You know i been playing ninja gaiden and god of war,and something that meke them so fun to play are the combos you can make.
I personally think that a combo system will ruin the game but what about a epecial weapon(S) that gives the wielder the ability to make combos?.
You know i been playing ninja gaiden and god of war,and something that meke them so fun to play are the combos you can make.
I personally think that a combo system will ruin the game but what about a epecial weapon(S) that gives the wielder the ability to make combos?.
Nvm just wondering.:thumbsup:
Well, the assasin had that ability pretty much. And it was underused and really fun. But as to what your referring too, maybe, its always possible
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-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Eh, I could deal with it, but I'd prefer maybe we had certain skills for certain situations to mix up usage of skills/spells rather than forcing it in a combo system where spell a led to spell b being usable then whoa! spell c.
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Maybe a Kill count without getting hit.
Something like the more enemies you kill without getting hit, the higher your chances are of something good dropping from monsters.
more successive kills in less time = faster attack speed
so you can just go nuts, but if you get hit by a monster, your rampage stops.
even archers can benefit from it too!
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I personally think that a combo system will ruin the game but what about a epecial weapon(S) that gives the wielder the ability to make combos?.
Nvm just wondering.:thumbsup:
Cmon isnt she beatiful? (im so freaking lucky!!)
Well, the assasin had that ability pretty much. And it was underused and really fun. But as to what your referring too, maybe, its always possible
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Bashiok - Blizzard Poster
Something like the more enemies you kill without getting hit, the higher your chances are of something good dropping from monsters.
more successive kills in less time = faster attack speed
so you can just go nuts, but if you get hit by a monster, your rampage stops.
even archers can benefit from it too!