I knew the spot but no light started to burn for farming lol. But the dps avg on drops seems higher then act 1 and 2 thats good.
Its the rock that makes it worth it pretty much and when you done it 40+ times to start dying to random shit and runs go faster and faster. And yes the avg loot might not be mindblowing but when you get something good its worth it.
Do you need to have the quest active? Otherwise I would love to include this in my farming bout.
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End game solutions
We recognize that the item hunt is just not enough for a long-term sustainable end-game. There are still tons of people playing every day and week, and playing a lot, but eventually they're going to run out of stuff to do (if they haven't already). Killing enemies and finding items is a lot of fun, and we think we have a lot of the systems surrounding that right, or at least on the right path with a few corrections and tweaks. But honestly Diablo III is not World of Warcraft.
Just tried this on my Monk. Just took a few deaths the first 2 runs, 3. run without deaths.
Just use Deadly reach, Sweeping with Fire Storm, Serenity and Blinding flash.
Then just kite him around the hole up there, there is a L shaped hole which you can kite around and use Deadly Reach, and when he charges pop Serenity or Flash and keep going. The birds can be a problem as they 1shot me.