"G4: Will any items be, to borrow a World of WarCraft term, ?Soulbound? or is everything freely tradeable?
Wilson: We have no ?Soulbound? or bind-on-pickup, except for quest items. We do have bind-on-equip for the highest end items in the game. We targeted, roughly, any item above level 85. These we will do as bind-on-equip. The reason for this is that we want people to be able to trade them, but we also want to remove the high-end items from the economy."
if i understand well, high lvl items will be bind-on-equip.. a terrible wrong move by blizzard since they're making everything great by now at d3
No this isn't BS. Just don't equip and you can trade it remember its BoE. So if you don't equip it won't bind to you therefore it will be freely tradable and since no BoP then you don't have to worry about binding an item to you ever unless you actually want to use that equip. Now i see what your saying if you have a WD and then create a Barb and want to sell that item for gold so you can buy barb equips but you can sell that item just not if you equip so dont worry blizzard will work out the kinks when its time to add that into the game and revise the system.
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This seems fair enough to me. As an experienced WoW and D2 player, I can say that I think Blizzard knows what they're doing (as usual). This move would to lessen the often-frustrating elements of the crazy economy in D2, while preserving the economic things that players will enjoy more. This will also increase a player's need to go out and do the work themselves to get high end gear, being that it's harder to buy off of someone else. Blizzard learned a lot about gaming economy from WoW, and it's expansions and many many patches. Gold sinks will increase Gold value and item binding will increase high level item significance.
I can agree with bindings but not BoE. IMO Blizzard could bind your high end items to your ACCOUNT, not your char. That way you would be free to move the item freely in the case you want to tranfer that godly melee boosting ammy from your barb to your monk i.e.
I know that this way people will start make a lot of tranfers/"re-tranfers" betwen their chars but for me that is better than equipping an item and some time later find another better one and have to destroy the first one.
Its going to be like destroying a mara's kaleidoscope because you found a godly lvl 95 rare ammy.
This seems like a great idea to me. Albeit not without its disadvantages. Removing all those high end items from trade is great to maintain the value of that item but:
1. I do sympathize with people who sell all of one characters gear to gear up another. I don't do this but I see how its a problem.
2. It also sucks for people who buy/find low stat uniques and upgrade as better versions come along. This is also impossible with BoE.
I can also see problems with super awesome rares that become boe. If blizz leaves this in they should make it only apply to non-random prefix/suffix items (uniques, and any other new item types they have)
Making them bind to account (as suggested above) does help but ultimately there are still problems left to deal with.
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Apparently freezing yourself is fatal. HOW ARE YOU PEOPLE COPING?!
Whoa, nice catch with the info...but really? BoE? Come on Blizz. I personally can think of a lot of examples wear I would equip something and then turn around and sell it later. As stated above, it would be like using a Mara's for a while and then you find that godly rare you have always wanted, but what about that Maras? Trash...
Even though it is only planned for ilvl85+ I still see it as a problem...just my two cents
NOTE: The bind to account would make a lot better!!!
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~ Some people are still alive only because it is illegal to kill them ~
Bind on Equip sounds fine in my opinion. I do think, however, that binded items should be 'tradeable' to your own alt chars (just make it possible to place them in the 'shared stash' or whatever it ends up being).
guess looting will be worthless for 85+ hardcore characters... if there's even looting.
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they'll never see me coming.. life is a sequence of tragedies, inconsistent only by fleeting, elusive moments of pleasure,
serving only to ensure absolute vulnerability to the pain of their inevitable absence.
Eh. I don't know about this BoE stuff. It works great in WoW because of the way that raid loot works, with loot tables, etc. Recognizable gear is only acquired through hard work. That said, diablo has always been a game where you traded for 90% of the gear that you wore in the end game, where as in WoW you raided for 100% of the gear you used in the end game. If they want to limit the amount of end game gear in the market, a better way would be to make a system that turns high level rares and uniques into something more valuable than gold.
You trade rares and uniques to an npc for elixirs that raise stat points. Only way to get elixirs would be to trade these high level items for them.
