to me it is just about the signaling effect. you have your own convention, you have six very successful games and you have a grand opening ceremony. where you mention five games and hint about that sixth one. a bit. a sentence maybe. then you have a small booth, a one hour panel about a patch and then you wrap it up.
that is disappointing to say the least. this game brought them so much money via box sales and RMAH and yet they did what they did. it just doesn't sit well with me. it gives you the idea, that the dev team of diablo is very small and is doing a bit here and there but that there is nothing big in the works. that isn't entitlement, i just care about this game and i don't like that they handle it this way.
also, it is multiplayer. the less players, the less games i find. the less people in less communites. i don't like to play diablo solo, i play random groups.
I'm so pumped for 2.4, holy crap. D3 ain't dead to me, nor will it be for a long time Such an enjoyable game! I really like WoW but in D3 I won't have to get a group to do things, group just speed things up. Also, group is more fun but it ain't a requirement, which I really like about the game!
blizz told the 2 employees and 3 hamsters still in the diablo office to stop all work so that people would go back to playing wow
legion sounds very promising...
d3.... meh... there are simply too many items that dont get used.... almost everyone uses the same ones with small variations.. and those variations are all the same anyways....
they should work on making sets less op in order to add skill/gear diversity
did you even read what's coming with 2.4? I guess not.
lets say i did....
did you read them?
actually, i think ill bookmark this, and then, when it comes out, you can tell me the part you read that made you think anything would be different
Somenof you guys are just insane. Do you not see how much content is being added with every patch? Would you rather 2.3 and 2.4 not exist, rolled up that into an expansion and paid for it? Seriously the amount of new features in 2.3 and 2.4 combined could easily have been a paid expansion, it's just missing the story updates and I have a feeling some new story will be coming in 2.5 as they mentioned they are experiment with story telling in adventure mode. All this has been free. If it was an expansion the complaints would be that they are greedy, they give it away free and it's suddenly they are just lazy and the game is dead?
if you take vanilla d3 you have level 60 and looking for the best farming route in the campaign. later came paragon and you at least became a little more sense to log in and play the game. with RoS came act 5, adventure mode (bounties / rifts / grifts) and later the seasons.
don't get me wrong, i have a few hours into this game and i really like it. but the endgame will always be the same: hack and slay mobs here and there. the devs could have broken that routine and chose not to do so. they could communicate, if things like yolomouse, turbohud and botting are legitimate or if they are going to actively do something against that. which they chose not to do. some proven botters are at it again, turbohud is used by many people like maphacks in d2 and a non-customizable cursor isn't even in the works. which proves the disconnection between devs and playerbase.
i wouldn't have to heap that much negativity on the devs if they would do something against the focus on sets and the missing place to goof around with fun builds. or if they would take an active stance against botters / 3rd party program users. maybe if they even got a spotlight in the frickin' opening ceremony. isn't anybody curious about why only one game didn't get a spot there? it's a red flag for me.
negativity is a core of blizzard's communities. This weekend reminded me of it again.
D3 gets a big, big patch -> "WTF? No expansion? This is a joke!"
WoW gets a new expansion and they take some features from D3 and use them in wow -> "The devs are so useless, they have to steal from other games!"
Hearthstone gets a new adventure -> "Meh, I'd rather have them balance old cards!"
People are like "It's not the most amazing thing of this decade, so it's bad"
You are right about negativity. Although:
Expansion talks have rised after an ad from blizzard seeking lead artist designer for a new diablo project. Imo diablo does not expansion right now,it can go at least season 7 without announcement of an expansion and at season 10 to have the release.
What it needs? Well actually they are delivering on half of that. Buff management,dead set revamped,tries-to-fix-the-lag,class diversity (melee DH,Thornsader),gold dump (either we agree or not with this solution is another discussion,thread-worthy). But we still need that revamp to the whole kit of saders,cause they suck GAMEPLAY-WISE,fix the randomness of Grifts,rebalance to 4man to represent more classes (and nerf to static monk ofc).
