Wizard (One skill slot and one passive spent):
20% melee DR
45% armor
-20 Arcane Power
Barbarian (Only one skill slot):
30% DR
10% All Resistance
Hey, if I were to choose one of those two, I would pick barbarian. 45% Armor will (with dimish) not be that much in end game. Let's say it's ~10% DR. Even then, barbarian is better. Worth noting is that the barbarian only spent one skill slot while the Wizard spent a skill slot and a passive. Oh, and don't forget Barbarian is during all this boosting the shit out of his allies.
How can you confirm 10% DR is better then 45% Armor ?
In one way or another, the difference between a Wizard that chooses to buff him/her self and a Barbarian are not as large as people initially stated. The Wizard lacks the passive buff, but her active buffs are substantially stronger (+65% armor and 20% melee DR are just huge buffs.
Yeh wizard problably have lower damage mitigation then barbarians but this discrepance is not that high. All this theory about melee wizard being uderpowered because he lacks 30% DR buff is based on the assumption all skills of all classes are individually balanced, which is not the case. Wizard's energy armor alone gives more mitigation then any barbarian or monk buff that gives damage mitigation.
Well. Teleport gives 30% dr with safe passage for 4 sec. Leap gives 300% armor for 4 sec. That gives a rough estimate among other skill comparisons between classes. Let's say a Wizard in end-game will have ~35% DR with full gear, that is reasonable. Now add 60% armor. 35*0,6= 21% DR. There is, however, a diminish on armor, so let's say it's about 10-15%. It won't be more than that unless there either A) is no dimish, which is not the case, or B ) a end-game character has more than 35% DR by default. If B is the case, the diminishing will be even more substantial and the effect of the additional 60% armor will be even less.
Also, the skills are as strong between the classes, more or less. If that weren't the case, let's say Wizard had a some really strong spells (spells which the other classes could not compeat with) and some spells which weren't. Well, if that was the case (or is, as you claim) the Wizard would be forced to pick certain spells up and leaving certain spells behind in order to play optimally. That doesn't make much sense. To make things simple and answer your question: Shout is just as good as energy armor. They are slightly tweaked for customization and diversity, but they're more or less the same thing.
1. Compare the rune effect of two different skills, with different cooldowns of different classes is an mistake. Leap armor bonus might simply be straight forwadly better then teleport's one. This analysis you did may only be used between two different runes of the same skill
2. Armor have dimish return in terms of DR but no confirmation on it's dimish return over effective HP. Since +armor% is buff over a fixed value, the better your equipament, stronger is the buff. You simply can't tell the amount of armor one character will have in the high end and the amount of DR that bonus will give.
3. Assuming skills are individually balanced is a mistake because different effects have different utilities for each class, depending on the gameplay. An skill does not exist alone, it is used in the context of the class and in conjuction with other dozen skills. What you said do not happen because of different gameplays within the same class. Energy Shield armor bonus is huge but not mandatory for majority of wizards because those usually are ranged character and attacks from distance. They will take hit less oftenly so everything that reduces damage is less useful.
4. You just said 20% = 65% ? Energy Armor is much better then War Cry (in terms of damage reduction).
5. It's mathematical fact. Wizard gets more DR from active skill buffs (20% DR + 65% armor) compared to barbs (70% armor) assuming 5% armor < 20% DR. Adds the fact that wizard's attacks (even melee wizard attacks) have better range then a barb's one and you have a balanced situation.
I'm going to love proving all u naysayers wrong when my melee Wiz and melee DH pwn Inferno
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In this world...
Is the destiny of mankind controlled by some transcendental entity or law?
Is it like the hand of god hovering above?
At least, it is true...
That man has no control, even over his own will.
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1. Compare the rune effect of two different skills, with different cooldowns of different classes is an mistake. Leap armor bonus might simply be straight forwadly better then teleport's one. This analysis you did may only be used between two different runes of the same skill
2. Armor have dimish return in terms of DR but no confirmation on it's dimish return over effective HP. Since +armor% is buff over a fixed value, the better your equipament, stronger is the buff. You simply can't tell the amount of armor one character will have in the high end and the amount of DR that bonus will give.
3. Assuming skills are individually balanced is a mistake because different effects have different utilities for each class, depending on the gameplay. An skill does not exist alone, it is used in the context of the class and in conjuction with other dozen skills. What you said do not happen because of different gameplays within the same class. Energy Shield armor bonus is huge but not mandatory for majority of wizards because those usually are ranged character and attacks from distance. They will take hit less oftenly so everything that reduces damage is less useful.
4. You just said 20% = 65% ? Energy Armor is much better then War Cry (in terms of damage reduction).
5. It's mathematical fact. Wizard gets more DR from active skill buffs (20% DR + 65% armor) compared to barbs (70% armor) assuming 5% armor < 20% DR. Adds the fact that wizard's attacks (even melee wizard attacks) have better range then a barb's one and you have a balanced situation.
Here are two melee wizard builds i made:
Crit Melee Wizard: http://us.battle.net...YXOm!agZ!YYYaZZ
Ice Melee Wiard: http://us.battle.net...QRXO!aWZ!ZYaZZc
I think both those builds are inferno material.
Is the destiny of mankind controlled by some transcendental entity or law?
Is it like the hand of god hovering above?
At least, it is true...
That man has no control, even over his own will.