Effectiveness of Sever (aka Damage to Demons affix)

  • #1
    Question: What is the effectiveness of the Sever as a hidden-DPS weapon ?

    Let's say I have 2 identical swords, a Sever and a rare one, and the sever has 25% more "Damage-to-Demons". Will my effective DPS be 25% higher ?

    (this discussion is lefting intentionally out how you recover life)

    Is this additive to Tyrael's Might "Damage-to-Demons" affix ?
  • #2
    Quote from Bribous

    Let's say I have 2 identical swords, a Sever and a rare one, and the sever has 25% more "Damage-to-Demons". Will my effective DPS be 25% higher ?


    Sure, if you're fighting against demons 100% of the time, it's 25% more DPS. Note though that even a perfect Sever roll will unlikely get you to a DPS high enough to justify giving up a good rare weapon with socket+crit hit damage.

    The reason to use Sever is the "rest in pieces" affix... if you're looking for gore, try it out, it's like playing Starship Troopers.

    Quote from Bribous

    Is this additive to Tyrael's Might "Damage-to-Demons" affix ?


    Same affixes are additive, yes. 25% Sever and 15% Tyrael's give you 40% more damage versus demons (I think some people have extensively tested this on the official forums, remember having read about this there). In particular Tyrael's was extremely effective in the early days - not just against demons but in general. Since 300k DPS has become almost standard, it's become virtually impossible to justify the DPS/EHP loss that comes with these items; similar to Frostburn's. Envy the monks, WKL is still worth it ;-)
  • #3
    You can combine Sever with Blood Magic. 10,000,000 crits on slain enemies will heal you for 30K HP at a time.

    Too bad the weapon DPS just blows.
    Blizzard Entertainment - Diablo III Community MVP
  • #4
    Sever + LS = life-stealing goodness.
  • #5
    Thanks Bagstone, Jaetch & Maka, you twothree got the issues perfectly:
    edited to add Maka

    1) Damage to demons effectiveness;
    2) "Slain enemies rest in pieces" affix and crits + healing;


    On the first point:
    There is a issue troubling my mind: generaly speaking, not all enemies are Demons. So, would the hidden "against demons" DPS increase of a Sever + a Tyrael MIght be effective along all the areas ? Or just bosses ? Or just some specific places ?


    On the second point:
    How is the mega-crit-final-blow-gore-everywhere calculated ?


    Bonus points: I saw a video about a DH + Barb farming today with a combination of a Sever and Marked For Death-Grim Reaper that made me think about its effectiveness... What do you guys think ?

    From this post on the Official Forums...







  • #6
    No idea about your second point (would be interested as well, I might test it with my bell monk tonight who just happened to have found a Sever).

    Regarding your first point, I think most demons can be found on Fields of Slaughter and Arreat Crater. There are a few in act 2 as well (Fallen), but they only make up for a small percentage of XP. And of course act 4 is packed with demons. However, in none of these areas you'll fight against demons 100% of the time. My guess is that it's more like 50% to 70%.

    There was some discussion about whether ubers are demons or not, and many claim that indeed all bosses are demons (not sure about all 6, but Ghom, Rak, and SB would make sense imho). That might be interesting to try out (unfortunately I don't have keys to waste). SoJ+Sever+Tyrael's = 1.3*(1+(.25+.15)) => ~82% increased damage makes up for a lot of DPS that gets lost along the way.
  • #7
    Ghom, Raka, and SB are the only demon ubers (I use a tyrael's against them for my barb), the others are not.
  • #8
    Quote from RasAlgethi24

    Ghom, Raka, and SB are the only demon ubers (I use a tyrael's against them for my barb), the others are not.


    Yeah like I said, it makes sense. I guess the other three are humanoid? Haven't done ubers in ages, just guessing.

    Have you tried Sever+SoJ as well? Ghom/Raka must be instakill then for your barb.
  • #9
    Act 3 is the only main farming area which is largely populated by demons, and thats not even including A3's probably most effective area, Keep Depths lvl 2, which has mostly undead enemies.

    The usual farming areas in Act 1 and 2 (Woods, Hollow, Fields, DC, VotA) mostly have undead and beast (or whatever it was called) enemies. Oasis has some demons, though.
  • #10
    Quote from Bagstone

    Quote from RasAlgethi24

    Ghom, Raka, and SB are the only demon ubers (I use a tyrael's against them for my barb), the others are not.


    Yeah like I said, it makes sense. I guess the other three are humanoid? Haven't done ubers in ages, just guessing.

    Have you tried Sever+SoJ as well? Ghom/Raka must be instakill then for your barb.


    Yeah I run a -5 hota for ubers. Makes a gigantic difference in kill time primarily because you can hammer for so much longer without running out of fury. Although with a good cm along, you can almost always hammer both ubers at once so your'e always at full fury. In that case, running berserker's rage is a good dps boost.

    But Sever, I've never put much thought into it.
  • #11
    Quote from RasAlgethi24

    Although with a good cm along, you can almost always hammer both ubers at once so your'e always at full fury. In that case, running berserker's rage is a good dps boost.


