Somewhere along the gearing up phase. My lady Monk has damage 870K, Armor 4562, and Healing 314K. She's Paragon 227. I just can't help but wonder why my other 2 stats are so good, but Armor sucks so bad. Monks aren't meant to be heavily armored? If this keeps up I won't be able to handle the higher torments, and that sucks. a Greater rift rank 22 pushes me to my very limits; I have to run from the elites and bosses too much.
Paragon armor doesn't seem to be helping much either.
Hey, thanks for the help. I think you saying allres is "Resist All?" in the paragon tab? If so, I have that maxed out; it was the first thing I did in that category.
HP is a heavily weighted factor in toughness. If you have sacrificed Vit on too many pieces to get that DPS, it would explain your low toughness in relation. For T6, I usually try to have a 500K or so HP pool.
What? As of 2.1 DH & Monks are Armor classes. What math are you doing? Adding Dex, Armor and Resist All will always increase toughness. It's the combination of how much to each Stat that dictates the gains in improvement.
HP is a heavily weighted factor in toughness. If you have sacrificed Vit on too many pieces to get that DPS, it would explain your low toughness in relation. For T6, I usually try to have a 500K or so HP pool.
That might be what I did. So, I have to sacrifice some DPS and look for Vitality if I want to bring my Armor back up?
The math he is doing is that multiplying a low value by a percentage doesn't increase it too much; you need a high enough base value before the percentage multiplier. If you have +10% armor from Paragon points, but your base armor is 100, then you only have a total of 110; that same +10% applied to 1000 base armor gives you 1100, 90 points more. So just dumping Paragon points into armor isn't enough. I'd echo what others have said and get more Dex on your gear, as that will up your armor and damage at the same time; just make sure you are balancing that with Vit, and your Toughness will improve significantly. As far as the Paragon points go, I like to alternate points between armor and resist all (unless I'm really low in a few resist categories), and that seems to add the most Toughness.
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i would choose my own religion and worship my own spirit, but if he ever preached to me i wouldn't want to hear it. i'd drop him, a forgotten god, languishing in shame; and then if i hit stormy seas, i'd have myself to blame.
Thanks everybody for the input. I have 3 sockets on my chest piece and 2 sockets on the pants, all filled with the flawless emeralds. That jumped my damage and dexterity A LOT at the time, and it did my armor some good. I wish we could have sockets in all our gear, I can only imagine what that would do. Strange thing is, I started Hardcore mode with a Monk; he's level 28 and his armor is 12.5K!!! Dang, my lady Monk's armor sucks...lol.
Paragon points into Life would help too, right? Someone said that armor is only one piece of the puzzle that makes up physical resilience.
I'm working on Dexterity in Paragon points now and armor. I have resist all maxed out. Maybe I should start putting paragon points into Vitality.
If your armor is only 4562, then, honestly, your gear is still very low level. If a significant part of those 200 paragon have been spent on this toon, you are likely doing something wrong. My gear is in no way ideal, but only adding up the base armor on gear, I have 4,639 base armor from gear alone. I just checked and level 70 yellow gear has the same armor ranges as the legendary gear for base armor.
That's not even counting 77 base strength and 154 base dexterity from being level 70. That's not counting bonus armor on some gear. That's not counting any dexterity on gear or paragon points.
The only thing I can assume is you are still wearing a significant amount of sub-70 gear. If that's the case, don't worry so much about these numbers, you just need to get better gear, period. This will look much better with ANY level 70 gear and even better in entry level legendaries. Trying to fine tune it now is wasting time, gold and mats.
I checked all gear I have equipped and it's all level 70. I know I screwed up somewhere, and I think I remember how.
When I first started playing the game, when it came to gearing up I didn't look at the red and green arrows; I only checked the big white number that's on all the gear. If it was greater than what I had on, I put it on, even if was all red arrows. I think that's where I messed up.
To experiment, I started a new lady monk, she's level 11 and her armor is already 10.9K because I've been keeping an eye on those arrows and I put all my paragon points on. Such a tremendous difference. It looks like I'm correcting my mistake. I don't think I'll be able to improve my level 70 gal's armor, unless there's a way I don't know about.
I checked all gear I have equipped and it's all level 70. I know I screwed up somewhere, and I think I remember how.
When I first started playing the game, when it came to gearing up I didn't look at the red and green arrows; I only checked the big white number that's on all the gear. If it was greater than what I had on, I put it on, even if was all red arrows. I think that's where I messed up.
To experiment, I started a new lady monk, she's level 11 and her armor is already 10.9K because I've been keeping an eye on those arrows and I put all my paragon points on. Such a tremendous difference. It looks like I'm correcting my mistake. I don't think I'll be able to improve my level 70 gal's armor, unless there's a way I don't know about.
