Even developers with money, and pretty graphics, can make shitty graphics if they don't know what they're doing.
Age of Conan is a good example. Funcom had a shit load of money to create that game, and it has amazing graphics. But they game blows. EA Sports has money out their ass, and they frequently produce shitty games.
Well, I'll tell you this. I am OK with technology if it makes sense. Today's technology when it comes to video games is a negative thing to me. They make me buy computer parts, they force developers to spend 3 years on a game (Oblivion) that is 10 times smaller (literally) than the older version of the same manner of game that was made in a year (Daggerfall). They make developers worry about optimization more than the game itself. I don't like that. Of course, it's inevitable. But just because something is inevitable doesn't mean I am going to support it. I'll always be against it. I want to be able to play games, without slow downs, and I want those games to be good. Design is primary. Technology is nothing without design. Design lasts forever.
You say "if engines are properly optimized..." most of the time, they aren't. UE is not used in good games much because it's an FPS engine, and I really despise the FPS that they make these days, with the exception of badly optimized FarCry. The games that I actually like, Gothic 3 and Oblivion, are badly optimized. Same can go for Perimeter. Are you telling me I shouldn't play those games JUST because they are badly optimized? I don't really have a choice. I end up with games that are badly optimized, and I will continue to blame "technological progress" for it. And you think those guys developing those games really want to fuss with graphics that much? It's all for the mass to buy, to gorge themselves on realistic graphics without realizing what the game is about and complaining about the non-intuitive controls.
I am glad you like to look at pretty slideshows of pictures (or not, if you have a good comp every year), but I like to play games instead. And I don't care where engines go. If it was my will, I'd slow down the engine improvement and restrict it, so that the devs fucking start making goddamn GAMES not drawing PICTURES for people like you to stare at.
I will admit that Unreal Tournament 3 is a total and utter piece of shit, especially considering the root of the series: Unreal, which was absolutely revolutionary in terms of gameplay and graphics when it came out (Unreal was about five years in the making, and that proves that a huge production period is not always a bad or futile thing. Unreal was still a huge game, with loads of diverse levels and content). UT3, on the other hand, is a disgrace. It's built on a beautifully optimized - and visually stunning - engine, but the engine is just about all it has.
I'm not sure why you say 'badly optimized Far Cry' - I always thought it ran very well, considering it was such an advanced engine (visually) at the time of release. And I wasn't saying that you shouldn't play games because they are badly optimized, I was simply pointing out that it is the responsability of the game's developers to ensure that their engine is properly optimized. I was also pointing out that as long as it used a quality, well optimized engine, Diablo III could be an exceptional 3D first or third person game.
I agree that, in some cases, devs may spend too long on the engine/visuals, and end up neglecting other critical aspects of the game such as content, gameplay and story - as is the case with UT3. There are, however, plenty of FPS's like Far Cry, that have pretty visuals and good gameplay (even if Far Cry does lack a storyline worth mentioning).
I must confess that I am guilty of regularly spending on upgrades, but as far as I'm concerned it's well worth it. And I also know that you do not have to spend huge sums of money to be able to play most modern games comfortably.
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Edit:
I'm actually very surprised that you say you like Far Cry. It bears many similarities to Dark Messiah apart from the fact that they are both first person games. In fact, the two include almost identical sets of strenghts and weaknesses: They both feature intuitive control systems, a diverse range of environments, fast (or stealthy, depending on the way you choose to play) and exiting gameplay, beautiful visuals (although Far Cry might be slightly superior here), terrible voice acting and finally, they both exhibit equally pitiful excuses for storylines. The only significant difference is that Dark Messiah sports the traditional RPG inventory/skill tree system.
D2 graphics would be the best platform to move from.
If blizz does something like D2 where you make 8 man servers every time you play, higher graphics could be used easily(on par or higher than UT3), but as an MMO there's always the restraint against heavy duty lighting and high poly models for the sake of bandwidth...
Either way, D3 would get nailed in reviews if it didn't live up to graphics used in D1 or D2, and lose a lot of loyal fans much faster over time.
I say graphics similar to Elder Scrolls IV: Oblivion would be a good system for Diablo III. But considering that it is Blizzard developing it and considering the amount of money they have, they will probably go for the newest age graphics they can find.
Suppose it is just about time to remake this poll.
Nice avy. Though that character isn't that much of an enigma.
Anyone wan to quicker suggest any games that should be added to the list or instead of a game, and/or provide a screenshot make whoever makes the next poll's job a little easier.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
I voted D2 and Titan quest, since i want the darker look of the diablo games, yet Titan Quest has done a good job modernizing the look and feel of the hack'n'slash.
