i search wizard about 4-5 days , i read many forums and i want to discuss whit you . However they changed many things and they will changed many of too but i want to discuss basic principles of wizard.
My first hypothesis ; i saw 3 types of wizards played or searched games.
1-fire 2-ice 3-lightning
At DiabloIII similiar thing happen , eventually we must chose one of them ,
On the other hand every type changes whit one skill and one rune.
As you know fire have more damage , ice ( frost ) have slow abilities , lightning have chain and stunning.
The real question is if we combine them , will it be successful or epic failure?
I try it at the other games , but i dont say i m the hot shot, maybe i'm weak or system gives you just one oppurtunity to become a master..
U may be a warrior but will you be a hero? ( whit your unique abilities )
This isn't diablo2 People who choose pure "ice" "lightning" "fire" etc builds are usually just trying for a gimmick build. The spells have synergies outside of the dmg types, and its likely often better to mismatch.
Well with the way that Blizzard has been stating, there is going to be a lot of benifits with experimenting with builds. While a wizard might be exceptionally strong if using straight Fire, Frost, Lightning, or Arcane, you also have to remember monsters with immunities. In Diablo II, there was a Fallen Shaman who was immune to fire. So it probably will be best to mix and match to a certain degree, though specializing in one area with the passive skills will make killing and leveling easier.
Don't think there are any immunities in D3. Also, if you are say an ice wizard and you come across some mobs who are highly resistant to cold dmg, you could easily switch spells. This isn't D2, your not forced to use w/e you have.
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Do you want to get scammed? Perhaps a nice keylogger?
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
as for now Wizards deal awesome aoe, but in beta Barbs and Monk do like twice as more damage as single target dps.. so i don't really see much of reason to take more then one wiz in party
it was after i looked updated p13 calculator )= Frenzy barb looks now as totally frigin killing machine.
And imho there's no Cold\Fire\Lighting\Arcane difference in d3, as there just 1-2 skills for each damage, and pretty much nothing to boost damage of particular group of skills. Ie all we have are Black Ice that boost cold damage against chilled and frozen targets and Confraglation (only burn target and then cast anything)
Time bubble helps a lot with hitting target, also i found that only two spells in beta that pretty much "auto-hit" are electrocute and arcane barrage (and even barrage can miss fast moving targets)
My first hypothesis ; i saw 3 types of wizards played or searched games.
1-fire 2-ice 3-lightning
At DiabloIII similiar thing happen , eventually we must chose one of them ,
On the other hand every type changes whit one skill and one rune.
As you know fire have more damage , ice ( frost ) have slow abilities , lightning have chain and stunning.
The real question is if we combine them , will it be successful or epic failure?
I try it at the other games , but i dont say i m the hot shot, maybe i'm weak or system gives you just one oppurtunity to become a master..
U may be a warrior but will you be a hero? ( whit your unique abilities )
4 wizard in a party , i dont know maybe good at pvm becouse of aoe damages btw not good at bosses or some high lvl monsters needs tank.
Why parties search for 2 wizard?one wizard isnt enough?becouse of why?ice and fire?
Every class in diablo is the tank, healer, and dps... A ranged that never gets hit is the best tank there is.
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
And imho there's no Cold\Fire\Lighting\Arcane difference in d3, as there just 1-2 skills for each damage, and pretty much nothing to boost damage of particular group of skills. Ie all we have are Black Ice that boost cold damage against chilled and frozen targets and Confraglation (only burn target and then cast anything)
Slow time , blizzard and meteor those are wizard usual aoe damage types , are we sacrifice them?
Or how we combine them?