Hey all! This is a question for more those who've been lucky enough to hit into the beta: which is more enjoyable to play, the Witchdoctor or wizard? I know my own game style will likely effect which one I enjoy most but as both ranged classes I was wondering if anyone had found more enjoyment clearly over one than the other.
I might as well roll this question in here as well as may mess with my decision when D3 pops but also; is melee wizard still viable? I mean, I know you can make a spec with the wizard for melee per say but is it up there with the rest as playable? And does anyone know if this will continue into inferno?
I had the chance to try the beta for about 4 hours. Before I had this chance, I didn't think about starting with a witchdoctor because he doesn't look as cool as a barb or wiz does. Surprisingly it was a lot of fun to play the witch doctor, because his skills feel really powerful.
Unfortunately I can't tell anything about whether a melee wizard is viable or not, because the beta is too short to answer this question.
I think the main difference between these two classes is mana/arcanepower managment. With the Wizard/Sorc u have the possibility to cast without arcane power cause some abilities dont cost anything. I think this is a big advantage. The WD is a little bit limited (my point of view) If he gets OOM only the pets are tanking the demons and u cant do anything viable.
Melee Wiz/Sorc hmm it's a hard guess if its still viable in late game at this point but i dont think so cause ranged classes are intended to be ranged right?