Hello everyone! So let's talk about Pestilence set! It's the outcast of Necromancer sets, not because it's bad..... hm... ok.. WHO THE FUCK i am trying to fool here??! IT'S "ALMOST" COMPLETE GARBAGE! And i will explain why i actually LIKE it and hate it at the same time!
I actually enjoy the hell out of that set - I can tell it will be limited in how high up I can go with it, but I have a blast playing it. Running with a 5 piece (with RoRG), Moribund Gauntlets, Corpsewhisper Pauldrons and Maltorius cubed, and Devour with the Devouring Aura rune - I just find it fun. I wish it had a bit more that could be done with the belt slot in particular, but I like it overall. I'll hopefully find a way to push it further, but I've never been too fixated on maxing things out necessarily.
I also hoped it to be the Poison (Damage over time) Build.
Yes! Why can't they see that old school poison ability would have made a totally fresh build for Diablo.
It would be anxious to wait whether monster gets death by poison before we do.
Action-wise poison is something I most miss from D2.
(2) Set:
Each corpse you consume fires a Corpse Lance at a nearby enemy.
(4) Set:
Each enemy you hit with Bone Spear reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.
(6) Set:
Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3000%.
An improval suggestion:
(2) Set:
Each corpse you consume fires a Corpse Lance at a nearby enemy.
(4) Set:
Each enemy you hit with Bone Spear reduces your damage taken by (2%)5%, up to a maximum of (50%)30%. Lasts 15 seconds. Each enemy you have revived, reduces your damage taken by 5% up to 50%.
(6) Set:
Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3000%. Revived enemies now deal xxxx% weapon damage over 10 seconds.
Another one could be Bone Spear simply doing Poison DoT on top of the current damage and giving more damage reduction per enemy.
As I understand it, the Plague Set is all about using corpses, but for some reason only buffs bone spear. It's non-nonsensical in its design. First things: Corpse Lance uses the Rune you have on Corpse Lance.
(2) Set: Each corpse you consume fires a Corpse Lance at a nearby enemy.
(4) Set: Each enemy you hit with Corpse Explosion, Corpse Lance, or Revive, reduces your damage taken by 10%, up to a maximum of 50%. Lasts 10 seconds. While this damage reduction is active, your Revive minions do not expire.
(6) Set: Your Golem, Corpse Explosion, Corpse Lance, and Revive deal 3000% increased damage. Each corpse you consume has a chance of reducing the cool-down of Land of the Dead by one second.
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Hello everyone! So let's talk about Pestilence set! It's the outcast of Necromancer sets, not because it's bad..... hm... ok.. WHO THE FUCK i am trying to fool here??! IT'S "ALMOST" COMPLETE GARBAGE! And i will explain why i actually LIKE it and hate it at the same time!
VIDEO: https://youtu.be/BRNOqlT_7JU
http://www.angryroleplayer.com/
http://www.youtube.com/c/angryroleplayer
https://www.diablofans.com/builds/105329-2-6-7-rend-bleed-whirlwind-gr130
https://www.diablofans.com/builds/105301-2-6-7-fist-of-the-heavens-aegis-of-valor-gr110
I actually enjoy the hell out of that set - I can tell it will be limited in how high up I can go with it, but I have a blast playing it. Running with a 5 piece (with RoRG), Moribund Gauntlets, Corpsewhisper Pauldrons and Maltorius cubed, and Devour with the Devouring Aura rune - I just find it fun. I wish it had a bit more that could be done with the belt slot in particular, but I like it overall. I'll hopefully find a way to push it further, but I've never been too fixated on maxing things out necessarily.
Shouldn't it flavor-wise favor more plague skills, less bone skills?
It would be anxious to wait whether monster gets death by poison before we do.
Action-wise poison is something I most miss from D2.
Go give your feedback:
https://us.battle.net/forums/en/d3/topic/20758225710#1
How about:
Isn't poison DOTs already WD? bone necro was more dominate than poison Nova was.
I never tested the set because the others are already so strong, I play on HC, but the DR might be worth looking into
Bone spear is fun skill but maybe adding now useless Revive to be part of 6 piece bonus? In 4 piece bonus damage reduction per each revived monster.
So, current iteration:
An improval suggestion:
Another one could be Bone Spear simply doing Poison DoT on top of the current damage and giving more damage reduction per enemy.