The build is mainly adapted for torment 6 play , playing a fetish psychophants build has you lose a ton of fetishes at torment 6 difficulty so the build has been adapted to make up for that.
Why I only take physical damage on the bracers : The damage distribution with this build seems to be about 10% poison damage , 30% fire damage , and 60% physical damage ( with fire damage becoming a bigger part the more fetishes are dead ). On top of that mask of jeram and elemental damage actually scale additive , so elemental damage is about half as effective for a pet build than another build. Physical damage is still a good stat to have, but not as important as the usual build.
First there's using rhen'ho flayer with addling toads , this is GREAT crowd control and also has a great proc rate to spawn more fetishes.
Second there's the TMF , many people might not agree with me taking a TMF over a stone of jordan in a non-fire pet build, the reason I actually take it is because the dog never really dies. On rifts with easy monsters you will get more damage by using a good stone of jordan, but do we really need more damage against easy monster types? A pet build is strong in general but weak against mallet lords/morlu incenerators/charging angels of doom ... and certain rift guardians like perendi and infernal maiden. After making the switch to TMF , you can always just pop BBV/gargantuan , and have some crazy dog/gargantuan tag team to cover for you when your fetishes are dying too fast.
I'm rolling with like +77% Physical Damage right now, can you digress a little bit and explain the importance or unimportance of Physical damage in the build? You state that because elemental damage is additive, it is not as important as say, crit or CHD. I'm wondering myself if I'm "too deep" into Physical damage right now. I've got my profile to the left.
Edit: I have yet to score a TMF, but I'm planning on using it as soon as I get it and replacing my Compass Rose with it. Then I was gonna swap to a Mad King's Gorget with Physical on it.
Btw, to OP, over all I like your build a Lil too much bit for my liking but it's nice and skill set up is great too although how do you get by having zero healing?
I'm betting those Unity's help a lot. I'd like to say that Unity is not a bad thing to have, it's just an option on the table to use. I don't like using them personally because I play with friends a lot, and single player mode is almost a no-go a lot of the time. I log in, and people are demanding my services, so I go and do rifts. This is not the case for a vast majority of the player population though. I never will say any option is a bad option; or the most "right" option. I always ask people to do what is right for them in their situation. This is the proper way to think about things.
My first ever post here , just to say thanks for the build .
I have a male lvl 70 pet WD and have struggled up to T2 now and then despite the fact I have been lvl 70 since around 3 days after RoS released .
I levelled a new female WD and stuck a couple of items on her but never played . 2 of those items being Rhen'ho flayer and TMF . So after watching your video , logging in and changing my skills around , jumped into T1 for the first ever time and her first ever rift , to say things melted is an understatement , ran into a pack of 12 goblins and killed every single one , that has never happened before . I may be lucky to kill 2 . Also had a couple of items drop in my first rift I have never had before , which included an Homonculus .
Also , compared to my other WD she is a lot more undergeared , only around 6m toughness and 600k damage and ofc no unities , yet performs way better .
going to craft a couple of items and see what happens on higher difficulties .
Warning: if you don't use a Unity, T6 may not be for best suited for your time. I have run both plenty while soloing, and I have found that T5 runs are the most efficient (probably moreso for drops vs. the xp from T6). Nothing against the build or gear or almost 200 paragon level advantage he has over my character, but simply to say that people need to read between the lines and strongly consider Unity when approaching T6 farming. Don't expect to set this up without a Unity and faceroll T6 content.
Magier, can i have a request for you? Could you design, or adjust your current, build for HC? I rly like your idea of skill and item distribution and im slowly transfering from my wizard to WD, hunting for items, BUT somehow it feels squishy in shitty situations, lags, and dcs.
No jungle fortitude, no spirit vessel, no uhkopian serpent, no blood ritual, trifecta on everything... im lost. Help pls?
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Rencol - Diablo fan since 1996 and walking encyclopedia of Diablo lore.
He's really good about answering specific questions on his stream.
-As he mentioned above ... Flayer with Addling Toads adds decent crowd control from temporary charmed mobs. It's pretty cool approaching an elite pack and seeing half turn on the other half while your pets eat away at their health.
-You definitely can run a serpent in place of the Thing of the Deep. Serpent is more defensive and the thing is more offensive - he is using thing of the deep since he has more mitigation from using Unity with his follower.
-Pierce the veil is an excellent passive on his build to replace with a more defensive one.
-Attack speed is my first stat to drop for defense in terms of your overall damage (in regards to Trifecta gear). You really want to focus on keeping up Crit/CritDmg.
-If you don't mind losing more damage, you could swap out Gargantuan or BBV for something more defensive/controlling such as Horrify or Soul Harvest/Languish.
I use an almost identical build right now. I found instead of using the 2pc Cains set, I use 3pc Asheras and 2pc Aughilds with RROG. With all of my followers fully geared out, the Asheras bonus is a pretty significant DPS increase. Using Maximus on the Enchantress is a big boost, and all my followers are at 400k dps each. Combine that with the utility to aoe stun mobs from Templar, blind mobs from scoundrel and AOE hex chicken mobs from enchantress. Lots of DPS buffs and utility buffs there.