^ Wrong. There is no such thing as a build defining legendary in D3. Legendaries are worthless Flavor of the Month items that get changed every patch, and they can have their strongest attribute put into a cube
And yes 500 int difference, or a 1000 int difference or a 3000 int difference (Paragon 2000 is now being reached) will make up a huge difference between two players with the same Carnevil
You know that you can't put endless amounts of paragon points into the same stat, right?
You make no sence. Do you even still play the game or are you just here for hating?
The way it reads, it almost sounds like you don't want more items added to the game. Which is..... weird.
The solution is that of one word, and one word is all that is needed.
Trading.
Hisssssssssssssssssssssssssssssssssssss
I have to agree. I kinda want to "hissss" at my own post. I was only meaning to tell him, the only way to ensure people get everything they want is via trading, but I didn't mean to make it sound like I actually support such a thing.
I wish they would make your item storage box larger or even make one for each character with another next to it to use for all. As cool as it is to have 800 billion different items it blows you can only have a few characters to use them. I have 3 different demon hunter builds and still cannot use everything I would like to try. You have to have at least 3 of each if you wanna test all the stuff but not enough spaces for all that. I need a box to hold 500 items for everything being added. Don't get me wrong though I love all the additions every season. I have 8 xbox one games I haven't opened because I cannot stop playing this for the year plus it has been out.
The Kanai cube will help a lot with the storage problem. For me at least. All the legs I have in season and ns are things that "could" be usefull for X or Y build. Having a way to keep the affix without the item will be a great relieve for me and for some others.
Currently it's having the opposite effect on me. I am holding onto items I cannot currently use for the sake of bronzing them for posterity. Eventually though once we get past the bubble of 2.3 I believe you'll be right. *jangles tab of jewelry*
The way it reads, it almost sounds like you don't want more items added to the game. Which is..... weird.
The solution is that of one word, and one word is all that is needed.
Trading.
If they ever add trading , many people including me will quit the game in the current state.
what would be nice is a feature in the moment an legendary drops ONLY clan and FL member can aquire them.
so NO damn shiity ebay and automatic script trade site trading!!!!!! Ingame trading is okay, but anything which needs a browser is not good.
Whenever I see this suggested I can feel the sincerity in wanting to deliver a system of trading with the best of intentions. Normally the idea you suggested is accompanied by a time limit. IE: Must be part of Clan/Friendslist X for Y duration before trading becomes enabled. That system has gaps that are open to exploitation. Even the caveats you listed are up for abuse. *If* hypothetically you enabled trading in those restricted forms you might as well open it fully to quell gray markets as best you can. Or you have the current BoA system.
That all being said. I'm only against trading if it has an effect on drop rates. I do not wish to go back to pre-RoS AH drop rates. I'm not competing for top spots but I can see that if someone were to get to the top by "purchasing" their gear that would most likely be an issue.
You know that you can't put endless amounts of paragon points into the same stat, right?
You make no sence. Do you even still play the game or are you just here for hating?
http://eu.battle.net/d3/en/profile/Twoflower-2131/hero/47336841
Hissssssssssssssssssssssssssssssssssssssssssss!
lol
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
Currently it's having the opposite effect on me. I am holding onto items I cannot currently use for the sake of bronzing them for posterity. Eventually though once we get past the bubble of 2.3 I believe you'll be right. *jangles tab of jewelry*
@Ballsmcgruder: What are those eight games?
Whenever I see this suggested I can feel the sincerity in wanting to deliver a system of trading with the best of intentions. Normally the idea you suggested is accompanied by a time limit. IE: Must be part of Clan/Friendslist X for Y duration before trading becomes enabled. That system has gaps that are open to exploitation. Even the caveats you listed are up for abuse. *If* hypothetically you enabled trading in those restricted forms you might as well open it fully to quell gray markets as best you can. Or you have the current BoA system.
That all being said. I'm only against trading if it has an effect on drop rates. I do not wish to go back to pre-RoS AH drop rates. I'm not competing for top spots but I can see that if someone were to get to the top by "purchasing" their gear that would most likely be an issue.
"We", "Everyone" - Argumentum ad populum. "You people" - Argumentum ad hominem. "Your dumb" - Contractionem absum.