To enable Ambient Occlusion in the beta, open the NVIDIA Control Panel, browse to ‘Manage 3D Settings,’ locate the Diablo III profile in the list, and select one of the Ambient Occlusion quality settings before clicking ‘Apply'.
The article show a picture half split with a slider to show the difference.
Imo, it looks better without that setting. Might just be a bad example they give. It destroys the grass and leaves on the trees.
Someone had made some software which darkened and sharpened the game though which looked pretty good. Don't know if it is some of the same mechanism being used.
Just looks darker, adds more shadow from what I saw. Looks nice with it enabled, but doesn't look bad without it. Can't wait to see later acts and experience the environment, I think it's gonna be amazing...
Just tested it, it looks weird, the characters in the game look washed out with AO & AA on, and the performance hit wasn't worth it, look better with AA on and AO off in my opinion.
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The article show a picture half split with a slider to show the difference.
Article here:
http://www.geforce.c...rivers-released
Oh lucky beta testers, care to try and show us the difference?
Someone had made some software which darkened and sharpened the game though which looked pretty good. Don't know if it is some of the same mechanism being used.
Still my ATI is better than most of what Nvidia has. I wan't such improvements as well though :/
Ha. Bagstone.
Release the game already!!!!