    Just a build-question: Is this with the Smash-rune? How big is the radius? Or do you intentionally give up that extra (single-target) damage to nuke both at once?
    I apologize for any formating issues in my posts, I just can't use the new editor.Currently playing Magic 2014, see my thread:http://www.diablofans.com/topic/97565-magic-2014/
    Also, if you like Classics, try:Dungeons and Dragons Anthology ( http://www.gamersgat...ster-collection )
  • #12
    I always use the Smash rune. It's just positioning. Against Raka/ghom, as long as they are next to each other or close to next each other you can hit both. You have to stand on one side, and while holding shift, hammer across one to the other. It takes a bit of practice but once you get it, its easy. Look at it this way, 1 is ghom, 2 is raka, x is you.

    12X

    Hold shift, and hammer on 1 (ghom) in this crude diagram and you'll hit both.
  • #13
    Quote from Bagstone

    Regarding your first point, I think most demons can be found on Fields of Slaughter and Arreat Crater. There are a few in act 2 as well (Fallen), but they only make up for a small percentage of XP. And of course act 4 is packed with demons. However, in none of these areas you'll fight against demons 100% of the time. My guess is that it's more like 50% to 70%.


    That's a nice estimate. It means the farming on those areas would be slightly faster with a Sever than with a similar DPS rare weapon.

    Although I'm more inclined to use one against Uber's Rakanoth, Ghom and Siegebreaker. I'll do some timed kills against Ghom and see how that goes. (Edit: MP8 runs with my current gear).

    Quote from Bagstone

    There was some discussion about whether ubers are demons or not, and many claim that indeed all bosses are demons (not sure about all 6, but Ghom, Rak, and SB would make sense imho). That might be interesting to try out (unfortunately I don't have keys to waste). SoJ+Sever+Tyrael's = 1.3*(1+(.25+.15)) => ~82% increased damage makes up for a lot of DPS that gets lost along the way.

    Sounds good. I just can't bear the SoJ. I know it has some hidden powers, but I can't find a suitable one for me right now.

    But I can buy a crappy one just for testing purposes, along with a Tyrael's Might. Let's see how this goes.

    I've done some runs last night with my monk and I changed the EF for a lower DPS Sever, and didn't notice much difference on killspeed and survivability, but the slower attack speed.
  • #14
    Quote from Bribous

    Sounds good. I just can't bear the SoJ. I know it has some hidden powers, but I can't find a suitable one for me right now.

    But I can buy a crappy one just for testing purposes, along with a Tyrael's Might. Let's see how this goes.


    If you could get a 6% <whatever> / 30% elite / 12% Sweeping Wind SoJ that would actually a great ring for your monk... :-) I have a similar one but don't know when I'll get to do ubers next time.
  • #15
    ^^ On the monk it makes sense. I have one for TR. But on the Wizard doesn't fit my gear today. Maybe tomorrow. :)
  • #16
    For Monk's I've tested a 29 elites, 12FoT, and it made no difference in kill time compared to my rare. I've talked to other monk buddies and they have came to a similar conclusion. Now if you need the spirit regen for like TR or something, that's a different story.

    Out of my characters, a Barb's HoTa SOJ makes a huge a difference, a WD's Firebats one made a minor difference, a Monk's FoT madeno difference. For wizards if you're running CM you need the attack speed, so a SOJ doesnt really make any sense.
  • #17
    ^^ RasAlgethi24, a barb friend of mine urged me to ask you: Do you have any problem proc'ing Stun with Hammer of the Ancients (Thunderstrike), while using the Sever ?

    He switched to Sever a few days ago so we could do some DH-Barb runs and test the mega-crit-die-all farm build, and we both noticed that "stun is no more". :)

    Would you be kind to confirm this to me as well ? I do not roll a Barb. If two players can confirm this, than I'll ask my friend to open a bug report to Blizzard.
  • #18
    Quote from Bribous

    ...problem proc'ing Stun with Hammer of the Ancients (Thunderstrike), while using the Sever ?


    Yep. I suspect the reason it doesn't work is because its actually Sever (its unique affix to be precise), that kills the mob, not HotA. The stun works only if the mob is killed by HotA.


    edit: and yes, i have tested it myself :), got 0 stuns
  • #19
    Quote from Bribous

    How is the mega-crit-final-blow-gore-everywhere calculated ?

    http://www.diablofan...20#entry1087389

    Quote from Bagstone

    Same affixes are additive, yes. 25% Sever and 15% Tyrael's give you 40% more damage versus demons (I think some people have extensively tested this on the official forums, remember having read about this there).

    No, not always.
    http://www.diablofan...l/#entry1081786
  • #20
    Quote from Turtel

    ...the reason it doesn't work is because its actually Sever (...), that kills the mob, not HotA.


    @Turtel, this makes sense (the mechanics), but should it be this way ? What do you think, should we open a bug with Blizzard ?

    @apo86, thanks! Nice material, I'm digging it right now.

    I really like the Sever. It's not perfect, but the fun on it is really great.
  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes