Diablo 3 and Poorly Implemented Difficulty

  • #1
    I've created a video here outlining the problems with inferno:

    http://www.youtube.com/watch?v=u8CBbeSAjVo
  • #2
    Huh?

    You've basically declared that the fundamental appeal of the Diablo franchise: gear whoring, is a design flaw.

    On the contrary, that's what makes it Diablo.

    You like some other game's design more. Cool. I'm sure it's a fun game.

    Different =! Wrong
    Diablo =! WoW
    Inferno =! Wow end game raids.
    Inferno = an extra mode for you to chew on if you like to grind impossible content.
    I grew up gaming without internet forums. The entire phenomenon of being upset with a game developer makes no sense to me. No sense. I cannot imagine spending my time and energy being upset about something I choose to do for recreation.
  • #3
    I do agree that they should find other ways of making inferno hard. Gear should not be the only thing that matters.
  • #4
    Quote from Theungry

    You've basically declared that the fundamental appeal of the Diablo franchise: gear whoring, is a design flaw.


    I don't mean to say that it's a design flaw. I think it's a great draw! The problem is that the higher difficulty is more about having bigger numbers instead of having more skill.

    I realize that for a game revolving around gear whoring this would make sense, but Diablo 1 and 2 never had this issue.
  • #5
    Quote from Svennyy

    I do agree that they should find other ways of making inferno hard. Gear should not be the only thing that matters.


    Gear is the only thing that matters in Diablo games.
  • #6
    Quote from Doez

    Quote from Svennyy

    I do agree that they should find other ways of making inferno hard. Gear should not be the only thing that matters.


    Gear is the only thing that matters in Diablo games.


    That is correct. This is not WoW, nor will it ever be. WoW still exists if that's what you want. If you want known itemization, go there.
  • #7
    Well, well, someone that shares my point of view.

    I completely agree with you when it comes to difficulty and items.

    It specifically bothers me that Blizzard openly states Inferno is "challenging". Its not. Almost nothing in the game is actually of any challenge. One could say finding those awkward builds that worked in Inferno was the challenge, but obviously "cheap builds" are out of the question, as they will get nerfed.

    The game is an immense gear check and I have little love for that, if thats all it is.

    And the items, boy oh boy... I never believed before the game was released, that they would miss the mark as much as they did. Legendaries in DIablo 3 are less interesting than blue items in Diablo 2.


    And frankly, I really, genuinly expected higher difficulties to present new mechanics. New attacks for monsters and bosses, new patterns, new things (THAT CAN BE DEALT WITH) that challenges you and make you learn.

    The only new things are elite stacking effects that become impossible to avoid or deal with. There was zero effort in the new difficulties. Pumping the stats is the laziest way I expected a big company to handle this, especially when that is ALL there is for endgame.
    Quote from Doez

    Gear is the only thing that matters in Diablo games.

    No. Its an action game for a reason. Why be an action game if skill barely matters? Thats absurd.
  • #8
    The thing that bothers me about inferno is that you're limited to one "basically cookie cutter" build to survive in inferno. You either take the defensive abilities, or you're dead, even more. I know that's not what blizzard is about.
  • #9
    omg I +1 you so hard man, that's exactly what I thought about difficulty of this game put into a video
  • #10
    Quote from Veritaas

    I realize that for a game revolving around gear whoring this would make sense, but Diablo 1 and 2 never had this issue.


    Ever try beating D2 in hell mode with no runes/rune words/+charms/high-end uniques, and if you did chances are those items weren't legit items. I do how ever agree with the lame approach to legendaries and cookie cutter builds to survive inferno.
    Playing Diablo since 97. I know nothing and having nothing good to say, I be a troll.
  • #11
    Quote from SFJake

    No. Its an action game for a reason. Why be an action game if skill barely matters? Thats absurd.


    You must be new to Diablo, welcome. What kind of true "skill" do you expect from a click to move and attack type of action game? You smash monsters, collect loot, period.
  • #12
    Quote from Doez

    Quote from SFJake

    No. Its an action game for a reason. Why be an action game if skill barely matters? Thats absurd.


    You must be new to Diablo, welcome. What kind of true "skill" do you expect from a click to move and attack type of action game? You smash monsters, collect loot, period.


