Hey guys! Long time WD player here, just wanted to share a build that is abit different than the typical pet build, while providing decent movement speed and DPS for fast clearing, and great for the party. This build is inspired and influenced by Rakimallah's Globedogger build, credits to him: http://us.battle.net/d3/en/forum/topic/12506150550?page=1
It synergizes with the belt, Razor Strop, that causes ~350% fire explosions when picking up globes, and I've incorporated a touch of a Pet build and item combinations to increase killing speed (hence more dogs->globes) and single target DPS for
elites.
BUILD: My Profile: http://us.battle.net/d3/en/profile/geminihc-1372/hero/39604875
Skills: http://eu.battle.net/d3/en/calculator/witch-doctor#cZUYTj!TYZV!ZbaZbZ
The gist of the build is continously providing alot of globes (for DPS and HP for party (mana if reaper wraps)). It is not as good as the legacy 0dog build in terms of amount of globes, but this build allows better speed and clearing for solo play imo. Note I did not include sacrifice - next of kin; i am not sure if it helps in spawning globes much, plus i prefer to focus my time using other attacking skills to kill stuff fast in order to spawn the dogs->globes instead.
Here is a video showing this build (speed variation using angry chicken): http://youtu.be/rycBT9cTXXc SKILLS:
vampire bats- you might say that this ruins the fluidity of this build and I agree. But after much testing, this skill combined with passive fetishes ultimately boosts my DPS/killing speed like no other. In addition, keep in mind youare always running into packs with the globe explosions, so you tend always to be in melee distance anyway. And you should be stacking fire dmg
jaunt - survival and positioning for globe explosions
grasp of dead death is life - more dogs, slows down elites also and usually is always up due. I have 2-3 grasps going at the same time usually
mass confusion devolution - more dogs, adds survival by confusing
zombie dogs, final gift - you have to have this in order for dogs to give globes. when skill is ready, cast it asap and it'll replace existing dogs -> more globes
garg wrathful protector - mainly for elite DPS, but since your cooldown resets very fast, i have this up almost 90% of the time whenever it is ready
PASSIVES: i think they are self-explanatory, all are working in synergy with each other. One key thing is that GF provides you with mana if you are not running with reaper wraps. IF you are running with reaper wraps, you could optionally switch out GF for midnight feast to get a higher DPS.
ITEMS (all are relatively common legs, except MoJ):
Razor Strop (required) - boosts DPS due to the large amount of globes. you do need to learn how to utilize it effectively by running into LIVE mobs, since globes tend to drop AFTER mobs are dead. Jaunt will really help here.
Thing of the dead (required) - increase radius for grabbing globes and reduces cooldowns -> continous Jaunt and Dog spawning skills
Mask of Jeram with diamond (optional) - increases pet damage for faster killing. diamond for CDR
reaper wraps (optional) - infinite mana, 'nuff said
Fire dmg items (heavily recommended) - for boosting firebats, razor strop explosions, and wrathful protector
CDR stat - cooldown reduction helps immensely, the more you have the more uptime you will have with fast movement and dog spawning
Primary weapon: I use Deadly Rebirth - Since you will always be casting grasp of the dead to spawn dogs, this item adds to the DPS. Also never realized how good the rain of corpses are, they autoaim for enemies even outside your graspradius for 8 seconds! Many times, I'm 1.5 screens away from my initial grasp, and corpses are still dropping!
Other fun Weapons (that I don't have): Mad Monarchs Scepter, SMK (replace devolution with BBV - dog rune), Last Breath (constant mass confusion), Anessazi Edge (constant stunning when dog spawns)
Also this build can be modified for pretty fast rift clearing/bounties on lower difficulties as shown above. Simply Replace Devolution for Angry Chicken. Jaunt + angry chicken will give you 100% boost in MS, while still getting a decent amount of
globes without devolution. For me personally, I also have a fire strongarm bracers so that gives me a boost in DPS.
ps. I've never tried playing this with another globedogger. It may become quite nuts as there would be 2 times amount of globes. Can't even imagine 4 WDs with the same build, it may very well crash the game if you are a globedogger, feel free to add me in-game!
Built one of these on a pre70 Wd last night with really poor gear, BUt had a Razor Strop on him, so, why not right?
