Hey everyone, I finally got the 6p Firebird bonus. I was wondering what spells are good for group play? The Blizzard/Apocalypse & Hydra build(s) I find are more suited for soloing, since you're just tagging the mobs with it to get the dot going. Right now I'm running with Disintegrate/Black Hole. It seems to be working well in groups. It's burning down the mobs fast, but I'm almost certain there is something I'm overlooking (a spell, a rune, a passive, etc...) that I could improve upon.
Now, I'm thinking I need to get a Furnace and the another piece of Firebird's to replace the source that will be lost. Any suggestions?
I mostly run full party T6 rifts and full party 30 (35max) Greater Rifts.
That's pretty dependent on what classes you run with. If anyone uses bane of the trapped, the slow time that you can cast at range is amazing. It keeps people from having to pick up skills that slow things. I generally still just run apoc blizz+mammoth hydra+blazar black hole. With the poison gem, blizzard is still a great way to put +10% damage on everything, and any given group will benefit from a black hole+hydra dropped on a champ/elite pack.
Now, I'm thinking I need to get a Furnace and the another piece of Firebird's to replace the source that will be lost. Any suggestions?
I mostly run full party T6 rifts and full party 30 (35max) Greater Rifts.
My Wizard: http://us.battle.net/d3/en/profile/HeavenDenies-1161/hero/53829008