    Basically, this. Diablo has never been about player skill.

    Would I love to see it be about player skill? Maybe. But that's why I like Borderlands (it has some player skill invovled), and why I liked Kingdoms of Amalur (despite it's MMO quest structure, the combat was pretty good, at least for the first 40 hours).
  • #13
    Quote from Veritaas

    Quote from Theungry

    You've basically declared that the fundamental appeal of the Diablo franchise: gear whoring, is a design flaw.


    he problem is that the higher difficulty is more about having bigger numbers instead of having more skill.

    I realize that for a game revolving around gear whoring this would make sense, but Diablo 1 and 2 never had this issue.


    I don't buy that at all. Gear opens the door. A solid build lets you go through. Only skill lets you actually walk down the hall.
    I grew up gaming without internet forums. The entire phenomenon of being upset with a game developer makes no sense to me. No sense. I cannot imagine spending my time and energy being upset about something I choose to do for recreation.
  • #14
    I agree 100%.... This game fails to meet expectations on so many levels.

    Gear is a joke.
    Blues > most Legendary items ?!?

    The bosses always appear and say the exact same line. "That set back is nothing, HAHA"
    Seriously? WTF!

    D2 was so much better.
    Do you want to get scammed? Perhaps a nice keylogger?
    "Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
  • #15
    Unfortunately, this thread is just another thread where 'bad design' or 'poorly implemented' isn't actually true. It's just code for "They didn't do it the exact way I wanted!"

    Welcome to the Diablo series. If it doesn't have what you want, play something else.
  • #16
    Quote from Sephrie

    omg I +1 you so hard man, that's exactly what I thought about difficulty of this game put into a video


    Embedding yourself into a forum to market links doesn't work if you only comment on the links you're promoting. You have to pretend to be a member of the community to fool anyone.
    I grew up gaming without internet forums. The entire phenomenon of being upset with a game developer makes no sense to me. No sense. I cannot imagine spending my time and energy being upset about something I choose to do for recreation.
  • #17
    Quote from Theungry

    Quote from Sephrie

    omg I +1 you so hard man, that's exactly what I thought about difficulty of this game put into a video


    Embedding yourself into a forum to market links doesn't work if you only comment on the links you're promoting. You have to pretend to be a member of the community to fool anyone.


    That's not me, nor have I linked this forum post to anyone, but okay.
  • #18
    Quote from mavfin

    Unfortunately, this thread is just another thread where 'bad design' or 'poorly implemented' isn't actually true. It's just code for "They didn't do it the exact way I wanted!"

    Welcome to the Diablo series. If it doesn't have what you want, play something else.


    This above comment is just another comment where 'its fine' or 'qq play another game' isn't actually true. It's just code for "I am a blizzard fanboy and cannot stand to hear legitimate criticism of a blizzard game!'"
    Do you want to get scammed? Perhaps a nice keylogger?
    "Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
  • #19
    Quote from Slayerviper

    Quote from Veritaas

    I realize that for a game revolving around gear whoring this would make sense, but Diablo 1 and 2 never had this issue.


    Ever try beating D2 in hell mode with no runes/rune words/+charms/high-end uniques, and if you did chances are those items weren't legit items. I do how ever agree with the lame approach to legendaries and cookie cutter builds to survive inferno.


    You can beat D2 in hell mode with jokes items (beside maybe Barbarians -> nothing have changed)
    You could beat D2 in hell mode, before the difficulty patch with joke items
    You could beat D2 before expansion with joke items

    D3 is a lot harder than D2. While Act2 inferno is beatable with the best gear currently available, it's impossible to do something in act 3 while trying to keep 5 buffs
  • #20
    Quote from Mysticjbyrd

    Quote from mavfin

    Unfortunately, this thread is just another thread where 'bad design' or 'poorly implemented' isn't actually true. It's just code for "They didn't do it the exact way I wanted!"

    Welcome to the Diablo series. If it doesn't have what you want, play something else.


    This above comment is just another comment where 'its fine' or 'qq play another game' isn't actually true. It's just code for "I am a blizzard fanboy and cannot stand to hear legitimate criticism of a blizzard game!'"


    +1
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