Post here one good thing so far you've seen in Diablo, one bad thing you'd like to see changed, and one ugly thing with Diablo (this could be good or bad, example: omg rainbow! ew)
I'll go first.
Good:
The same top down gameplay with a few added features like health orbs.
I think the way they've implemented the 3D is acceptable and could quite possibly be excellent.
Bad:
Any hint of respeccing of characters will burninate this game I think someone stated the devs seemed indifferent towards the threat this poses.
I want to have a Javazon a Dex-Bowzon/Vita-Bowzon etc, not just a Zon... if this is the case I will be done with the game after making 5 characters, why make the game so pointless and linear? This isn't WoW, I want variety.
Ugly:
The cinematic death moves (ripping the barbarian in half) looks awesome, but they must be careful with this feature as it could go either way.
Good:
I love the animations. Hands down the best part, and we've only been able to see maybe 10 skills.
3D is godly
Same old battle system is godly
Loot is godly. ftw.
I for one rather like the look of the game, the 'brightness'. I'll elaborate. Many people say its not dark and gloomy enough but i don't think it needs to be really. The point of the game is to feel creepy, not look creepy. Blizzard does a good job of story-telling, so for the people who dont skip through all the text, i think it'll be really nice (well, evil acctually).
Bad:
So far the maps in the gameplay trailers were very linear, not like previous Diablo's. I'm sure these levels were just custom made to make it easier to show all the features.
Ugly:
The boss at the end of the trailer. Damn he's ugly.
yeah they gotta becareful with the 1 hit moves with the boss, because if they do end up having hardcore characters there may be a lil lag, then u can say goodbye to ur decapitated mule with inv full of soj's
[quote name='Kurgan62']
Bad:
Any hint of respeccing of characters will burninate this game I think someone stated the devs seemed indifferent towards the threat this poses.
I want to have a Javazon a Dex-Bowzon/Vita-Bowzon etc, not just a Zon... if this is the case I will be done with the game after making 5 characters, why make the game so pointless and linear? This isn't WoW, I want variety.
What do u mean by respeccinG? can you give an example from diablo ii LOD?
yeah they gotta becareful with the 1 hit moves with the boss, because if they do end up having hardcore characters there may be a lil lag, then u can say goodbye to ur decapitated mule with inv full of soj's
I think the boss kills where you see stuff like the barb getting bit in half are more like fatality moves where that character was so low at health that a normal attack would have killed him so instead it showed a gratifying gore kill.
I'll go first.
Good:
The same top down gameplay with a few added features like health orbs.
I think the way they've implemented the 3D is acceptable and could quite possibly be excellent.
Bad:
Any hint of respeccing of characters will burninate this game I think someone stated the devs seemed indifferent towards the threat this poses.
I want to have a Javazon a Dex-Bowzon/Vita-Bowzon etc, not just a Zon... if this is the case I will be done with the game after making 5 characters, why make the game so pointless and linear? This isn't WoW, I want variety.
Ugly:
The cinematic death moves (ripping the barbarian in half) looks awesome, but they must be careful with this feature as it could go either way.
"Ahh, fresh meat!"
- The Butcher
I love the animations. Hands down the best part, and we've only been able to see maybe 10 skills.
3D is godly
Same old battle system is godly
Loot is godly. ftw.
I for one rather like the look of the game, the 'brightness'. I'll elaborate. Many people say its not dark and gloomy enough but i don't think it needs to be really. The point of the game is to feel creepy, not look creepy. Blizzard does a good job of story-telling, so for the people who dont skip through all the text, i think it'll be really nice (well, evil acctually).
Bad:
So far the maps in the gameplay trailers were very linear, not like previous Diablo's. I'm sure these levels were just custom made to make it easier to show all the features.
Ugly:
The boss at the end of the trailer. Damn he's ugly.
Bad:
Any hint of respeccing of characters will burninate this game I think someone stated the devs seemed indifferent towards the threat this poses.
I want to have a Javazon a Dex-Bowzon/Vita-Bowzon etc, not just a Zon... if this is the case I will be done with the game after making 5 characters, why make the game so pointless and linear? This isn't WoW, I want variety.
What do u mean by respeccinG? can you give an example from diablo ii LOD?
I think the boss kills where you see stuff like the barb getting bit in half are more like fatality moves where that character was so low at health that a normal attack would have killed him so instead it showed a gratifying gore kill.
They got rid of the gauntlet!