(probably the same people who liked PKing guys 50 lvls below them in D2).
What about 50 levels higher then them?
Then it was great at least for the PKer. I had a friend that had a Sorc just for that. I still never PKed or liked it in any possible way.
As far as drops go when kicked, could make all drops in radius of you teleport to a secondary inventory when you join a new game it pops up like in GW and asks if you want to keep any of it.
But after playing Left 4 Dead 2 and realizing that the power of a kick system, left in the hands of completely retarded gamers = ruin games. - I vote no. No for a kick system that resembles L4D2 majority vote anyways.
I feel like that too. The system was waaaaay abused in that game. But then again the thing is in L4D2 if you had 1-2 very bad players it was like knowing you would fail the mission, it was borderline impossible to play with just 1-2 guys and win. The only solution was kick or leave and start another game. The case here is different, you can play alone but you kinda prefer playing with others (and don't want afkers leeching quest xp/gold), so I don't think it would be abused as much.
For AFKers. An idle player system. 10 minutes of no movement = Prompt players present in-game for a vote to kick idle player. If vote fails prompt again in 30 minutes. If vote fails again - no more prompts. If the player idle is the creator of the game, he's exempt.
As someone commented, it would be very easy to create a simple program to outsmart this system, making you move randomly every "x" seconds. The idea is decent, but very easily avoided.
In GW if I remember correctly, if someone in your team killed the boss or finished the mission and you still had items on the floor, it would make that secondary inventory and be like "Hey look at this, you forgot it...you want it?" Obviously much more loot drops for Diablo, so maybe have a filter to only show blues and up for a set radius or something.
I'm all for a vote to kick system. Even though i plan on playing mainly with friends or solo, i think a vote to kick system has its place in public games just for the occasion that you have an afker/ griefer/ leecher anyone who is not contributing to the party. There are always going to the jerks out there who join games just to talk shit and for that reason alone i would love to see a vote to kick system in place
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Interesting, didn't know GW had that.
I feel like that too. The system was waaaaay abused in that game. But then again the thing is in L4D2 if you had 1-2 very bad players it was like knowing you would fail the mission, it was borderline impossible to play with just 1-2 guys and win. The only solution was kick or leave and start another game. The case here is different, you can play alone but you kinda prefer playing with others (and don't want afkers leeching quest xp/gold), so I don't think it would be abused as much.
As someone commented, it would be very easy to create a simple program to outsmart this system, making you move randomly every "x" seconds. The idea is decent, but very easily avoided.