Well it's a tiny difference when you're wearing no gear and it's low level items. That one item's DPS increase is 27% larger than the two rings with the same stats, 27% is significant, and at higher levels that would be a huge jump.
Either way, the math doesn't look correct and should be fixed.
@ anyone who wants me to post it on forums, Mat (the person who found this bug) said he would like to post it himself, and he asked me to make a video for him so that he is able to point to something (this video) that shows the problem.
@ haters, why hate on me for trying to help bring information to you when I find new bugs? Why not be more helpful and cool about it instead of hating on me? I'm just a person trying to help keep people informed.
Big or small a bug is a bug and needs to be squashed. Who knows if it is isolated or a bigger issue that might cause a bigger problem with items later on in the game. Good find and video.
I'm just a person trying to help keep people informed.
And make as much money as possible in the process.
How does posting a video give him money? Are there are still people that don't use Adblock?
adblock should be illegal >.< (dead serious)
anyway this bug is known, it was already reproduced by switching out weapons in random orders. (if its the same, read below)
part of posting news (even in videos) is doing research. Go out and do some dmg, equip the differnt combinations, and see if the damage is really up or not.
If the damge is not up (aka a false dps is showing) then it is indeed the already known bug.
My guess is its calculating wrong for some odd reason... its interesting none the less.
This deff. needs to be fixed. For all the number nerds out there, they would go crazy about this. I, myself care a lot about numbers and get really into the game because of this. Hopefully Blizzard fixes this.
This is actually a huge bug. One item with +3-8 damage and 7 Precision should be the same DPS as two items, one with +3-8 and one with 7 Precision. The fact that it is isn't means that two items with the same displayed stats may very well do two different things. If that kind of bug persisted into Live it would cause serious problems. Imagine someone spending $50 for an item that looks like it has higher DPS than his current item, only to find out that it isn't...
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http://youtu.be/wHDjRu4odiE
to see more 1080p Diablo 3 videos check my channel! http://www.youtube.com/rgdiablo3
RG's Youtube Channel a great source for Diablo III Video Tutorials, Tips, Tricks, and overall OWNAGE!
Either way, the math doesn't look correct and should be fixed.
@ haters, why hate on me for trying to help bring information to you when I find new bugs? Why not be more helpful and cool about it instead of hating on me? I'm just a person trying to help keep people informed.
RG's Youtube Channel a great source for Diablo III Video Tutorials, Tips, Tricks, and overall OWNAGE!
How does posting a video give him money? Are there are still people that don't use Adblock?
anyway this bug is known, it was already reproduced by switching out weapons in random orders. (if its the same, read below)
part of posting news (even in videos) is doing research. Go out and do some dmg, equip the differnt combinations, and see if the damage is really up or not.
If the damge is not up (aka a false dps is showing) then it is indeed the already known bug.
My guess is its calculating wrong for some odd reason... its interesting none the less.
Jokes aside, this is a good find.