They need to give modding tools to experienced names in the modding community to help them develop new modes for Blizzard to officially release for online-only play. There aren't enough positions at Blizzard to provide a seat to every brilliant game designer + programmer. Give them an opportunity to contribute and you'll see more than the birth of DotA and TD. They'll also speed you along into an optimized UI.
WoW has improved dramatically in a lot of quality-of-life areas by emulating very popular mods. Diablo will suffer by restricting its quality development to only the small pool of designers (small in comparison to the willing and available talent in the world). They need to open it up so improvements don't come so slowly.
Also their excuse for no mods is still dumb. They could always offer an unsupported offline only mode for people who don't care about secure trading or hacks. Battle.net would not track these characters and of course they would never be able to come online. Blizzard would just watch to see what's popular and implement what parts of what's popular they like into later versions of Diablo and obviously profit from it.
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WoW has improved dramatically in a lot of quality-of-life areas by emulating very popular mods. Diablo will suffer by restricting its quality development to only the small pool of designers (small in comparison to the willing and available talent in the world). They need to open it up so improvements don't come so slowly.
Also their excuse for no mods is still dumb. They could always offer an unsupported offline only mode for people who don't care about secure trading or hacks. Battle.net would not track these characters and of course they would never be able to come online. Blizzard would just watch to see what's popular and implement what parts of what's popular they like into later versions of Diablo and obviously profit from it.