after you switch a skill, those skills you are using = a build. DOH! *mind explodes*
It's not a build... If u play, let's say, Quake and currently swapped to shotgun it's not your build lol...
So you think all those customization is illusionary and redundant? Ok:
1) let's get rid of builds: we'll have access to all skills w/o penalties on switching (like destroying runes or smth else Blizz may come up with)
2) let's get rid of classes: why start new character for every class? just give all skills to one Humanoid class. We will have x100500 more possible sets of skills then!
3) let's get rid of levels: "oh, i've finally got to lvl 60" "so what, i have 10 lvl 60 characters" "oh that's shitty then"
4) let's get rid of hardcore modes, every1 can just delete their characters after death... what's the point of different mode
5) let's get rid of different difficulties (combines perfectly with 3rd): every1 will farm inferno anyway in the end... why create more kinda the same levels u have to go through if u wanna farm Inferno, pfff
....
what will we have? some arcade-like action. it won't be Action RPG anymore. some llike those and play counter-strike/mario/other_arcades.
Those things like different levels u have to go through, different difficulties, different classes/builds you have to put some effort to to get them working... It's not just about illusionary uniqueness, it's about the joy of process playing RPG which includes planning of character.
And i'm sure Blizzard will do smth about it, that's why they weren't satisfied with that version of rune-system they presented before.
I'm not sure what I just read. I think you are jumping a little far towards conclusion island.
Edit - commented on a post from the beginning of a *15 page thread* whoops. Back to the OP's topic, D2 didn't have any sort of extra special amount of customization (I currently have the game installed and play occasionally, I'm up to date). The only difference was the enormous number of flaming loops you had to jump through if you wanted to change something about your character. If by accident you put a talent point in the wrong place or simply wanted to play a different tree you had to re roll that class completely. I personally didn't like that system (the changes in the patch helped, but by no means a perfect system yet).
I don't think that skill swapping should be able to be accomplished in combat, but the fact that you have all of the skills available to your class doesn't make the game un-unique.
Personally I think that how you use your skills, when you use certain skills to be effective and player skill will be the defining factor in "uniqueness". Because lets face it, if you can't play the game you won't be able to clinch the shiniest of loot (except when these items are made available on the AH) and even with gear if you lack skill you won't be able to hang with the big boys in inferno and HC inferno.
Diablo 2 wasn't the epitome of unique by any means and anyone that makes that claim doesn't remember the game correctly or is mis-informed.
Now worries, that comment was sufficiently stupid enough to merit another laugh.
What I find most amusing is his analogy of D3 and Quake is far closer to D2 than D3. In D2 you could use several spells as long as you were quick with the F1-F12 keys. Push the appropriate Key and your new ability came up which in turn gave you the ability to use that ability, just like swapping out weapons in Quake, lol.
Rollback Post to RevisionRollBack
One is never hurt by being given additional choices, only by taking them away. A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
To post a comment, please login or register a new account.
Now worries, that comment was sufficiently stupid enough to merit another laugh.
What I find most amusing is his analogy of D3 and Quake is far closer to D2 than D3. In D2 you could use several spells as long as you were quick with the F1-F12 keys. Push the appropriate Key and your new ability came up which in turn gave you the ability to use that ability, just like swapping out weapons in Quake, lol.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!