Hi, I just got new Traveler Pledge from Kadala (first attempt on amulet )
On the left, new one ofcourse, should I roll int into crit chance? Or change this low crit damage to crit chance? At least its ancient so I can augment it but will it be much better than my old one? Sheet DPS probably will go a bit lower but this 19% should be huge right? Ah, ofcourse Im playing ET Wizz so arcane is my only source of dmg
So, I just managed a GR72, though I've been close on GR73 as well (missed with 50seconds on a good run, some 20 paragons and 2x leg' gem enchants earlier). I find myself wondering if I've rolled the gear I have in the best way possible.
You simply have to play with the gear you get, but sometimes a second opinion on what to make of it, can help a lot.
Appreciate any and all good advice on how to get further. One obvious thing is to get the Halo up to 6% CHC, but the rolls haven't been in my favor on that one (it took like 30 rolls just to get from 5% to 5.5%, and then I went low on mats for a while).
Also, if someone would like to estimate what GR-levels I should be able to manage with this build, it would be awesome input as well.
PS. I run this without Unity, and actually use the same setup for 2-play with a barb. Done GR73 there, and we can each hold our grounds, whilst clearing separate packs. My current issue is that I feel like I should be getting more dps out than I manage to get. On good density maps, it's a breeze, but they seem to be soo seldom...
Currently rolled with 431 int, 31% CHD, 5% CC and a socket. I'm leaning towards either maxing out the int or swapping it for a high average dmg roll, but as I'm playing Tal Orbit, area damage is also useful. Currently sitting on just above 10k int, but still just 2 level 60ish augment, just a handful of ancients and some paragon points currently invested into Vit to compensate for said lack of ancients for higher GR pushing.
Any other comments as to how to improve my gear or itemization is also welcome. Thanks in advance,