Blizzard Press Event Questions

  • #1
    Got questions on Battle.net or the D3 Beta? Ask here to possibly have them answered at the D3 Press Event!
    The Chat Gem Lives!
    Diablo III Analyst
    SC2Mapster
  • #2
    1. Is single player linked through battle.net 2.0 or is it like diablo 2 and stand alone.
    2. will I be able to install the copy of diablo 3 on multiple computers ( on my main system and again on my laptop so i can play at home or when i am away ) obviously not meaning play them at the same time
    3. how many character slot on your account have they gone with. they did mention it would be a crazy high number i would like to know what it is because my crazy high is a lot more then theirs i have about 500 D2 characters because i keep my old ones and do not delete them.

    that is if for now from me i know i have more but will have to get back with them later
  • #3
    If the followerspecific item unlocks at followerlevel 25 (said in diablocast 8?) and the follower usually stays about 1 level below your character, and you will get to level 20 through normal, and followers won't be viable in Nightmare, how is that all going to work out? :P
    can it be that the level 25 unlock isnt for the item? :D
    excuse me for the rambling ;)

    also YAY! Beta :D
    better to reign in Hell than serve in Heav'n
  • #4
    I got 2 questions.

    First I would love to know if the have come to a decision regarding the barbarian ,if he will stay the same as (the one from d2) or have they changed him to another guy?


    Second: i was wondering blizzards thoughts on "using the environment to your advance" like if you look at the game "bioshock" you can throw lightning into some water and then if monsters or "enemys" was standing in the water they would get electrocuted. would that be something they would consider putting into the game?


    HEAD BANG OR DIE!!!
  • #5
    Will we have to log in every 30 days to play single player in d3 (Like sc2?)
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  • #6
    ok my questions are a)will the dye system works on weapons or that's armor only. b)what are the restrictions for adding sockets (like how many we can add to a single item or it's just one for every piece.) c)will there be an option for UI scale setting. lastly I would like to ask if I can plzz get an beta key lol j/k
  • #7
    1. Is there any form of diminishing returns in D3? How will they be handled with the different types of CC abilities in PvP? And will there be a convenience tool to track them?

    2. What happened to Leoric's sword that Griswold crafter for him? How did the get this HUGE mace?

    3. Aren't you afraid that Diablo's universe will become too "overcrowded" if you keep introducing new and new factions instead of (further) developing some of the more mysterious factions like the Taan Mage Clan, the Druids etc?




    Edit:
    4. Since there's a lot of arguments going on about an inspection feature or an armory page, how are they going to handle it?

    5. Will the Artisan's leveling curve span only across Normal or will it unclude Nightmare and Hell too, and approximetely how much time and resources do we need to spend on them in order to hit the max level? And as a follow-up Do the all of the Artisans require/share the same resources for crafting and leveling? Basically, an information update on the Artisans. I would like to learn more about the Mystic and Jeweler though, some specific on Enchanting perhaps.

    6. Will future classes be completely new to the D2 universe, basically is there chance to see some of the older classes in an expansion (avoid mentioning Necromancers :P)? And maybe as a follow-up how could they handle a shapeshifter, like the Druid, and how could it work with the 7 skills limit and a unique resource?

    7. Can we get an example how the Talisman will be improved? And is it too optimistic to think that will see it implemented with a patch, instead with an expansion?

    8. Now that all classes can use shields, how will they be handled across classes? So far we know that they won't function like in D2 where they completely mitigated all incoming damage and if you played your cards well you could raise your shield block chance really high and become almost unhittable. And how will the balance between sword and board, dual wielding and using a two-handed weapon play out?

    9. Willpower how EXACTLY does it affect the different resources?
    Find any Diablo news? Contact me or anyone else on the news team.
  • #8
    If I decide (more likely am forced) to take some time off, is there a worry that my characters will expire and I will lose all my hard work?
  • #9
    1. There will be any random damage, like critical hits, in diablo 3?

    2. The chances of dropping set itens will be higher if you have any part of this set?

    3. South america have something like a billion players in battle.net, theres any chance of having a server closer than US?

    4. There will be any reset to skill/stats, it will be limited ou unlimited?
  • #10
    system requirements, and the optimal system that'll max everything in the game. Hopefully they have more graphics options available, rather than just a generic low, normal, high graphics setting.

    oh and of course maybe the team can find out the developer's opinions on gem levels, followers, and talismans, if any changes have been made to them since bashiok officially released those information, which caused a big debate in the fan base.

    Edit:
    Just remembered this, Dungeon Siege III's review's out, and it seems the game was heavily affected by their direction towards the console (issues with camera, control, and other problems). Since we know blizzard wants to have D3 on the console, can the team find out how the progress on their console is doing, and if porting to console affects d3's gameplay and interfaces at all.
    hopefully blizzard stays true to their pc fans
  • #11
    How many different armor / weapon types.. you know like unique.. rare.. legendary.. Set... Godly or something.
  • #12
    Quote from Cipa

    3. South america have something like a billion players in battle.net, theres any chance of having a server closer than US?


