Archon Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities and your damage, Armor and resistances are increased by 20%. Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.
Vyr's Amazing Arcana
(2 set bonus) +500 Intelligence.
(4 set bonus) Archon gains effects of all Runes.
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SUGGESTED
Archon(Archon does not replace any spells.) Transform into a being of pure energy for 20 seconds. While in Archon form your damage, armor, resistances and healing are increased by 20%. You gain an additional 4% damage, armor, resistance and healing every second and for every spell cast for the duration of Archon. Grants immunity to crowd control effects.
New runes
Combustion - You explode with arcane energy every 4 seconds dealing 1000% damage to all enemies in 25 yards. (Damage type of the explosion is determined by your highest elemental damage bonus.)
Boundless - Movement speed is increased by 30% and you may move unhindered.
Pure Power - Decrease the cooldown of Archon to 80 seconds.
Perpetual Motion - You consume no arcane power in Archon form.
Improved Archon - You now gain 8% damage, armor, resistance and healing every second and for every spell cast for the duration of Archon.
Vyr's Amazing Arcana
(2 Set Bonus) Channeling spells maintain their damage bonus for 6 seconds after you stop channeling. Damage received by sources in front you while channeling is reduced by 25%.
(4 Set Bonus) Archon gains effects of all Runes. While in Archon form, your channeling spells destroy projectiles and elite monster affixes.
(6 Set Bonus) Channeling spells increase your damage by 150% every second for 6 seconds, up to a maximum of 600%. Damage bonus is refreshed while channeling. For every 1 second you spend channeling, you reduce the cool down of Archon by 1 second.
Notes
Concept > Numbers.
Channeling and non-channeling animations replaced or added with Archon ones when in Archon form; of the appropriate elemental animation used.
Turns channeling spells into a tool that offers offensive and defensive utility.
Other: Channeling spells have no damage limit?
Supporting Legendaries? Reallocate effects?
Alternative Combustion Rune: Every 5 seconds, you release an explosion that deals 1000% weapon damage to all enemies within 25 yards. Attacking reduces the explosion cool down by 1 second. Build this into Archon and maintain current Combustion?
Alternative (6) set bonus for Archon: While in Archon form, using a channeling spell increases the duration of Archon by 1 second for every 1 second you spend channeling.
I actually think this is quite neat. i have always been a fan of channeling and archon and would be nice to have use of both. Gives channeling a purpose
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Battle.net
CURRENT
Archon Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities and your damage, Armor and resistances are increased by 20%. Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.
Vyr's Amazing Arcana
______________________________
SUGGESTED
Archon (Archon does not replace any spells.) Transform into a being of pure energy for 20 seconds. While in Archon form your damage, armor, resistances and healing are increased by 20%. You gain an additional 4% damage, armor, resistance and healing every second and for every spell cast for the duration of Archon. Grants immunity to crowd control effects.
New runes
Vyr's Amazing Arcana
Notes
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Thoughts?
Thanks! I love to hear your thoughts. The link is on the top of the page or here: http://us.battle.net/d3/en/forum/topic/16648224934?page=1#0
I actually think this is quite neat. i have always been a fan of channeling and archon and would be nice to have use of both. Gives channeling a purpose