I honestly think that they're going to scrap the boe idea. It just isn't something that we're going to like. It's not something small, either, like automated stat allocation that we can live with or that actually improves the game play. This just seems annoying. I mean, Why would I spend 1000 of my hard earned game gold for an item that once I use it, it loses all of it's trading value? It was always fun looking at my hoto and my hoz on my hammerdin and knowing that I could use those to trade for items for a trapsin. It doesn't even count as a gold sink, because the gold being spent isn't actually leaving the market.
I understand the need to take high level gear out of the market so that the items remain rare, but boe seems like a really bad idea.
DOES THIS MEAN that after you reach Level 85, and you equip these bind on equip weapons..then it can never be removed or replaced with another weapon.
No...
It means that, once equipped once, you can never sell it or even give it to another of your character. You can only sell it to a merchant for a pointless amount of gold.
I reckon it's good. Lets be honest - while the D2 economy was fun it was very, very flawed. I'm glad they are taking big steps to try and fix it. There are always going to be positives and negatives with whatever trading system they decide on, though.
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Wilson: We have no ?Soulbound? or bind-on-pickup, except for quest items. We do have bind-on-equip for the highest end items in the game. We targeted, roughly, any item above level 85. These we will do as bind-on-equip. The reason for this is that we want people to be able to trade them, but we also want to remove the high-end items from the economy."
if i understand well, high lvl items will be bind-on-equip.. a terrible wrong move by blizzard since they're making everything great by now at d3
any thoughts?
http://g4tv.com/games/pc/28197/diablo-iii/articles/68225/BlizzCon-2009-Diablo-III-Game-Director-Interview/
but let me make an example:
i have a pro barb with the best high lvl equip at d3, i'm bored with it and i want to sell the items and buy a pvp wizard gear
with this, i cant sell my barb gear to buy the wizards one.. cause its binded
I can agree with bindings but not BoE. IMO Blizzard could bind your high end items to your ACCOUNT, not your char. That way you would be free to move the item freely in the case you want to tranfer that godly melee boosting ammy from your barb to your monk i.e.
I know that this way people will start make a lot of tranfers/"re-tranfers" betwen their chars but for me that is better than equipping an item and some time later find another better one and have to destroy the first one.
Its going to be like destroying a mara's kaleidoscope because you found a godly lvl 95 rare ammy.
1. I do sympathize with people who sell all of one characters gear to gear up another. I don't do this but I see how its a problem.
2. It also sucks for people who buy/find low stat uniques and upgrade as better versions come along. This is also impossible with BoE.
I can also see problems with super awesome rares that become boe. If blizz leaves this in they should make it only apply to non-random prefix/suffix items (uniques, and any other new item types they have)
Making them bind to account (as suggested above) does help but ultimately there are still problems left to deal with.
Even though it is only planned for ilvl85+ I still see it as a problem...just my two cents
NOTE: The bind to account would make a lot better!!!
Who said anything about respec in Diablo 3?
It is confirmed for D2 1.13, but I haven't heard anything about it in D3...
I did not know that, thanks!
can't find it anywhere but this entire thread deserves one
this is the real one "pro" at the BoE
i hope blizzard find other way to keep the economy healthy, i just hate the idea of a pro gear going to the garbage can because i cant sell it
this is not a mmo, at diablo u change gears a lot more
they'll never see me coming..
life is a sequence of tragedies, inconsistent only by fleeting, elusive moments of pleasure,
serving only to ensure absolute vulnerability to the pain of their inevitable absence.
You trade rares and uniques to an npc for elixirs that raise stat points. Only way to get elixirs would be to trade these high level items for them.
I honestly think that they're going to scrap the boe idea. It just isn't something that we're going to like. It's not something small, either, like automated stat allocation that we can live with or that actually improves the game play. This just seems annoying. I mean, Why would I spend 1000 of my hard earned game gold for an item that once I use it, it loses all of it's trading value? It was always fun looking at my hoto and my hoz on my hammerdin and knowing that I could use those to trade for items for a trapsin. It doesn't even count as a gold sink, because the gold being spent isn't actually leaving the market.
I understand the need to take high level gear out of the market so that the items remain rare, but boe seems like a really bad idea.
I'll post some ideas about alternatives later.
No...
It means that, once equipped once, you can never sell it or even give it to another of your character. You can only sell it to a merchant for a pointless amount of gold.