    Make that 10 billion. Give us a server!!
  • #13
    I have some questions regarding the loot system.

    In diablo I and II the items droped "randomly" on the ground and an "epic" rush across the player was seen as everyone tried to get the cool stuff. Although this for some was fun (and is a part of the core diablo gameplay) it also could be frustrating and unfair. Some years ago u talked about a new system kinda like in WOW. Basically you talked about making the looting more fair and eaven for alle the players.
    What is the status of this system?
    How is the looting working in the beta?
    How do u assure that a new system dosent change the core gameplay in a undesirable way?

    /DizDK

    Ps. Good luck. Wish I got to be so lucky
    Dedicated fan since 96.
  • #14
    1: How will the matchmaking work for both PvP and PvM
    2: Will their be guild support with launch?
    3: Will items be saved on pick up? (If I disconnect 2 seconds after looting an awesome legendary, will it be gone)

    Have fun Sixen! Lookin forward to the infos!
  • #15
    1.will items drop within their area lvl. that is to say normal items drop in normal only.nm items drop in nm only.hell items drop in hell only.so you dont have a lvl 5 dagger dropping in hell.
    2.what is the rarity on the runes,and does their drop chance drop drastically per level?
    "The Jerkstore called: They're running out of YOU!"

  • #16
    Quote from DizDK

    I have some questions regarding the loot system.

    In diablo I and II the items droped "randomly" on the ground and an "epic" rush across the player was seen as everyone tried to get the cool stuff. Although this for some was fun (and is a part of the core doable gameplay) it also could be frustrating and unfair. Some years ago u talked about a new system kinda like in WOW. Basically you talked about making the looting more fair and eaven for alle the players.
    What is the status of this system?
    How is the looting working in the beta?
    How do u assure that a new system dosent change the core gameplay in a undesirable way?

    /DizDK

    Ps. Good luck. Wish I got to be so lucky


    Individual drops. The loot you see is just for you, others see different loot and can't pick up yours. There'll be a hotkey to "show" an item to the others, in case you want them to pick it up instead of you.
  • #17
    Ive got a lame question that im sure its been already answered but i tend to forget things... is the max party size 4 or 5? Itd be cool if you could have all classes in a party.
    It would be interesting to know if they are sticking to their no rewards in the arena idea. It would be good to have at LEAST some crappy stats, cool looking thing to show off.

    Also what happened to your facebook page?

    Aaaaaaaaaaaaaaaand how fucking hyped are all of you? :d3d:
  • #18
    Quote from DieHardDiabloFan

    Quote from DizDK

    I have some questions regarding the loot system.

    In diablo I and II the items droped "randomly" on the ground and an "epic" rush across the player was seen as everyone tried to get the cool stuff. Although this for some was fun (and is a part of the core doable gameplay) it also could be frustrating and unfair. Some years ago u talked about a new system kinda like in WOW. Basically you talked about making the looting more fair and eaven for alle the players.
    What is the status of this system?
    How is the looting working in the beta?
    How do u assure that a new system dosent change the core gameplay in a undesirable way?

    /DizDK

    Ps. Good luck. Wish I got to be so lucky


    Individual drops. The loot you see is just for you, others see different loot and can't pick up yours. There'll be a hotkey to "show" an item to the others, in case you want them to pick it up instead of you.


    Interesting. Don't know how that info got past me. If this is the case the I have another question. How is this new system working in regards to who gets to se what items. Let's say u are fighting a boss. Do the "special" drops get randomly selected as to who will get the good stuff or do all get a kind of equal share? Or is it regulated by a completely different mechanic?
    Dedicated fan since 96.
  • #19
    Quote from DizDK

    Quote from DieHardDiabloFan

    Quote from DizDK

    I have some questions regarding the loot system.

    In diablo I and II the items droped "randomly" on the ground and an "epic" rush across the player was seen as everyone tried to get the cool stuff. Although this for some was fun (and is a part of the core doable gameplay) it also could be frustrating and unfair. Some years ago u talked about a new system kinda like in WOW. Basically you talked about making the looting more fair and eaven for alle the players.
    What is the status of this system?
    How is the looting working in the beta?
    How do u assure that a new system dosent change the core gameplay in a undesirable way?

    /DizDK

    Ps. Good luck. Wish I got to be so lucky


    Individual drops. The loot you see is just for you, others see different loot and can't pick up yours. There'll be a hotkey to "show" an item to the others, in case you want them to pick it up instead of you.


    Interesting. Don't know how that info got past me. If this is the case the I have another question. How is this new system working in regards to who gets to se what items. Let's say u are fighting a boss. Do the "special" drops get randomly selected as to who will get the good stuff or do all get a kind of equal share? Or is it regulated by a completely different mechanic?


    2009 and 2010 blizzcon Q&A had all that questions answered. everyone will have their own different loot. u can trade with other ppl afterwards. The boss will drop different loot for everyone in the party. and what loot other ppl gets have no relation with yours.
  • #20
    Given no time or financial constraints, was there any ideas they wish they could add they didn't get a chance to?

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