NM ofc. That's where game stops to be dull and starts to be fun. But I don't want to loose experience/feel of going via difficulties so I wouldn't like to start on hell or Inferno.
Who wants to be normal? Nightmare, I like it when a game feels hard from the start (even though I hated the Witcher 2 for this, I also adored it to the point of MADNESS).
The witcher 2 was a terrible game
TW2 got like 9/10. D3 will probably get 10/10. I don't think you can say it was a terrible game. I bet ppl similar to you may say the same about D3. TW2 is more real RPG than ARPG and it is quite good in that.
A level 1 character would not survive a few hits, let alone manage to kill anything.
I think he was operating under the assumption that the difficulties were just like in other games :3.
But in Diablo a lvl 1 character wouldn't even be able to kill a quill rat in nightmare
...That's not the point - or even remotely close to what I said. The OP thought that the difficulties were like they are in other games. As in the mobs are just like 10% harder. He knows that's not how it is now. I was clarifying as to why he asked the question. We don't need you specifying what everybody already knows lol.
A level 1 character would not survive a few hits, let alone manage to kill anything.
I think he was operating under the assumption that the difficulties were just like in other games :3.
But in Diablo a lvl 1 character wouldn't even be able to kill a quill rat in nightmare
...That's not the point - or even remotely close to what I said. The OP thought that the difficulties were like they are in other games. As in the mobs are just like 10% harder. He knows that's not how it is now. I was clarifying as to why he asked the question. We don't need you specifying what everybody already knows lol.
What a weak generalization. I've played plenty of games where upping the difficulty is far more than that (in fact, more like how the difficulty jumps in D2 (and likely in D3).
If you really pushed yourself in normal on the beta, you could definetely make it a challenge. I'll gladly start at normal and make my way from there.
I probably really won't enjoy the game though until I get to the point where I really have to consider what I'm about to do before just rushing in...
mmmmMmmmm strategy tastes like Spaghettio's
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TW2 got like 9/10. D3 will probably get 10/10. I don't think you can say it was a terrible game. I bet ppl similar to you may say the same about D3. TW2 is more real RPG than ARPG and it is quite good in that.
...That's not the point - or even remotely close to what I said. The OP thought that the difficulties were like they are in other games. As in the mobs are just like 10% harder. He knows that's not how it is now. I was clarifying as to why he asked the question. We don't need you specifying what everybody already knows lol.
What a weak generalization. I've played plenty of games where upping the difficulty is far more than that (in fact, more like how the difficulty jumps in D2 (and likely in D3).
I probably really won't enjoy the game though until I get to the point where I really have to consider what I'm about to do before just rushing in...
mmmmMmmmm strategy tastes like Spaghettio's
16GB G Skill Ram ~ 2x Mushkin 120GB SSD's ~ MSI GTX 570 Twin Frozer ~ Asus P8P67 Deluxe