So they slightly modified the sill UI for patch 14.
It has the art style the pre patch 13 one had, but it still covers the entire screen, but doesn't look like a rock slab in your face like patch 13. You're able to once again drag and drop abilities that are currently on your bar. Right-clicking abilities on your bar brings up the overly huge skill page.
I have 3 issues with the current design.
1) Dragging and dropping abilities on your bar to swap position starts a cooldown on both abilities.
2) Hot key customization is still bad, having to unlock your 1-4 keys to place abilities there is terrible. They should be open from level one.
3) The skill page design doesn't fit with the traditional half screen pane that is pretty known for diablo. Ex. the inventory / gear tab.
Post your ideas on the skill UI
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Isendims#1577
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It has the art style the pre patch 13 one had, but it still covers the entire screen, but doesn't look like a rock slab in your face like patch 13. You're able to once again drag and drop abilities that are currently on your bar. Right-clicking abilities on your bar brings up the overly huge skill page.
I have 3 issues with the current design.
1) Dragging and dropping abilities on your bar to swap position starts a cooldown on both abilities.
2) Hot key customization is still bad, having to unlock your 1-4 keys to place abilities there is terrible. They should be open from level one.
3) The skill page design doesn't fit with the traditional half screen pane that is pretty known for diablo. Ex. the inventory / gear tab.
Post your ideas on the skill UI
Isendims#1577