Hi guys,
I'm currently playing hardcore and enjoying the Schaefer's build to protect myself against disconnection and lag spikes with my barbarian (references:http://eu.battle.net...opic/7762586386
I figured it out a way to improve it and bring it to a wizard and I came out with this:
i did all the tests with a very crappy wizard (47k life, 600 AR and 53k dps) and still, as you can see, she manage to survive while AFK even in very bad situation, killing everybody around her.
Also, the build is pretty damn funny to play, gives you a huge AOE damage for a fast and effective farming and allows you to go around with your improved arcon, renouncing to half of your dps but gaining a very high "indirect" dps due to the lightnings.
The build I used allows you to play safely and fast even without being in arcon, for an old style/diablo 2 full light sorceress but it can be changed to improve the dps or the defense renouncing to the possibility of being effective without arcon.
Abilities;
electrocute/arc lightning: AOE damage, buffed by the build and by the stone of jordan
lightning idra: as above, single target
improved arcon: the skill with almost always use for farming. If it expires, we can either play without you quite well, or go back to town for debuffing
magic weapon, elctrify: dps boost, lightning damage buffed by the build
storm armor, reactive armor: huge range, greatly buffed by the build
familiar, vigoron: 620 life per second, we have to survive!
PASSIVES:
unstable anomaly: we are playing harcore
blur: as abover
galvanizing ward: increases the duration of storm armor and gave us 620 life per second (1240 in total only from the skills)
EQUIP:
the stone of jordan with lightning damage that should have the buffs from the weapon and the equip
3 tal rasha pieces to have the buff to lightning damage:
amulet with lightning damage and, if possible, with critical hit damage
tal rasha chest
tal rash elm
SUGGESTED:
zuni pox with critical hit chance
zuni boots
The SCHAEFER'S HAMMER has a chance up to 50% while hit to cast a lightning shield that protect us, dealing damage to everybody around and activating life steal, allowing us to stay alive while AFK. It HAS to have life steal! Try to get one with the lighning statistics close to the cap.
The lightning damage of the schaefer's hammer is increased by: primary stat, average damage, critical hit chance and critical hit damage. The highest the damage, the highest the life we get. He can easily crit for 3 times your paper dps, many enemies at a time and it last for about 4 seconds after activation (it is basically always active)
p.s. This video has been done in a hurry with a very crappy wizard that everybody can get in HC mode with very little gold. Better wizard should be able to survive to any disconnection at least at mp3.
p.s.2: I had not the chance to register a decent guide and to deeply study the maths of the lightning buff. If anybody wants to help me with it and has a good wizard in hc, it will be greatly appreciated.
p.s.3: Credits goes to FieleXCD and the guys that were present in team speak when this build has been thought the first time.
p.s.4: the video should be visible in one hour from now, I have to go and can't wait for it.
p.s.5: I didn't know where to post it. If in hardcore, theory crafting or wizard section. Please move it to where it should be
enjoy and stay alive!
here is the video i made for the barbarian, even if after 4 min of music I start to explain the build in italian
EQUIP:
the stone of jordan with lightning damage that should have the buffs from the weapon and the equip
3 tal rasha pieces to have the buff to lightning damage:
amulet with lightning damage and, if possible, with critical hit damage
tal rasha chest
tal rash elm
The ele affix on SoJ and Tal ammy doesn't actually boost the damage type. Instead it adds to your physical damage so the actual elemental type you get on those items doesn't matter at all for this build.
Maybe the affix "Lightning Skills deal +% more damage" applies to all Lightning damage dealt by your character, and not just those that come from skills.
If the damage added from SoJ, Tal Rasha's amulet and that sort of item takes your black damage and adds that amount in "lightning damage" there's a good chance that it might get affected by the affix from Schaefer's Hammer.
Anyways, I'm looking forward to trying this on my HC Barbarian or Wizard.
Maybe the affix "Lightning Skills deal +% more damage" applies to all Lightning damage dealt by your character, and not just those that come from skills.
If the damage added from SoJ, Tal Rasha's amulet and that sort of item takes your black damage and adds that amount in "lightning damage" there's a good chance that it might get affected by the affix from Schaefer's Hammer.
Anyways, I'm looking forward to trying this on my HC Barbarian or Wizard.
ty. and what you said it is exactly what I thought, even though it has to be tested an I didn't have the chance yet. Also, I know very little about the wizard as a class, for I stop playing it last july. This is why I was seeking help for the maths
Maybe the affix "Lightning Skills deal +% more damage" applies to all Lightning damage dealt by your character, and not just those that come from skills.
If the damage added from SoJ, Tal Rasha's amulet and that sort of item takes your black damage and adds that amount in "lightning damage" there's a good chance that it might get affected by the affix from Schaefer's Hammer.
Anyways, I'm looking forward to trying this on my HC Barbarian or Wizard.
I'm not completely sure but I don't think it will apply to the SoJ or Tal ammy damage because the extra damage isn't lightning damage. The damage is converted into the damage type of the skill. In the case of the skills used, since I think they're all lightning, then it is lightning damage but the "Lightning Skills deal +% more damage" should only apply once and to the final amount of damage done. That means if you have +fire soj, you do the same base damage as a +lightning soj, that base damage is then converted into lightning, then the affix applies. In both cases I think you'd do the same damage.
To test you could use the Tal set bonus, use a weapon with low damage and a ring with high +min damage so you deal the same damage on every hit. Then see how much damage your skill does. It should deal the same amount with different SoJ types, or you can just calculate the damage and see if the "Lightning Skills deal +% more damage" is activating more than once based on damage done vs expected damage done.
Maybe the affix "Lightning Skills deal +% more damage" applies to all Lightning damage dealt by your character, and not just those that come from skills.
