Question, I noticed when in groups we have a buff in the buff bar. This buff tells us how many people are contributing to the buff. My understanding is this buff increases MF, EXP, GF for each stack. Is my understanding correct?
If my understanding is correct then I have a follow up question. If you are in a group and run off by yourself leaving the rest of the pack to clean up after you, just what exactly are you gaining?
You have gimped your MF, EXP, GF as well as gimped the rest of the party.
Gold is a completely abundant resource, so GF is useless. The MF buff is too small to make any difference. The XP buff only makes a difference in GRs, not in Torment rifts (it's 10% additively on top of a couple of thousands, so completely useless). The reason you run Torment rifts is not gold, not XP, and items are only secondary. The main reason is to get a GR key - as quick as possible. On open maps spreading out can speed up the rift significantly and net you those GR keys much faster, and you'll make more than up for the lost XP in the GR run that's to follow.
Gold is a completely abundant resource, so GF is useless. The MF buff is too small to make any difference. The XP buff only makes a difference in GRs, not in Torment rifts (it's 10% additively on top of a couple of thousands, so completely useless). The reason you run Torment rifts is not gold, not XP, and items are only secondary. The main reason is to get a GR key - as quick as possible. On open maps spreading out can speed up the rift significantly and net you those GR keys much faster, and you'll make more than up for the lost XP in the GR run that's to follow.
Thanks for clearing this up for me. So the XP buff is useless in Rifts? Seems odd that it shows the buff, it also seems odd that when the group stays together it appears that EXP is moving faster then when everyone is spread out.
I also guess that I am doing this wrong. I felt Rifts where for gear, some mats, as well as you get a GRift Key. Based on what you just told me RIFTS are useless outside of Key Farming. Yet, most of my gear has come from Rifts not GRIFTS, confused I am.
Rifts are not useless for gear, not at all, and especially in the beginning Nephalem Rifts will net you more gear than Greater Rifts. As you progress though, paragon farming becomes more and more important and thus many people want to minimize downtime in normal rifts (as they net about 80% less XP than GR, especially once you get into speed farming GR60+).
Yes, normal rifts are absolutely about material and also net a decent amount of loot, as I pointed out - but after a few days into the season your gear is so min-maxed already that you don't get a lot of upgrades anymore, and you don't need *that* much materials. Basically, once you have your desired ancient weapon(s) and well-rolled set pieces, Death's Breath are not a limiting factor anymore, for example.
It's always a matter of where you are in your progression, what you want to focus on, and what your goals are. Most people that want to play competitive focus on GRs only and want to minimize the time spent in normal rifts, which is why they prefer to split up. Not everyone prefers that though. Find people to play with that share your game philosophy!
OK, so I think I understand a bit better now thanks.
However, this leaves a dirty taste in my mouth. For me, Diablo has always been about the loot. Finding loot, improving your gear as well as killing monsters. It seems that I am old now and the nature and dynamics of Diablo has changed from a loot based game to "finding" perfect EXP to boost your paragon so you can push higher GRIFTS.
I see your point about gear, I was able to outfit a fresh WD with the revised WD set. The WD never had to rift or grift, I simply had my DH earn shards and let my WD spend them. In the end I had a fully loaded WD with little effort. After I did this I was like well, that was dumb and I realized it took all the fun out of finding and equipping the gear.
Its all about the loot for me, speed farming GRIFTS over and over makes my head hurt.
Bagstone, this is sad very sad for me. I am 52 years old and have loved these types of games where its a loot find. When Diablo 3 came out I was excited and happy to again play a fantastic loot find game.
I stopped playing because of the AH and how loot drops were tweeked to support the AH. I was happy to see it go and happy to try it again.
Now, this season is just dumb, it is not a loot game anymore, I realized this weekend when I took the fun out of finding gear and simply handed gear to my WD. In less then 4 hours my WD went from level Zero to 70 and geared, for me it has been and still should be about the loot. Glad to see I am not alone in how D# has put a dirty taste in my mouth.
I felt the same. Played about 70 hours in S4 and basically "completed the game" (all 5 conquests, entire season journey, 100% achievement points) except for higher paragon to get higher leaderboard rankings.
My solution? Hardcore. Even if you get the perfect gear, you should get it again and again to have more "shots" at a certain difficulty in case you die Still at the very beginning but it seems to be more about loot because you can always use a second and third weapon for backup
we should be friends Romonaga, at 52 yo, an avid diablo player here...