But overall the devs are in the right direction...
negativity is a core of blizzard's communities. This weekend reminded me of it again.
D3 gets a big, big patch -> "WTF? No expansion? This is a joke!"
WoW gets a new expansion and they take some features from D3 and use them in wow -> "The devs are so useless, they have to steal from other games!"
Hearthstone gets a new adventure -> "Meh, I'd rather have them balance old cards!"
People are like "It's not the most amazing thing of this decade, so it's bad"
You're absolutely correct, but for the most part Blizzard have been used to this mentality since everyone started piling into WoW en-mass a decade ago. There were 100 bitching posts to 1 constructive post, and that has been the metric ever since.
For me it isn't that I'm not appreciative of the patches we've gotten, I am looking forward to 2.4 and hope they can pull off a wholesale balancing pass to get as many sets comparable as possible. Not only does that help players find exactly what they want to play, it also makes the competition more compelling. It's a massive undertaking and if they can pull it off that will keep me playing next season longer.
However...... The competition has gotten stale and worse with every season. They've given us increasingly more potent options to finish off our gear kits to as close as perfect as we want to get them. But we are still hamstrung by bad rift RNG and bots having a huge edge to human players. The seasons themselves have gotten pretty boring (for me anyways), and eras are just a complete after thought.
I was looking forward to an expansion announcement for a new class to putz with and hopefully a new replacement or additional endgame option to GRs. At the very least decide to have fun with the next couple seasons and put in some crazy modifiers and shorten their length. Things are getting pretty monotonous at this stage. Actually with how many movement speed weapon sets they've been adding the last few patches, now would be the time for weapon swaps. You can easily disable it for GRs and it would be a great help for every activity outside of them.
Fking amen brother! I agree with you so much. Instead of going apeshit people should try doing something else for a while and play when new things comes. The developers even stated that D3 is a game you play for a while, then takes a break and later return - it's not meant to be played 24/7.
Fking amen brother! I agree with you so much. Instead of going apeshit people should try doing something else for a while and play when new things comes. The developers even stated that D3 is a game you play for a while, then takes a break and later return - it's not meant to be played 24/7.
Not 24/7 356 days every year but when a new season hits, I for one will glue me self to the screen for a couple of weeks Then go back to playing on and off when I have some spare time. Really love new seasons. The tunnel vision is real!
When Ros added adventure mode, it changed the way development for D3 opened up for Blizz. The game itself has become more modular, with features and mechanics able to be dropped it at will to expand the gameplay without changing the way D3 works as a game. In short, we won't be seeing an expansion unless we see a continuation of the storyline, new classes, or an entirely new game mode. None of those things are sorely needed.
I miss the whole hype around new retail content being announced, but the patches D3 has been getting in the past year or two are rather generous. There are two things I know for sure when it comes to the fan base of D3. If a good feature gets added for free, "it should have been in at launch". If they release an expanion further down the road, "Blizzard is just miliking the cow, those features should have been in at launch". There's that...
I've often thought this. There are countless games out there that add the extra stuff we've had as DLC, which you usually have to pay for.
As disappointed as i was that no further announcements beyond patch 2.4 were made i still see this as a game that blizz keep well tuned to customers needs. Maybe they do have other priorities for other games that are more in the public eye but they certainly don't neglect d3
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Main problem is the fact that when you buy a blizz game you always expect it to last 5+ years. That is the concern.
to me it is just about the signaling effect. you have your own convention, you have six very successful games and you have a grand opening ceremony. where you mention five games and hint about that sixth one. a bit. a sentence maybe. then you have a small booth, a one hour panel about a patch and then you wrap it up.
that is disappointing to say the least. this game brought them so much money via box sales and RMAH and yet they did what they did. it just doesn't sit well with me. it gives you the idea, that the dev team of diablo is very small and is doing a bit here and there but that there is nothing big in the works. that isn't entitlement, i just care about this game and i don't like that they handle it this way.
also, it is multiplayer. the less players, the less games i find. the less people in less communites. i don't like to play diablo solo, i play random groups.