But considering that it is Blizzard developing it and considering the amount of money they have, they will probably go for the newest age graphics they can find.
I would take the D2 style but with the Titan Quest graphics. I can't stand how blurry the graphics are. The look of the Titans Quest is just right for what D3 should look like. you can actually see some solidness to the pictures without it either blurring or have your characters original clothing showing through. I don't see how people can stay with the D2 graphics...:confused:
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Since the beginning... I have existed
Peace is a lie. There is only Passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory my chains are broken.
I don't see how people can stay with the D2 graphics...:confused:
I play windowed. If you stretch a 800x600 window onto 1280x1024 of course it will get blurry. But that's not a problem of the graphics, it's a problem of the maximum resolution being too small. If they had a 1650 x 1050 resolution for me I'd never say anything bad about the graphics.
I play windowed. If you stretch a 800x600 window onto 1280x1024 of course it will get blurry. But that's not a problem of the graphics, it's a problem of the maximum resolution being too small. If they had a 1650 x 1050 resolution for me I'd never say anything bad about the graphics.
yeah i guess your right
Rollback Post to RevisionRollBack
Since the beginning... I have existed
Peace is a lie. There is only Passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory my chains are broken.
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Incorrect sometimes.
Even developers with money, and pretty graphics, can make shitty graphics if they don't know what they're doing.
Age of Conan is a good example. Funcom had a shit load of money to create that game, and it has amazing graphics. But they game blows. EA Sports has money out their ass, and they frequently produce shitty games.
CyberPunk RP Nexus
I will admit that Unreal Tournament 3 is a total and utter piece of shit, especially considering the root of the series: Unreal, which was absolutely revolutionary in terms of gameplay and graphics when it came out (Unreal was about five years in the making, and that proves that a huge production period is not always a bad or futile thing. Unreal was still a huge game, with loads of diverse levels and content). UT3, on the other hand, is a disgrace. It's built on a beautifully optimized - and visually stunning - engine, but the engine is just about all it has.
I'm not sure why you say 'badly optimized Far Cry' - I always thought it ran very well, considering it was such an advanced engine (visually) at the time of release. And I wasn't saying that you shouldn't play games because they are badly optimized, I was simply pointing out that it is the responsability of the game's developers to ensure that their engine is properly optimized. I was also pointing out that as long as it used a quality, well optimized engine, Diablo III could be an exceptional 3D first or third person game.
I agree that, in some cases, devs may spend too long on the engine/visuals, and end up neglecting other critical aspects of the game such as content, gameplay and story - as is the case with UT3. There are, however, plenty of FPS's like Far Cry, that have pretty visuals and good gameplay (even if Far Cry does lack a storyline worth mentioning).
I must confess that I am guilty of regularly spending on upgrades, but as far as I'm concerned it's well worth it. And I also know that you do not have to spend huge sums of money to be able to play most modern games comfortably.
============
Edit:
I'm actually very surprised that you say you like Far Cry. It bears many similarities to Dark Messiah apart from the fact that they are both first person games. In fact, the two include almost identical sets of strenghts and weaknesses: They both feature intuitive control systems, a diverse range of environments, fast (or stealthy, depending on the way you choose to play) and exiting gameplay, beautiful visuals (although Far Cry might be slightly superior here), terrible voice acting and finally, they both exhibit equally pitiful excuses for storylines. The only significant difference is that Dark Messiah sports the traditional RPG inventory/skill tree system.
either way if it ever comes out ill prolly be addicted. no matter what the graohics are
If blizz does something like D2 where you make 8 man servers every time you play, higher graphics could be used easily(on par or higher than UT3), but as an MMO there's always the restraint against heavy duty lighting and high poly models for the sake of bandwidth...
Either way, D3 would get nailed in reviews if it didn't live up to graphics used in D1 or D2, and lose a lot of loyal fans much faster over time.
http://www.youtube.com/watch?v=zZRQEtAyiTM
You have to admit that he's good.
Nice avy. Though that character isn't that much of an enigma.
Anyone wan to quicker suggest any games that should be added to the list or instead of a game, and/or provide a screenshot make whoever makes the next poll's job a little easier.
They haven't done that in the past...
I don't really want extreme graphics, because that would mean extreme lag. What do you guys think the requirements to actually run the game will be?
Peace is a lie. There is only Passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory my chains are broken.
yeah i guess your right
Peace is a lie. There is only Passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory my chains are broken.