Yes, we should, hard to find older gamers such as us. My battle tag is Romonaga#1966 please send me a friend request. I am at work, surfing forums, however I sent a friend request.
Question, I noticed when in groups we have a buff in the buff bar. This buff tells us how many people are contributing to the buff. My understanding is this buff increases MF, EXP, GF for each stack. Is my understanding correct?
If my understanding is correct then I have a follow up question. If you are in a group and run off by yourself leaving the rest of the pack to clean up after you, just what exactly are you gaining?
You have gimped your MF, EXP, GF as well as gimped the rest of the party.
Gold is a completely abundant resource, so GF is useless. The MF buff is too small to make any difference. The XP buff only makes a difference in GRs, not in Torment rifts (it's 10% additively on top of a couple of thousands, so completely useless). The reason you run Torment rifts is not gold, not XP, and items are only secondary. The main reason is to get a GR key - as quick as possible. On open maps spreading out can speed up the rift significantly and net you those GR keys much faster, and you'll make more than up for the lost XP in the GR run that's to follow.
I also guess that I am doing this wrong. I felt Rifts where for gear, some mats, as well as you get a GRift Key. Based on what you just told me RIFTS are useless outside of Key Farming. Yet, most of my gear has come from Rifts not GRIFTS, confused I am.
Rifts are not useless for gear, not at all, and especially in the beginning Nephalem Rifts will net you more gear than Greater Rifts. As you progress though, paragon farming becomes more and more important and thus many people want to minimize downtime in normal rifts (as they net about 80% less XP than GR, especially once you get into speed farming GR60+).
Yes, normal rifts are absolutely about material and also net a decent amount of loot, as I pointed out - but after a few days into the season your gear is so min-maxed already that you don't get a lot of upgrades anymore, and you don't need *that* much materials. Basically, once you have your desired ancient weapon(s) and well-rolled set pieces, Death's Breath are not a limiting factor anymore, for example.
It's always a matter of where you are in your progression, what you want to focus on, and what your goals are. Most people that want to play competitive focus on GRs only and want to minimize the time spent in normal rifts, which is why they prefer to split up. Not everyone prefers that though. Find people to play with that share your game philosophy!
OK, so I think I understand a bit better now thanks.
However, this leaves a dirty taste in my mouth. For me, Diablo has always been about the loot. Finding loot, improving your gear as well as killing monsters. It seems that I am old now and the nature and dynamics of Diablo has changed from a loot based game to "finding" perfect EXP to boost your paragon so you can push higher GRIFTS.
I see your point about gear, I was able to outfit a fresh WD with the revised WD set. The WD never had to rift or grift, I simply had my DH earn shards and let my WD spend them. In the end I had a fully loaded WD with little effort. After I did this I was like well, that was dumb and I realized it took all the fun out of finding and equipping the gear.
Its all about the loot for me, speed farming GRIFTS over and over makes my head hurt.
http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/130338-paragon-10000
Bagstone, this is sad very sad for me. I am 52 years old and have loved these types of games where its a loot find. When Diablo 3 came out I was excited and happy to again play a fantastic loot find game.
I stopped playing because of the AH and how loot drops were tweeked to support the AH. I was happy to see it go and happy to try it again.
Now, this season is just dumb, it is not a loot game anymore, I realized this weekend when I took the fun out of finding gear and simply handed gear to my WD. In less then 4 hours my WD went from level Zero to 70 and geared, for me it has been and still should be about the loot. Glad to see I am not alone in how D# has put a dirty taste in my mouth.
I felt the same. Played about 70 hours in S4 and basically "completed the game" (all 5 conquests, entire season journey, 100% achievement points) except for higher paragon to get higher leaderboard rankings.
My solution? Hardcore. Even if you get the perfect gear, you should get it again and again to have more "shots" at a certain difficulty in case you die Still at the very beginning but it seems to be more about loot because you can always use a second and third weapon for backup
Interesting idea, you might be correct. I will have to try HC and see if it brings back that feeling of accomplishment.
we should be friends Romonaga, at 52 yo, an avid diablo player here...
Yes, we should, hard to find older gamers such as us. My battle tag is Romonaga#1966 please send me a friend request. I am at work, surfing forums, however I sent a friend request.