single player, and no region wide economy. That means 1) It is disingenuous to compare the long term support for D3 with active moderators, servers, economy with TL2, in terms of support costs (as people were earlier), and 2) My guess is pubby games will be ruined by stupid/grieffing mods, kinda like Borderlands was (lagging out due to 5k rps rocket launchers, gear that, once picked up, self replicated through your entire inventory, was impossible to get rid of, and made you invincible). I prefer D3's style of multiplayer.
I dont get what the big deal is with people wanting to have RMAH free servers.
Diablo 3 is great for me, as I hate playing with General-Joe public as 85% of the time, you get idiots. For me I only play with my friends and it's like having our own server as in our eyes there's only 12-15 or so of us that we actually interact with.
Whatever anyone else is using/farming/exploiting etc doesn't bother nor affect me in the slightest as its as if they dont exist to me.
What I'm trying to say; you're not forced to use or interact with anyone who uses the RMAH.
e: Spelling.
You were obviously unable to comprehend the simple mechanics of:
Drop rates are lottery-level-luck -> Auctions are necessary as a mechanic to develop fully equipped characters in any sane amount of time -> RMAH and bots are breaking the auctions by hyper-inflating, causing their prices to be unrealistically high -> You are left with option A: use RMAH and buy Chinese gold or option B: never have a fully-fleshed character, because of Chinese gold causing every endgame item worth having to cost astronomical amounts of gold.
E:
The game is based on crowd-sourcing items. The RMAH incentivizes activities that directly interfere with that model, (while conveniently encouraging you to "just buy some cheap items" or a fat stack of gold)
Unfortunately, when you buy 30,000,000 gold from a botter and then turn around and buy two items on the market place, you've just replaced probably four hundred+ hours of actual gameplay with a microtransaction. Since you did it, so will the next guy, and the next thing you know there's no way for someone who just wants to play the game to say "here's my week of play, it's a million gold, can I have this great item" because his week of play was completely worthless. It was made worthless by all the people welling massive amounts of gold for cheap on the AH.
Then you factor in accounts that aren't allowed to use the RMAH, and those account are basically not allowed to have good characters, because there's no way to reliably source items.
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Good luck finding a Monk (which is what I play) who can legit farm Siegebreaker runs. I've beaten Inferno mode, but cannot legitimately "farm" Act 3 and 4. The only melees I know who got rich did so by exploits, and power to them, but I play the game the way it's intended to be played.
Farming for me involved running Act 1 over and over again with minimal gold/magic find gear because unlike ranged, I cannot sacrifice resist all on every slot. Can run an entire Act 1 and not make 300K, especially now that Act 1 items don't sell in the auction house. After about 4 Act 1 runs, you've put a big chunk of time in for a small reward.
I guess you could call this "stupid," but doing chest runs, treasure goblin runs, snagging ponies in Inferno, abusing Hell/Inferno glitch to skip to Act 4 and use Tyrael for free loots etc. isn't my idea of playing Diablo 3. These people can call themselves "good players," but in reality they are just exploiters. And no, not all of them got banned. None of my real-life friends who did said exploits got banned.
Get a life, get over yourself.
That's even more impossible than playing Diablo3 without using the auction house!
So...the AH and RMAH come into your games, and force you to buy things? Or does the AH come in and steal all your drops and auction them off before you can get to them? Does the AH or RMAH prevent you from using the same style trading window as D2? Or from logging into trading forums, just like we had to do in D2?
Making another server w/o AH/RMAH (beyond the HC server) would just further complicate the already precarious balance they have with their servers. If we make the assumption there is enough demand for such a server to make it decently full across region, then there should be enough demand for people who want to do the leg work for the barter system. You can trade with these people, using similiar methods for trade as in D2. Why, this very forum has a trading subsection. And if you only deal with like minded people, then the presence of the AH and RMAH don't actually deflate gold for you, because none of the people would be using it in principle (the only reason I can see for joining such a hypothetical server).
Anyway, it's useless to say that Blizzard shouldn't take a cut of the RMAH because other games don't charge for continued acccess...cause Blizzard DOESN'T charge. You don't have to use the RMAH, and they don't get one cent. However, there was clearly a demand for it, so I see no reason why Blizzard shouldn't take a cut for offering a safe place to sell your wares.
And a bit off topic, but how is TL2 handling it's multiplayer? Is it like D2, with off line single player (except presumably with mods) and online multiplayer off of a main server? Or is it more like Borderlands where you can take your character back and forth between single and multi? Or is it some form of drop in with friends instead of pubby games? And are they trying to create a server wide economy?Because if they are, I really want to see how they do it, and if it is actually feasible to do so and avoid major hacking/botting crap. Cause everything I've seen indicates no. Granted, I haven't exactly studyed up on the issue.Edit: Answered my question by searching for it. The answer is "peer to peer co-op with no closed server or server stored data." Presumably that means with the same character as single player, and no region wide economy. That means 1) It is disingenuous to compare the long term support for D3 with active moderators, servers, economy with TL2, in terms of support costs (as people were earlier), and 2) My guess is pubby games will be ruined by stupid/grieffing mods, kinda like Borderlands was (lagging out due to 5k rps rocket launchers, gear that, once picked up, self replicated through your entire inventory, was impossible to get rid of, and made you invincible). I prefer D3's style of multiplayer.
You were obviously unable to comprehend the simple mechanics of:
Drop rates are lottery-level-luck -> Auctions are necessary as a mechanic to develop fully equipped characters in any sane amount of time -> RMAH and bots are breaking the auctions by hyper-inflating, causing their prices to be unrealistically high -> You are left with option A: use RMAH and buy Chinese gold or option B: never have a fully-fleshed character, because of Chinese gold causing every endgame item worth having to cost astronomical amounts of gold.
E:
The game is based on crowd-sourcing items. The RMAH incentivizes activities that directly interfere with that model, (while conveniently encouraging you to "just buy some cheap items" or a fat stack of gold)
Unfortunately, when you buy 30,000,000 gold from a botter and then turn around and buy two items on the market place, you've just replaced probably four hundred+ hours of actual gameplay with a microtransaction. Since you did it, so will the next guy, and the next thing you know there's no way for someone who just wants to play the game to say "here's my week of play, it's a million gold, can I have this great item" because his week of play was completely worthless. It was made worthless by all the people welling massive amounts of gold for cheap on the AH.
Then you factor in accounts that aren't allowed to use the RMAH, and those account are basically not allowed to have good characters, because there's no way to reliably source items.