I've been testing critical strikes with the abilities I currently use..basically nothing crits.
Crits seem to just not work with Blizzard,Hydra(Venom), and Ray of Frost. A wizard friend and I have used a few methods to see if it does in fact crit.
1. There are no yellow numbers, aren't crits supposed to be yellow? We've tried these 3 abilities on groups of mobs 1 spell at a time. No yellow numbers.
2. We have turned the combat text to only show numbers for crits. Then tested on groups of mobs. No numbers showed up.
3. We've attempted to use abilities/items that regenerate Arcane Power when you crit with a spell. Nada.
I assume this is bugged and not how it is supposed to be based on seeing items that give "+ crit chance to Ray of Frost." If this is the case, then all items that give +crit or +crit dmg are worthless (at least for my build, any many other people's builds).
Anyone have any information on this that I am unaware of? Thanks.
Another topic I'd like to figure out is attack speed with Blizzard/Hydra. It seems as though ticks are not faster or larger when using this stat on items, so if these are our primary abilities, isn't attack speed just another fluff stat like crit?
This is the kind of stuff that I wanted answered in the game guide, and based off a lot of the responses that blizzard got from the fansites it seemed like a large amount of people wanted to know actual game mechanics, and not the BS that they gave us.
Hopefully they get on that stuff sooner than later.
Spells that deal a damage-over-time type effect currently have a bug where they are unable to crit. This is a known issue that is on their radar to fix.
Attack speed affects cast speed. It does not have any effect on the damage spells deal beyond that you can cast more of them more quickly. A single Hydra or Blizzard will cast faster with IAS, but will not deal additional damage. This makes IAS very useful for kiting or signature spam, but it's not nearly as important for Hydra / Blizzard build; certainly not as important as the listed DPS boost would imply.
A single Hydra or Blizzard will cast faster with IAS, but will not deal additional damage.
I read somewhere recently on this board that hydra does do more dmg with higher IAS. I've no idea if it's true though, would love to find out for sure.
i am little confused, can some1 explain... ias, dps, aps ...
sry for noob question but i use blizz/ven hyd/Rof build
and wanna be deadlies much i can be
thx for patience
IAS = increased attack speed, like the stat you would find on an item.
DPS = damage per second. It's on your character sheet, but it represents your auto attack at 100% weapon damage. Obviously skills will vary widely.
APS = attacks per second. As in, how many attacks per second can you do. There's a value in your expanded character sheet in game that'l tell you this.
Spells that deal a damage-over-time type effect currently have a bug where they are unable to crit. This is a known issue that is on their radar to fix.
Attack speed affects cast speed. It does not have any effect on the damage spells deal beyond that you can cast more of them more quickly. A single Hydra or Blizzard will cast faster with IAS, but will not deal additional damage. This makes IAS very useful for kiting or signature spam, but it's not nearly as important for Hydra / Blizzard build; certainly not as important as the listed DPS boost would imply.
Spells that deal a damage-over-time type effect currently have a bug where they are unable to crit. This is a known issue that is on their radar to fix.
Attack speed affects cast speed. It does not have any effect on the damage spells deal beyond that you can cast more of them more quickly. A single Hydra or Blizzard will cast faster with IAS, but will not deal additional damage. This makes IAS very useful for kiting or signature spam, but it's not nearly as important for Hydra / Blizzard build; certainly not as important as the listed DPS boost would imply.
It's a terrible design flaw that abilities that can't crit even exists. Especially when Wizards have passive abilities that require you to actually crit.
It shouldn't be a requirement to play the game to go to 3rd party forums, read long and mathy theorycrafting threads where strangers are testing if IAS or Crit actually works for one ability or the other. It's something Blizzards needs to fix, not just for Wizards, but for all classes.
A little more consistency would be a welcome addition.
its a bug on damage overtime effects everything should crit and blizzard knows it its just not fixed yet so there isnt a design flaw.
Hydra does more damage when your dps goes up. Your dps goes up when you equip IAS. If you don't believe me just go test it yourself it really isnt hard. I noticed my venom hydra damage go up a lot after equipping multiple IAS pieces on my wizard.
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Crits seem to just not work with Blizzard,Hydra(Venom), and Ray of Frost. A wizard friend and I have used a few methods to see if it does in fact crit.
1. There are no yellow numbers, aren't crits supposed to be yellow? We've tried these 3 abilities on groups of mobs 1 spell at a time. No yellow numbers.
2. We have turned the combat text to only show numbers for crits. Then tested on groups of mobs. No numbers showed up.
3. We've attempted to use abilities/items that regenerate Arcane Power when you crit with a spell. Nada.
I assume this is bugged and not how it is supposed to be based on seeing items that give "+ crit chance to Ray of Frost." If this is the case, then all items that give +crit or +crit dmg are worthless (at least for my build, any many other people's builds).
Anyone have any information on this that I am unaware of? Thanks.
Another topic I'd like to figure out is attack speed with Blizzard/Hydra. It seems as though ticks are not faster or larger when using this stat on items, so if these are our primary abilities, isn't attack speed just another fluff stat like crit?
Looking forward to reading your responses.
Hopefully they get on that stuff sooner than later.
Attack speed affects cast speed. It does not have any effect on the damage spells deal beyond that you can cast more of them more quickly. A single Hydra or Blizzard will cast faster with IAS, but will not deal additional damage. This makes IAS very useful for kiting or signature spam, but it's not nearly as important for Hydra / Blizzard build; certainly not as important as the listed DPS boost would imply.
IAS = increased attack speed, like the stat you would find on an item.
DPS = damage per second. It's on your character sheet, but it represents your auto attack at 100% weapon damage. Obviously skills will vary widely.
APS = attacks per second. As in, how many attacks per second can you do. There's a value in your expanded character sheet in game that'l tell you this.
Boom ^ what this dude said.