You'll definitely be able to fix all this, don't worry. First thing I would do is go to the blacksmith and craft yourself new armor pieces. Go for Dex / vitality / all resist on your chest / pants, try for any combo of Dex / vit / crit %, crit damage and attack speed on gloves, and go for dex / vit / crit chance on bracers, and if you're lucky also +15% damage to the element type you want. Helm can be a simple dex / vit / all resis, or you can try for a socket for a amethyst gem (try to get it as high as you can with crafting).
The jeweler can craft rare rings and amulets if you have found the plans, so try there too.
And then just run a bunch of bounties / rifts in Torment 1, and make sure to check all the gear you've found =D
Somewhere along the gearing up phase. My lady Monk has damage 870K, Armor 4562, and Healing 314K. She's Paragon 227. I just can't help but wonder why my other 2 stats are so good, but Armor sucks so bad. Monks aren't meant to be heavily armored? If this keeps up I won't be able to handle the higher torments, and that sucks. a Greater rift rank 22 pushes me to my very limits; I have to run from the elites and bosses too much.
Paragon armor doesn't seem to be helping much either.
Hey, thanks for the help. I think you saying allres is "Resist All?" in the paragon tab? If so, I have that maxed out; it was the first thing I did in that category.
HP is a heavily weighted factor in toughness. If you have sacrificed Vit on too many pieces to get that DPS, it would explain your low toughness in relation. For T6, I usually try to have a 500K or so HP pool.
@shadyw
What? As of 2.1 DH & Monks are Armor classes. What math are you doing? Adding Dex, Armor and Resist All will always increase toughness. It's the combination of how much to each Stat that dictates the gains in improvement.
That might be what I did. So, I have to sacrifice some DPS and look for Vitality if I want to bring my Armor back up?
The math he is doing is that multiplying a low value by a percentage doesn't increase it too much; you need a high enough base value before the percentage multiplier. If you have +10% armor from Paragon points, but your base armor is 100, then you only have a total of 110; that same +10% applied to 1000 base armor gives you 1100, 90 points more. So just dumping Paragon points into armor isn't enough. I'd echo what others have said and get more Dex on your gear, as that will up your armor and damage at the same time; just make sure you are balancing that with Vit, and your Toughness will improve significantly. As far as the Paragon points go, I like to alternate points between armor and resist all (unless I'm really low in a few resist categories), and that seems to add the most Toughness.
Thanks everybody for the input. I have 3 sockets on my chest piece and 2 sockets on the pants, all filled with the flawless emeralds. That jumped my damage and dexterity A LOT at the time, and it did my armor some good. I wish we could have sockets in all our gear, I can only imagine what that would do. Strange thing is, I started Hardcore mode with a Monk; he's level 28 and his armor is 12.5K!!! Dang, my lady Monk's armor sucks...lol.
Paragon points into Life would help too, right? Someone said that armor is only one piece of the puzzle that makes up physical resilience.
I'm working on Dexterity in Paragon points now and armor. I have resist all maxed out. Maybe I should start putting paragon points into Vitality.
If your armor is only 4562, then, honestly, your gear is still very low level. If a significant part of those 200 paragon have been spent on this toon, you are likely doing something wrong. My gear is in no way ideal, but only adding up the base armor on gear, I have 4,639 base armor from gear alone. I just checked and level 70 yellow gear has the same armor ranges as the legendary gear for base armor.
That's not even counting 77 base strength and 154 base dexterity from being level 70. That's not counting bonus armor on some gear. That's not counting any dexterity on gear or paragon points.
The only thing I can assume is you are still wearing a significant amount of sub-70 gear. If that's the case, don't worry so much about these numbers, you just need to get better gear, period. This will look much better with ANY level 70 gear and even better in entry level legendaries. Trying to fine tune it now is wasting time, gold and mats.
I checked all gear I have equipped and it's all level 70. I know I screwed up somewhere, and I think I remember how.
When I first started playing the game, when it came to gearing up I didn't look at the red and green arrows; I only checked the big white number that's on all the gear. If it was greater than what I had on, I put it on, even if was all red arrows. I think that's where I messed up.
To experiment, I started a new lady monk, she's level 11 and her armor is already 10.9K because I've been keeping an eye on those arrows and I put all my paragon points on. Such a tremendous difference. It looks like I'm correcting my mistake. I don't think I'll be able to improve my level 70 gal's armor, unless there's a way I don't know about.
You'll definitely be able to fix all this, don't worry. First thing I would do is go to the blacksmith and craft yourself new armor pieces. Go for Dex / vitality / all resist on your chest / pants, try for any combo of Dex / vit / crit %, crit damage and attack speed on gloves, and go for dex / vit / crit chance on bracers, and if you're lucky also +15% damage to the element type you want. Helm can be a simple dex / vit / all resis, or you can try for a socket for a amethyst gem (try to get it as high as you can with crafting).
The jeweler can craft rare rings and amulets if you have found the plans, so try there too.
And then just run a bunch of bounties / rifts in Torment 1, and make sure to check all the gear you've found =D
just post your profile lol
I tried that a couple days ago; didn't seem to work for some reason.