I wanted to post this as a reply to the official character suggestions thread but it said that the thread was closed. This being the first time ive ever contributed to a thread, i had no idea what that meant so i made my own thread. So here goes:
Its logical to think that the 5 character classes will be:
A fully melee class (barbarian)
A fully spellcasting class (some kind of mage i assume)
A character specialising in ranged combat (like the amazon)
A light spellcaster with summoning abilities (witch doctor)
And finally, the melee magic user.
In diablo 2, the paladin took this role. However, i dont believe they will redo any of the diablo 2 characters, besides the barbarian, in order to make the game different. This is because diablo 3 will not replace diablo 2, it will be a new gaming experience based on it.
Heres my idea:
The Count (still thinking of a catchier name)
A vampiric swordsman, fast and light, only capable of wielding a one handed weapon (no shield). Much like the katar to the assassin in diablo 2, the rapier will be the counts weapon of choice.
He will be able to increase his swordsmanship with various skills such as evasion, or increase his knowledge of blood; learning life stealing skills, or perhaps making his enemies blood boil inside of them. He may wish to increase his skills in lycanthropy such as turning into a bat or summoning wolves (still thinking of a better third skill tree).
I think its perfect as i loved the necromancer and the paladin in diablo 2, but sometimes wished my necromancer was a bit stronger and not just a dark mage, and the paladin a little more fast and dangerous instead of a slow, armored fighter.
Please leave any suggestions or comments you would like to read if you were putting your idea out there, that includes constructive critisism, no matter how harsh, as long as its constructive.
As a final note, I doubt the necromancer will return in Diablo 3, and if anyone loves hearing his comments in Diablo 2 as much as i did ("oh, i was begining to enjoy the darkness" etc), this will be the guy who says those things.
Oh yeah, and of course you could make like a dominatrix as a female version of the count. She could use a whip maybe..
Pretty cool idea. I like it. (Though yeah, it needs a better name)
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Walk tall, kick ass, learn to speak Arabic, love music and never forget you come from a long line of truth seekers, lovers and warriors.
-Hunter S. Thompson
The names of classes in the games do not refer to titles, ranks, positions, and for the most part, gender.
Count is first a male title, so the female version would require some extra coding to make her class Countess.
Secondly, for the most part, all the classes are human. Vampiric, coupled with the term count, it's fairless obvious what you were going for, Vampires in the traditional sense do not exist in Diablo. Vampires do exist in Diablo, those Blood Lord tall skinny guys in Act 2 and 3 are vampires, but the stereotypical vampires do not exist in this world. Which I think is a good thing. I like how despite being a medieval fantasy game, it lacks many of the things we typically associate with the genre. Elves, dwarves, vampires, orcs, half human hybrids and the like.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
solid idea. a vampire toon would be a good addition, instead of the same old fantasy characters. The combination of life stealing, melee, light spell casting would be pretty op, but it could be tuned down a notch.
will this vampire class loose health if he's walking out in the sun
or are the vampires of sanctuary not affected by its sun xD
I do not believe they do, however a Ghoul Lord can command any and all monsters that fall under the species of monster known as Ghoul or Zombie. That's that skinny undead guys like the Plague Eaters in act 2 and the Drowned Corpses in Act 3.
And yeah, no alterations in race of the classes in any way. Its just so lame... Half vampire??? Why not half-orc like in Baldur's Gate?
Hey, Half Orcs are awesome!! But they have no place in Diablo. And neither do any other hybrids, despite the presence of other races such as Vipers and Saber cats, which according to Diablo lore, humans traded with, however diablo's story has always been about the war between Heaven and Hell and humans place within that war. And personally, I'd prefer it stay that way.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
To Elfen Lied, why not? As you said, they exist in the Diablo series, so why not have one of them change his mind, after all, if diablo kills off all the humans, what will he be left to feed on?
Thats a great idea nomaddjs, it could be a normal human simply using the skills of a vampire. Like a druid isnt actually a werewolf, hes just transforming into one.
Djinn_690 - wicked idea but no chance it would make things too difficult for grouping etc. However, he could simply be weaker in the daylight and stronger in the night.
Horny Goatman - smart idea, as i said above, he could not be a vampire, simply interested in the vampiric arts, and all the time stupying these arts have given him a pale vampire-like figure.
Kenzai - i was simply suggesting a happy medium between the paladins swordsmanship and the necromancers dark magic. I am aware that they are completely different.
Elfen Lied's final reply - i agree; diablo one and two have been fought by humans. I would prefer to play a vampire. However, as i have said above, i would be quite content with a human using vampiric abilities - perhaps the ability to shapeshift into a vampire.
