You know, I was terrified when I built it all of the way, just to learn that the pieces didn't slide down if you cleared lines below them. It fucked up my game(I'm a tetris god, i made it to lvl 18 on the NES).
Pretty funny, although not much of a challenge. Good idea though.
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"The certain prospect of death could sweeten every life with a precious and fragrant drop of levity, and now you
strange apothecary souls have turned it into an ill-tasting drop of poison that makes the whole of life repulsive." -Nietzsche
pretty good.
But the items should drop down, instead of floating, when you complete a row.
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~
"[Diablo1+2] obviously had the gothic look to it, but, you they weren't, they weren't very uh, very colorful games."
"We want to take dark as an emotion, rather than an actual color art choice." -Rob Pardo
"Why the hell shouldn't it be for 'kiddies', it's a goddamn game afterall." -lethlan
I'm going to go start a petition demanding you change your game!!!
I tried to maintain some "very clean textures" so that you can really focus on playing tetris. "It’s a stylized feel and in that sense, it’s very sort of a Blizzard philosophy." I wanted to make sure that even tradtional tetris players were excited about how everything looked (*COUGH* WOW *COUGH*). Take traditional tetris for example, everything is not black and white, there are a multitude of colors.
Meanwhile, I changed some traditional tetris gameplay aspects - such as the falling blocks - alienating some of the traditional fanbase!!
YEA!!
On a serious note, while Diablo's current art direction does make it look more like Diablo knockoff's, I'll still buy it for what it is, especially since the gameplay looks far beyond my game.
Thanks. I spent a good deal of time on this thing over the last couple of days trying to learn ActionScript 3 and how to make a tetris game, so it's good to know some people take it for what it is - mostly satire, less about the tetris.
The game has over 300 items that I had to go through individually 3 or 4 times to alter to specifications... Since I lost my Diablo II discs I had to crack open Diablo 1 and look through over 1000 sound files to find some good ones. I opened photoshop so many times that it's the most used application now - although netbeans is likely not too far behind.
I'm still not set on making them drop though. If I add a drop feature the game will become exponentially easier. People are already complaining that it's too easy. I can't make it go any faster because it's already at 50ms; any less and you could die in an instant with a couple poleaxes or something. Although, I could rotate 4 tall items 90degrees like in the actual game (smacks head)...
I'll just anticipate a kick to the shins and make them fall.
Well, I tried: http://www.newgrounds.com/portal/view/447372
Give it a go.
(You can get up to level 100 btw).
***In terms of the items not falling: your success just depends on strategy.
Diablo Tetris, don't make me piss myself.
Btw, good job
strange apothecary souls have turned it into an ill-tasting drop of poison that makes the whole of life repulsive." -Nietzsche
Excuse my lack of enters...Spyware and all that...Sphicnter
But the items should drop down, instead of floating, when you complete a row.
"[Diablo1+2] obviously had the gothic look to it, but, you they weren't, they weren't very uh, very colorful games."
"We want to take dark as an emotion, rather than an actual color art choice." -Rob Pardo
"Why the hell shouldn't it be for 'kiddies', it's a goddamn game afterall." -lethlan
It would be nice if the rows would drop down after it's completed.
Great job! And, funny as hell.
ETA:
//But, it needs to be darker & gritter dammit. It looks too much like WoW!
//I keed. I keed.
Ha
Yup, I thought that might come up. I was going to include another character's version of it, but I thought it would be too explicit.
That's it- you sir, have ruined my 8 year dream.
I'm going to go start a petition demanding you change your game!!!
I tried to maintain some "very clean textures" so that you can really focus on playing tetris. "It’s a stylized feel and in that sense, it’s very sort of a Blizzard philosophy." I wanted to make sure that even tradtional tetris players were excited about how everything looked (*COUGH* WOW *COUGH*). Take traditional tetris for example, everything is not black and white, there are a multitude of colors.
Meanwhile, I changed some traditional tetris gameplay aspects - such as the falling blocks - alienating some of the traditional fanbase!!
YEA!!
On a serious note, while Diablo's current art direction does make it look more like Diablo knockoff's, I'll still buy it for what it is, especially since the gameplay looks far beyond my game.
http://www.newgrounds.com/audio/listen/24747
Thanks. I spent a good deal of time on this thing over the last couple of days trying to learn ActionScript 3 and how to make a tetris game, so it's good to know some people take it for what it is - mostly satire, less about the tetris.
The game has over 300 items that I had to go through individually 3 or 4 times to alter to specifications... Since I lost my Diablo II discs I had to crack open Diablo 1 and look through over 1000 sound files to find some good ones. I opened photoshop so many times that it's the most used application now - although netbeans is likely not too far behind.
I'll just anticipate a kick to the shins and make them fall.
I tend to agree. I tried to pick the least offensive version of tetris I could find. It was hell looking through them all.
BTW to see the easter egg you need to get to level 90.