Arcane Torrent - Power stone. Arcane missiles have a 2% chance to drop a globe that restores Arcane Power. The globe restores about 30 Arcane Power per globe.
So historically, we've hated this skill. We've never used it, and we've sort of laughed at it.
No more. This just gets better and better with every tier. Check it:
If you drop a power stone, you can go get it...whatever.
Running with a monk? A Barb? WD? DH? If they get the stone, you still get the AP.
Running with a wizard? If your fellow wizard brethren gets the stone, you BOTH get the arcane power.
Uh oh.
After Melkor posted the details in the thread, I uploaded the video from the test runs we did with some clan members.
I ran zero APoC on gear. Gotta say, it's pretty cool. I'm picturing a full wizard team (or three wizards and some other character responsible for going around the map picking up the Power Stones), with 2x wizards using Power Stone and 1-2x wizard(s) responsible for dishing out the heavy hitting spenders while stutter-stepping to pick up the Power Stones.
Right now we're just trying to figure out the math portion of the skill. Is it per missile per hit? Or are there any hidden coefficients for each missile? What is the AOE of each Power Stone? Is there a breakpoint in missile speed that grants the greatest percent chance that each hit can spawn a Power Stone?
Just when we started thinking wizards are in a good shape and pretty darn strong, we discover this. Oh, I guess I should add this bit from the original post:
If this is intended, running Power Stone will be no different than someone in the group running Cold Blooded or Conflag. It's just a "group-must".
Against trash, it's unbelievable but generally unnecessary.
Against Elites....well...
I'd much rather get this kind of thing out in the open now before we start gearing around this and end up royally ticked off when it no longer functions the way it does now. If it's not intended, I'm sure it will be changed. You can count on that.
In defense of the synergy not being OP - you will need two of your teammates to run this skill for elite farming. You will need 3 running the skill for boss farming. Do this, and your channelers will never go dry.
I think the DFans EU clan has 75% wizards and 25% monks. So every group has a perfect composition. Well, almost, from time to time there's someone logged in with the "wrong class"
I have to be honest, you and Melkor seemed to have done something differently. We (PhoenixScar, Jamoose, and I) tried this out yesterday (before the hotfix) and I didn't feel any big difference, maybe a very small increase in AP but nowhere to a point where I could ditch a signature spell. I see you were running Arcane Torrent but AT is easy to get to work without APoC anyways, so it would've been interesting to see what AP regeneration skills you used. Oh well, now it's too late anyways I guess it's a nice rune of AT for those who want to try builds without a signature spell to have one more slot available. I personally don't care for AT too much yet because I prefer AoE spells (ATs AoE just doesn't feel right for me).
But what's really interesting is for how long this was not caught by anyone, despite the fact that millions of people try out new builds day in, day out. I wonder how much else is undiscovered at this point :-)
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Repost from the official forum, originally posted by my friend Melkor.So...
After Melkor posted the details in the thread, I uploaded the video from the test runs we did with some clan members.
I ran zero APoC on gear. Gotta say, it's pretty cool. I'm picturing a full wizard team (or three wizards and some other character responsible for going around the map picking up the Power Stones), with 2x wizards using Power Stone and 1-2x wizard(s) responsible for dishing out the heavy hitting spenders while stutter-stepping to pick up the Power Stones.
Right now we're just trying to figure out the math portion of the skill. Is it per missile per hit? Or are there any hidden coefficients for each missile? What is the AOE of each Power Stone? Is there a breakpoint in missile speed that grants the greatest percent chance that each hit can spawn a Power Stone?
Just when we started thinking wizards are in a good shape and pretty darn strong, we discover this. Oh, I guess I should add this bit from the original post:
Armory | YouTube | Twitter | Clan Site
Armory | YouTube | Twitter | Clan Site
I knew the effect wasn't intended.
Armory | YouTube | Twitter | Clan Site
But what's really interesting is for how long this was not caught by anyone, despite the fact that millions of people try out new builds day in, day out. I wonder how much else is undiscovered at this point :-)