Wizard build: Permafrost Storm (+ your input)

  • #1

    Hi All,

    So I posted this build in the competition, sadly no key T_T

    However I'm really thinking this a strong build and would like input and ideas from the community to truly refine it, thanks : )


    Build name: Permafrost Storm

    Build type: Solo, hell/Inferno


    URL: http://eu.battle.net/d3/en/calculator/wizard#ecYQOj!bWf!ZZYYZZ


    Pro’s: Good combination of utility, damage, survival, aoe and single target nuking.

    Con’s: Arcane re-generation may be low, critical mass passive needs to proc enough.


    Aim: This build focuses on dealing as much damage as possible while retaining the ability to be evasive and not get hit as will be required in Inferno, this is accomplished by utilising attacks that SLOW the enemy thus not compromising damage for control, This build is fairly explosive and crit based. With high crit and lots of cold damage, the critical mass and black ice passives work nicely with each other.


    How to play it:

    Think criticals, think controlled burst. Almost all spells slow enemy movement speed.

    With energy barrier up (runed) and frost nova cast (runed) you have +20% crit chance (aoe). You also get reduced cool downs on frost nova and teleport when you crit. (NB!) so you can keep chain combo-killing mobs with little downtime. (teleport used defensively)

    Electrocute (runed) works well when it crits as it disperses additional charged bolts.


    Low hp mob aoe: Frost nova + Electrocute

    High hp mob aoe: Frost nova + ice meteor + Electrocute

    Single targets/ boss: Ray of frost (runed for extra slow)
  • #2
    If hell/inferno is like d2 then there will be cold immune/resistant mobs - with this build you will only have electrocute to deal with these, I would take another type of damage as well, either arcane orb or somethig else... Unless you will always either avoid these mobs - or run in groups.

    Edit: But possibly nice for "mf runs" if there will be such a ting!
  • #3
    I think blizz stated somewhere that monsters won't be immune, but resistance could pose a problem, if such a situation arises I could convert the meteor back to a fire based one, also thinking about my own elemental survivability in Inferno one could switch the energy shield crit (+5%) rune for the +40% elemental resistance rune vs ranged attackers as I'm fairly confident with the slows/teleport meele won't be much of an issue. hmmmm.
  • #4
    Quote from Raquia

    Hi All,
    So I posted this build in the competition, sadly no key T_T
    However I'm really thinking this a strong build and would like input and ideas from the community to truly refine it, thanks : )

    Build name: Permafrost Storm
    Build type: Solo, hell/Inferno

    URL: http://eu.battle.net...YQOj!bWf!ZZYYZZ

    Pro’s: Good combination of utility, damage, survival, aoe and single target nuking.
    Con’s: Arcane re-generation may be low, critical mass passive needs to proc enough.

    Aim: This build focuses on dealing as much damage as possible while retaining the ability to be evasive and not get hit as will be required in Inferno, this is accomplished by utilising attacks that SLOW the enemy thus not compromising damage for control, This build is fairly explosive and crit based. With high crit and lots of cold damage, the critical mass and black ice passives work nicely with each other.

    How to play it:
    Think criticals, think controlled burst. Almost all spells slow enemy movement speed.
    With energy barrier up (runed) and frost nova cast (runed) you have +20% crit chance (aoe). You also get reduced cool downs on frost nova and teleport when you crit. (NB!) so you can keep chain combo-killing mobs with little downtime. (teleport used defensively)
    Electrocute (runed) works well when it crits as it disperses additional charged bolts.

    Low hp mob aoe: Frost nova + Electrocute
    High hp mob aoe: Frost nova + ice meteor + Electrocute
    Single targets/ boss: Ray of frost (runed for extra slow)


    It seems to be a pretty nice build with good synergy.

    I see where you are going with the the critical mass, but it just feels like that passive is lacking with only Teleport and Frost nova as CDs. Maybe prodigy would be a better choice given that the energy armor is docking you 20 AP?
    One is never hurt by being given additional choices, only by taking them away.
    A QUADRILLION MAGIC FIND is worthless if you can't kill shit!
  • #5
    Other stuff aside, I'd like to point out the obvious and say that the build you linked isn't quite the one you're describing.
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