And for those i left out, thank you for your replies!
To Elfen Lied, why not? As you said, they exist in the Diablo series, so why not have one of them change his mind, after all, if diablo kills off all the humans, what will he be left to feed on?
Depends on where they live. The ones in act two can feed on Saber cats.
The ones in Act 3 can feed on the corrupt members of the Zakarum and the jungle dwelling creautres like the Doom Apes, which have much more blood that a human does.
Vampires will actually feed on themselves too you know, and they generate or rather regenerate blood faster than a human.
i agree; diablo one and two have been fought by humans. I would prefer to play a vampire. However, as i have said above, i would be quite content with a human using vampiric abilities - perhaps the ability to shapeshift into a vampire.
I'd rather they keep vampires as enemies.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
If you take a look at this webpage Elfen, and scroll down to the 'Trang-Oul's Avatar' armor set (all the way down the bottom) you will see that once the set is completed, the necromancer will be able to transform into a vampire.
Im not saying play as a vampire, just a human very interested in both swordfighting and the vampiric arts.
EDIT: The vampire that the necromancer transforms into is one of those blood lord creatures who shoots meteors at you. So not my 'dream come true' vampire.
Also, i was checking through the polls and noticed a 'who here likes vampires?' one. You're into vampires. Imagine someone like Raphael from Soul Calibur fighting Diablo; his quick moves dodging the demon's attacks then going in for the perfect strike. Diablo has never had such an elegant and graceful character who can kill without mercy or regret. You seem like one whose feelings blizzard takes into consideration, so think about it.
If you take a look at this webpage Elfen, and scroll down to the 'Trang-Oul's Avatar' armor set (all the way down the bottom) you will see that once the set is completed, the necromancer will be able to transform into a vampire.
Im not saying play as a vampire, just a human very interested in both swordfighting and the vampiric arts.
EDIT: The vampire that the necromancer transforms into is one of those blood lord creatures who shoots meteors at you. So not my 'dream come true' vampire.
I am aware of that. But that is the only type of vampires that exist currently in Diablo, that doesn't require a bunch of lore making uping, or changing something drastically, ala the Draenei in WOW. They look like bloody Eradar to me.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
We all know that a summoning skill of the necromancer is the blood golem.
We also know that necromancers study their art in seclusion.
And we know that at least some lore will be added to Diablo 3.
A particular necromancer choses to delve deeper into studying blood than his peers, and learns how to steal life from other creatures. Lets say he goes out to defeat some demons and steals some of their life essence. By stealing their demonic essence he takes some of their skills (perhaps transforming into them - stronger versions as he gains more experience). But also he gains their strength and skill with weaponry (Combat skill tree). He is not half demon, he is human, but can tap into demonic powers (Spell Casting).
This character can invest in their demonic transformation, fighting skills or their spell casting abilities.
This is far from my original idea but i just want a life stealing swordsman. A Sanguine.
And i am aware that sanguine is an adjective, but i think it sounds great.
EDIT: Sanguinei might be better
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Its logical to think that the 5 character classes will be:
A fully melee class (barbarian)
A fully spellcasting class (some kind of mage i assume)
A character specialising in ranged combat (like the amazon)
A light spellcaster with summoning abilities (witch doctor)
And finally, the melee magic user.
In diablo 2, the paladin took this role. However, i dont believe they will redo any of the diablo 2 characters, besides the barbarian, in order to make the game different. This is because diablo 3 will not replace diablo 2, it will be a new gaming experience based on it.
Heres my idea:
The Count (still thinking of a catchier name)
A vampiric swordsman, fast and light, only capable of wielding a one handed weapon (no shield). Much like the katar to the assassin in diablo 2, the rapier will be the counts weapon of choice.
He will be able to increase his swordsmanship with various skills such as evasion, or increase his knowledge of blood; learning life stealing skills, or perhaps making his enemies blood boil inside of them. He may wish to increase his skills in lycanthropy such as turning into a bat or summoning wolves (still thinking of a better third skill tree).
I think its perfect as i loved the necromancer and the paladin in diablo 2, but sometimes wished my necromancer was a bit stronger and not just a dark mage, and the paladin a little more fast and dangerous instead of a slow, armored fighter.
Please leave any suggestions or comments you would like to read if you were putting your idea out there, that includes constructive critisism, no matter how harsh, as long as its constructive.
