Monks have a semi viable build now and a VERY viable build next patch which is 90% damage from the Spirit Generator abilities, which are all punches, if that works :p?
Crusaders have the Rolands Shield Bash/Sweep build, if that is auto attacky enough for you?
The monk 2.3 build looks nice... but I was looking for the same thing as you.. in Season 3 I played a Roland's set Shield Bash Crusader and had the most fun I've had since D3 came out.. it was a great class and build for tanky, face smashing play style.
I recently started playing D3 again with some friends.
I wanna go for the hardest end game (greater rifts if i recall), but i have trouble picking my melee class.
I really hate being a "melee caster" like the Raekor/Charge Barbarians play, where you spam "spells" instead of bashing faces.
So which classes can stand toe-to-toe in melee with the nastiest enemies D3/RoSouls has to offer?
I am guessing it would be Monk and Crusader - but i am really not sure.
Perhaps barbarians have a viable end-game build that does not include spamming charge or whirlwind?
Monks have a semi viable build now and a VERY viable build next patch which is 90% damage from the Spirit Generator abilities, which are all punches, if that works :p?
Crusaders have the Rolands Shield Bash/Sweep build, if that is auto attacky enough for you?
The monk 2.3 build looks nice... but I was looking for the same thing as you.. in Season 3 I played a Roland's set Shield Bash Crusader and had the most fun I've had since D3 came out.. it was a great class and build for tanky, face smashing play style.
Shield Bash/Sweep is exactly the kind of combat-style i am looking for.
You know, the old fashioned melee beating - no charging across the screen or using a whirlwind to dance around.
SO was i right about Barbarians not having a single endgame viable "Melee" build?
Nothing that actually viably uses things like Hammer of the Ancients or Seismic Slam in endgame?
Thanks all for answering.
If anyone has anything more to add they are welcome :).