So I started out in Master, hey, at least a shot at imperials,gems so expensive, and after a night of playing I'm comfortable in torment 1, and I gained magefists, a Thing of the Deep,and a RoRG.(with good rolls,a good night).
I originally had an item with +'s to haunt, so I switched the confuse/charm skill to that ( I was setting it off on accident all the time anyway, long cool down) and when I got the Magefists I switched to a fire based primary, firebomb with the three columns at 880% over 6 seconds? The expanded range with the beklt/damage ina mob group is crazy, stuff started exploding, stuff dies, more globes, more explosions, and you just start picking up the drops. http://us.battle.net/d3/en/profile/Finiar-1655/hero/42225507
Going to see about crafting some partials to take advantage of the Ring for a bit next I guess.
Okay, Kadala gave me a Quetzalcoatl (sp?) helm, not what I wanted but the stats are really good, so I'm happy there but don't care for the skills used with it.. Also picked up a reroll on an item, got away from the firebombs and went to acid. So I'm now running no generator (well, no primary non-spender I guess)and still quite happy with this build. Grasp/Acid/firebats and whatever it was, it's already melted, If it's stubbornly large, Garg pulled in from the bullpen and repeat. Bam! Got some Helltooth boots, not real impressed there though.
Can I ask though, how high on resists is high enough?
It synergizes with the belt, Razor Strop, that causes ~350% fire explosions when picking up globes, and I've incorporated a touch of a Pet build and item combinations to increase killing speed (hence more dogs->globes) and single target DPS for
elites.
BUILD: My Profile: http://us.battle.net/d3/en/profile/geminihc-1372/hero/39604875
Skills: http://eu.battle.net/d3/en/calculator/witch-doctor#cZUYTj!TYZV!ZbaZbZ
The gist of the build is continously providing alot of globes (for DPS and HP for party (mana if reaper wraps)). It is not as good as the legacy 0dog build in terms of amount of globes, but this build allows better speed and clearing for solo play imo. Note I did not include sacrifice - next of kin; i am not sure if it helps in spawning globes much, plus i prefer to focus my time using other attacking skills to kill stuff fast in order to spawn the dogs->globes instead.
Here is a video showing this build (speed variation using angry chicken):
http://youtu.be/rycBT9cTXXc
SKILLS:
ITEMS (all are relatively common legs, except MoJ):
globes without devolution. For me personally, I also have a fire strongarm bracers so that gives me a boost in DPS.
ps. I've never tried playing this with another globedogger. It may become quite nuts as there would be 2 times amount of globes. Can't even imagine 4 WDs with the same build, it may very well crash the game if you are a globedogger, feel free to add me in-game!
So I started out in Master, hey, at least a shot at imperials,gems so expensive, and after a night of playing I'm comfortable in torment 1, and I gained magefists, a Thing of the Deep,and a RoRG.(with good rolls,a good night).
I originally had an item with +'s to haunt, so I switched the confuse/charm skill to that ( I was setting it off on accident all the time anyway, long cool down) and when I got the Magefists I switched to a fire based primary, firebomb with the three columns at 880% over 6 seconds? The expanded range with the beklt/damage ina mob group is crazy, stuff started exploding, stuff dies, more globes, more explosions, and you just start picking up the drops.
http://us.battle.net/d3/en/profile/Finiar-1655/hero/42225507
Going to see about crafting some partials to take advantage of the Ring for a bit next I guess.
Okay, Kadala gave me a Quetzalcoatl (sp?) helm, not what I wanted but the stats are really good, so I'm happy there but don't care for the skills used with it.. Also picked up a reroll on an item, got away from the firebombs and went to acid. So I'm now running no generator (well, no primary non-spender I guess)and still quite happy with this build. Grasp/Acid/firebats and whatever it was, it's already melted, If it's stubbornly large, Garg pulled in from the bullpen and repeat. Bam! Got some Helltooth boots, not real impressed there though.
Can I ask though, how high on resists is high enough?
WD Season 8 https://www.diabloprogress.com/hero/finiar-1655/Kildare/84509816
Monk season 7 http://www.diabloprogress.com/hero/finiar-1655/MojoJoJo/42225505
DH season 6 http://www.diabloprogress.com/hero/finiar-1655/DeadShot/75655606
Angry Chicken http://www.diabloprogress.com/hero/finiar-1655/WhoDoVooDoo/68187610
What? Me worry?