As a final note, I doubt the necromancer will return in Diablo 3, and if anyone loves hearing his comments in Diablo 2 as much as i did ("oh, i was begining to enjoy the darkness" etc), this will be the guy who says those things.
Oh yeah, and of course you could make like a dominatrix as a female version of the count. She could use a whip maybe..
Thank you for reading
-Hunter S. Thompson
TED . LEAP . Woot . MF
Count is first a male title, so the female version would require some extra coding to make her class Countess.
Secondly, for the most part, all the classes are human. Vampiric, coupled with the term count, it's fairless obvious what you were going for, Vampires in the traditional sense do not exist in Diablo. Vampires do exist in Diablo, those Blood Lord tall skinny guys in Act 2 and 3 are vampires, but the stereotypical vampires do not exist in this world. Which I think is a good thing. I like how despite being a medieval fantasy game, it lacks many of the things we typically associate with the genre. Elves, dwarves, vampires, orcs, half human hybrids and the like.
Laxdude.
or are the vampires of sanctuary not affected by its sun xD
+1 lax respect on that comment.
Laxdude.
You know, something along the line of Warlord of Blood.
Heck, call the class Warlord.
Hey, Half Orcs are awesome!! But they have no place in Diablo. And neither do any other hybrids, despite the presence of other races such as Vipers and Saber cats, which according to Diablo lore, humans traded with, however diablo's story has always been about the war between Heaven and Hell and humans place within that war. And personally, I'd prefer it stay that way.
So many replies!
Well, better begin from the top.
To Elfen Lied, why not? As you said, they exist in the Diablo series, so why not have one of them change his mind, after all, if diablo kills off all the humans, what will he be left to feed on?
Thats a great idea nomaddjs, it could be a normal human simply using the skills of a vampire. Like a druid isnt actually a werewolf, hes just transforming into one.
Djinn_690 - wicked idea but no chance it would make things too difficult for grouping etc. However, he could simply be weaker in the daylight and stronger in the night.
Horny Goatman - smart idea, as i said above, he could not be a vampire, simply interested in the vampiric arts, and all the time stupying these arts have given him a pale vampire-like figure.
Kenzai - i was simply suggesting a happy medium between the paladins swordsmanship and the necromancers dark magic. I am aware that they are completely different.
Elfen Lied's final reply - i agree; diablo one and two have been fought by humans. I would prefer to play a vampire. However, as i have said above, i would be quite content with a human using vampiric abilities - perhaps the ability to shapeshift into a vampire.
And for those i left out, thank you for your replies!
The ones in Act 3 can feed on the corrupt members of the Zakarum and the jungle dwelling creautres like the Doom Apes, which have much more blood that a human does.
Vampires will actually feed on themselves too you know, and they generate or rather regenerate blood faster than a human.
I'd rather they keep vampires as enemies.
If you take a look at this webpage Elfen, and scroll down to the 'Trang-Oul's Avatar' armor set (all the way down the bottom) you will see that once the set is completed, the necromancer will be able to transform into a vampire.
Im not saying play as a vampire, just a human very interested in both swordfighting and the vampiric arts.
EDIT: The vampire that the necromancer transforms into is one of those blood lord creatures who shoots meteors at you. So not my 'dream come true' vampire.
Also, i was checking through the polls and noticed a 'who here likes vampires?' one. You're into vampires. Imagine someone like Raphael from Soul Calibur fighting Diablo; his quick moves dodging the demon's attacks then going in for the perfect strike. Diablo has never had such an elegant and graceful character who can kill without mercy or regret. You seem like one whose feelings blizzard takes into consideration, so think about it.
Thanks
I am aware of that. But that is the only type of vampires that exist currently in Diablo, that doesn't require a bunch of lore making uping, or changing something drastically, ala the Draenei in WOW. They look like bloody Eradar to me.
We all know that a summoning skill of the necromancer is the blood golem.
We also know that necromancers study their art in seclusion.
And we know that at least some lore will be added to Diablo 3.
A particular necromancer choses to delve deeper into studying blood than his peers, and learns how to steal life from other creatures. Lets say he goes out to defeat some demons and steals some of their life essence. By stealing their demonic essence he takes some of their skills (perhaps transforming into them - stronger versions as he gains more experience). But also he gains their strength and skill with weaponry (Combat skill tree). He is not half demon, he is human, but can tap into demonic powers (Spell Casting).
This character can invest in their demonic transformation, fighting skills or their spell casting abilities.
This is far from my original idea but i just want a life stealing swordsman. A Sanguine.
And i am aware that sanguine is an adjective, but i think it sounds great.
EDIT: Sanguinei might be better