Voted yes as the PvP option sounds amusing - not entirely sold on the PvE portion of it, as I don't know that it's truly necessary (or any more than a masked grind as it is). Decent item nonetheless.
That was part of my intention; to make "grinding", a little less "grind-y". =)
I think for PvE a type of risk/reward "infnite dungeon" style would be the optimal solution.
-Pay to enter (probably a limit on the total times you can do it per day or week)
-"Rounds" of enemies/bosses
-Every 5 rounds you have a choice to take your currently accumulated prize pot or continue.
-Every successful 5 rounds your prize pot increases in value
-Every 25 rounds you earn a guaranteed reward of some kind
-If you die, you lose everything in your accumulating prize pot (excluding the guaranteed rewards)
-At 100 rounds complete, the dungeon ends and you win a "jackpot" prize (your accumulated prize pot + bonus rewards)
Lots of other details and things that can be done with this type of idea, but it's something I see pop up in requests very often. It's definitely something I would be interested in.
That is an awesome idea, thanks for the input, Maybe we can get something rolling here.
I would just be happy if they added the gamble shop that was in d2 it will be a huge, fast and easy goldsink which is what blizzard is still looking for (increasing repair cost was one of the solutions)