If the damage added from SoJ, Tal Rasha's amulet and that sort of item takes your black damage and adds that amount in "lightning damage" there's a good chance that it might get affected by the affix from Schaefer's Hammer.
Anyways, I'm looking forward to trying this on my HC Barbarian or Wizard.
I'm not completely sure but I don't think it will apply to the SoJ or Tal ammy damage because the extra damage isn't lightning damage. The damage is converted into the damage type of the skill. In the case of the skills used, since I think they're all lightning, then it is lightning damage but the "Lightning Skills deal +% more damage" should only apply once and to the final amount of damage done. That means if you have +fire soj, you do the same base damage as a +lightning soj, that base damage is then converted into lightning, then the affix applies. In both cases I think you'd do the same damage.
Correct. "Lightning Skills deal +% more damage" increases all the lightning damage you deal. So unless you're planning to use Spectral Blade or wand attack, the damage type on SoJ and the likes never matters.
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I'm currently playing hardcore and enjoying the Schaefer's build to protect myself against disconnection and lag spikes with my barbarian (references:http://eu.battle.net...opic/7762586386
I figured it out a way to improve it and bring it to a wizard and I came out with this:
i did all the tests with a very crappy wizard (47k life, 600 AR and 53k dps) and still, as you can see, she manage to survive while AFK even in very bad situation, killing everybody around her.
Also, the build is pretty damn funny to play, gives you a huge AOE damage for a fast and effective farming and allows you to go around with your improved arcon, renouncing to half of your dps but gaining a very high "indirect" dps due to the lightnings.
The build I used allows you to play safely and fast even without being in arcon, for an old style/diablo 2 full light sorceress but it can be changed to improve the dps or the defense renouncing to the possibility of being effective without arcon.
Here is the build: http://eu.battle.net...mSTj!hZf!cZcaaZ
Abilities;
electrocute/arc lightning: AOE damage, buffed by the build and by the stone of jordan
lightning idra: as above, single target
improved arcon: the skill with almost always use for farming. If it expires, we can either play without you quite well, or go back to town for debuffing
magic weapon, elctrify: dps boost, lightning damage buffed by the build
storm armor, reactive armor: huge range, greatly buffed by the build
familiar, vigoron: 620 life per second, we have to survive!
PASSIVES:
unstable anomaly: we are playing harcore
blur: as abover
galvanizing ward: increases the duration of storm armor and gave us 620 life per second (1240 in total only from the skills)
EQUIP:
the stone of jordan with lightning damage that should have the buffs from the weapon and the equip
3 tal rasha pieces to have the buff to lightning damage:
amulet with lightning damage and, if possible, with critical hit damage
tal rasha chest
tal rash elm
SUGGESTED:
zuni pox with critical hit chance
zuni boots
The SCHAEFER'S HAMMER has a chance up to 50% while hit to cast a lightning shield that protect us, dealing damage to everybody around and activating life steal, allowing us to stay alive while AFK. It HAS to have life steal! Try to get one with the lighning statistics close to the cap.
The lightning damage of the schaefer's hammer is increased by: primary stat, average damage, critical hit chance and critical hit damage. The highest the damage, the highest the life we get. He can easily crit for 3 times your paper dps, many enemies at a time and it last for about 4 seconds after activation (it is basically always active)
p.s. This video has been done in a hurry with a very crappy wizard that everybody can get in HC mode with very little gold. Better wizard should be able to survive to any disconnection at least at mp3.
p.s.2: I had not the chance to register a decent guide and to deeply study the maths of the lightning buff. If anybody wants to help me with it and has a good wizard in hc, it will be greatly appreciated.
p.s.3: Credits goes to FieleXCD and the guys that were present in team speak when this build has been thought the first time.
p.s.4: the video should be visible in one hour from now, I have to go and can't wait for it.
p.s.5: I didn't know where to post it. If in hardcore, theory crafting or wizard section. Please move it to where it should be
enjoy and stay alive!
here is the video i made for the barbarian, even if after 4 min of music I start to explain the build in italian
).
Moved to the Wizard forums. Lemme know if you want it on the Hardcore forums instead (as it's kinda about 2 classes).
If you still want, I'll certainly move it. Your call
The ele affix on SoJ and Tal ammy doesn't actually boost the damage type. Instead it adds to your physical damage so the actual elemental type you get on those items doesn't matter at all for this build.
Crusader DPS and EHP Spreadsheet, meant for Crusaders
My Wizard
If the damage added from SoJ, Tal Rasha's amulet and that sort of item takes your black damage and adds that amount in "lightning damage" there's a good chance that it might get affected by the affix from Schaefer's Hammer.
Anyways, I'm looking forward to trying this on my HC Barbarian or Wizard.
ty. and what you said it is exactly what I thought, even though it has to be tested an I didn't have the chance yet. Also, I know very little about the wizard as a class, for I stop playing it last july. This is why I was seeking help for the maths
I'm not completely sure but I don't think it will apply to the SoJ or Tal ammy damage because the extra damage isn't lightning damage. The damage is converted into the damage type of the skill. In the case of the skills used, since I think they're all lightning, then it is lightning damage but the "Lightning Skills deal +% more damage" should only apply once and to the final amount of damage done. That means if you have +fire soj, you do the same base damage as a +lightning soj, that base damage is then converted into lightning, then the affix applies. In both cases I think you'd do the same damage.
To test you could use the Tal set bonus, use a weapon with low damage and a ring with high +min damage so you deal the same damage on every hit. Then see how much damage your skill does. It should deal the same amount with different SoJ types, or you can just calculate the damage and see if the "Lightning Skills deal +% more damage" is activating more than once based on damage done vs expected damage done.
Crusader DPS and EHP Spreadsheet, meant for Crusaders
My Wizard