(Recap) Diablo III - Followers

  • #1

    Followers
    Followers are NPC's that will follow your character around, aiding in your attack against the demons of Hell. There are three different Followers, each with their own unique way of helping you.
    • There are three Followers; the Templar, Enchantress, and Scoundrel.
    • The Templar is focused around close combat with tanking and healing abilities.
    • The Enchantress is focused around ranged magic abilities and buffs.
    • The Scoundrel is focused around ranged bow physical attacks, disabling attacks and attack boosts.
    • You may only have one Follower at a time.
    • Even when not being used, the Followers will level up to a close rate as your character.
    • Followers cannot be used in multiplayer games.
    • Followers will automatically resurrect a few seconds after dying in battle.
    • Followers can be switched out at any time in town.
    • Followers will be an integral part of the story, each adding their own dialogue.



    Stats and Equipment
    • The Templar requires Strength to increase his damage.
    • The Scoundrel requires Dexterity to increase his damage.
    • The Enchantress requires Intelligence to increase her damage.
    • Much like normal classes Strength increases all Followers' Armor, Dexterity increases their Dodge, Intelligence increases their Physical and Elemental resistance and Vitality increases their Health.
    • Followers receive 2.5 times more Vitality per Vitality point.
    • You can respecialize (Respec) your Followers at any time, for free.
    • Followers are able to equip weapons, amulets, 2 rings and a unique item for each of them.
    • Templar Unique Item - Relics
    • Scoundrel Unique Item - Tokens
    • Enchantress Unique Item - Focuses
    • Followers only share 20% of the Magic Find stat from the items that the player has given them. (Source)



    Videos





    Links

    Official Wiki News

    Ha. Bagstone.

  • #2
    looking forward to the scoundrel. reminds me of a han solo archetype.
  • #3
    I kinda also like the Scoundrel, but I'll start with the DH so kinda pointless to get him.
    ☆ ✮ ✯
  • #4
    Just a correction for Diablo Fans:
    • Followers only share 20% of the Magic Find stat from the items that the player has given them. (Source)

    leads to an error page.
  • #5
    Quote from Spleef

    Just a correction for Diablo Fans:
    • Followers only share 20% of the Magic Find stat from the items that the player has given them. (Source)
    leads to an error page.



    heres a google cache version http://webcache.googleusercontent.com/search?rlz=1C1CHFX_enUS456US456&sourceid=chrome&ie=UTF-8&q=cache%3Aus.battle.net%2Fd3%2Fen%2Fforum%2Ftopic%2F4079626032%3Fpage%3D1%2313

    ill link it up to the blue tracker
  • #6
    I wonder if when the scoundrel is ideal that he will pull out a coin, flip it in the air, and then shoot an arrow through it.
  • #7
    I would play the scoundrel in a heartbeat if he was playable. That mustache is too awesome. Sad that they went with the bland pretty boy for the Demon Hunter, but what can you do.
  • #8
    Quote from WasiKaBooM

    I would play the scoundrel in a heartbeat if he was playable. That mustache is too awesome.

    Hola Senor, I am here to shave the grass.

    ... It's the first thing that came to mind when you said that.
  • #9
    Quote from WasiKaBooM

    I would play the scoundrel in a heartbeat if he was playable...but what can you do?


    Play the Scoundrel in SWTOR?
  • #10
    Anyone else notice that the followers have 3 skills in each skill tier in the videos but only 2 in the calculators we have access to? Anyone know if there will be 3 or 2 at launch?
  • #11
    I think these would all make great classes to play....
  • #12
    Great stuff overneathe.
  • #13
    Followers are NPCs that follow you. LOL
    I am (666+2.5)X2
  • #14
    Can we expect the followers to really make a difference? Not sure if i remember correctly but aren't they too weak to make a difference past normal mode? Is a templar really gonna get mobs off of you and survive for a while in later difficulties?
  • #15
    Quote from Kamiftw

    Can we expect the followers to really make a difference? Not sure if i remember correctly but aren't they too weak to make a difference past normal mode? Is a templar really gonna get mobs off of you and survive for a while in later difficulties?


    i read somewhere as a followup to that they decided to make them viable, even in inferno apparently.

    edit from diablo wiki:
    Followers are only usable in single player games; they return to town and will not assist you when playing with other players. While the initial plan was for Followers to only be usable through Normal difficulty, fan feedback influenced the developers to revise the system to make Followers viable companions[1] throughout Nightmare, Hell, and Inferno difficulty.
  • #16
    awesome, thanks caddin
  • #17
    I really cannot see them being viable past NM. But who knows....if the scaling is worked out then just maybe they will. If anything, it gives Diablo something else to swing at.

    And seriously, had they made these classes and not simply followers they would be amazing.
  • #18
    Quote from theecheshirekat

    I really cannot see them being viable past NM. But who knows....if the scaling is worked out then just maybe they will. If anything, it gives Diablo something else to swing at.

    And seriously, had they made these classes and not simply followers they would be amazing.

    Their utility and buffs will make them viable throughout the game. They might take a breather every now and then.
    Black Swordsman
  • #19
    I absolutely adored the templar in beta. For normal I think I'll just pick whichever follower I like best, but for the record my nerd senses are pointing towards the templar, since it is voiced by Malcolm from Enterprise.
  • #20
    Templar seems like a perfect fit with my Wizard
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