I'm so pumped for 2.4, holy crap. D3 ain't dead to me, nor will it be for a long time Such an enjoyable game! I really like WoW but in D3 I won't have to get a group to do things, group just speed things up. Also, group is more fun but it ain't a requirement, which I really like about the game!
I've a hard time seeing this game as dead.
did you read them?
actually, i think ill bookmark this, and then, when it comes out, you can tell me the part you read that made you think anything would be different
Somenof you guys are just insane. Do you not see how much content is being added with every patch? Would you rather 2.3 and 2.4 not exist, rolled up that into an expansion and paid for it? Seriously the amount of new features in 2.3 and 2.4 combined could easily have been a paid expansion, it's just missing the story updates and I have a feeling some new story will be coming in 2.5 as they mentioned they are experiment with story telling in adventure mode. All this has been free. If it was an expansion the complaints would be that they are greedy, they give it away free and it's suddenly they are just lazy and the game is dead?
if you take vanilla d3 you have level 60 and looking for the best farming route in the campaign. later came paragon and you at least became a little more sense to log in and play the game. with RoS came act 5, adventure mode (bounties / rifts / grifts) and later the seasons.
don't get me wrong, i have a few hours into this game and i really like it. but the endgame will always be the same: hack and slay mobs here and there. the devs could have broken that routine and chose not to do so. they could communicate, if things like yolomouse, turbohud and botting are legitimate or if they are going to actively do something against that. which they chose not to do. some proven botters are at it again, turbohud is used by many people like maphacks in d2 and a non-customizable cursor isn't even in the works. which proves the disconnection between devs and playerbase.
i wouldn't have to heap that much negativity on the devs if they would do something against the focus on sets and the missing place to goof around with fun builds. or if they would take an active stance against botters / 3rd party program users. maybe if they even got a spotlight in the frickin' opening ceremony. isn't anybody curious about why only one game didn't get a spot there? it's a red flag for me.
Expansion talks have rised after an ad from blizzard seeking lead artist designer for a new diablo project. Imo diablo does not expansion right now,it can go at least season 7 without announcement of an expansion and at season 10 to have the release.
What it needs? Well actually they are delivering on half of that. Buff management,dead set revamped,tries-to-fix-the-lag,class diversity (melee DH,Thornsader),gold dump (either we agree or not with this solution is another discussion,thread-worthy). But we still need that revamp to the whole kit of saders,cause they suck GAMEPLAY-WISE,fix the randomness of Grifts,rebalance to 4man to represent more classes (and nerf to static monk ofc).
But overall the devs are in the right direction...
For me it isn't that I'm not appreciative of the patches we've gotten, I am looking forward to 2.4 and hope they can pull off a wholesale balancing pass to get as many sets comparable as possible. Not only does that help players find exactly what they want to play, it also makes the competition more compelling. It's a massive undertaking and if they can pull it off that will keep me playing next season longer.
However...... The competition has gotten stale and worse with every season. They've given us increasingly more potent options to finish off our gear kits to as close as perfect as we want to get them. But we are still hamstrung by bad rift RNG and bots having a huge edge to human players. The seasons themselves have gotten pretty boring (for me anyways), and eras are just a complete after thought.
I was looking forward to an expansion announcement for a new class to putz with and hopefully a new replacement or additional endgame option to GRs. At the very least decide to have fun with the next couple seasons and put in some crazy modifiers and shorten their length. Things are getting pretty monotonous at this stage. Actually with how many movement speed weapon sets they've been adding the last few patches, now would be the time for weapon swaps. You can easily disable it for GRs and it would be a great help for every activity outside of them.
Fking amen brother! I agree with you so much. Instead of going apeshit people should try doing something else for a while and play when new things comes. The developers even stated that D3 is a game you play for a while, then takes a break and later return - it's not meant to be played 24/7.
As disappointed as i was that no further announcements beyond patch 2.4 were made i still see this as a game that blizz keep well tuned to customers needs. Maybe they do have other priorities for other games that are more in the public eye but they certainly don't neglect d3