i love this build. just 1 question. reforging to a dps stat,. crit hit, crit dmg, or atk speed?:) couse many of my items have crit hit and crit dmg. should i reforge any of those?
My priority is Attack Speed > +%Damage > INT
Crit and Crit damage won't scale well with this build.
(DoT and Channeling spell only crit once and Pet Crit damage are capped at 50%)
Normally, I'll reforge Crit damage to something else.
But other than Attack Speed or +% Damage, you can looking for +Fire Damage or + Firebats Damage, +Poison Damage or +Locust Swarm Damage, +Physical Damage (for pets) as a second choice.
I really like your build, I just can't seem to find a good use for Locust Swarm. it's either too slow ticking or cost to much mana to keep recasting and Zombie Piranhas spread the bad medicine well enough.
how do you work it into your Rift clearing?
For solo play I really like Wall of zombies (wrecking crew) instead.
I really like your build, I just can't seem to find a good use for Locust Swarm. it's either too slow ticking or cost to much mana to keep recasting and Zombie Piranhas spread the bad medicine well enough.
how do you work it into your Rift clearing?
For solo play I really like Wall of zombies (wrecking crew) instead.
Locust Swarm help spread Bad Medicine further more.
And it deals 130% (150% with Piranhas buff) weapon damage per second to all enemy all the times.
Just cast them once and it will last until the end of battle.I's a good DPS boost that help you kill things faster.
It's may up to each player style, but in term of DPS, I think Locust Swarm is one of the best DoT a Witch Doctor can have.
If you dont have Grin Reaper you should try Tiklandian Visage and switch haunt for horrify... Roots everything for 6-8 seconds... Fits into the philosophy of the build
The change is correct. Now critical damage has effect on pets too.
Very good choice for pets build.
I suggest to put more effort on pet damage after you have 1.9 or more attack per second (for a reliable Fetish Sycophants proc)
If you guys have this.
You may wonder what you should keep between Fetish Army or Fetish Sycophants. (or use it both?)
My suggestion is, Go for Sycophants only.
With a good attack speed (1.8 or more attack per second) and Vampirebats.
You can have more than 8 Fetish in a couple seconds. (Actually, I have more than ten of them almost all the times.)
Plus, every time you cast Fetish Army, all Fetish from Sycophants will die.
And those 8 Fetish (If you use Legion of Dagger) are not fast enough to reset the 120 sec (or even 90 sec) cooldown in their 20 sec life time.
This will leave you with no Fetish moment very often, and that effect both your DPS and survivability.
So just use it for Big Bad Voodoo - Slam Dance to boost the damage.
And let the Fetish from Sycophants reduce the cooldown for you.
This way is more effective, unless you want that passive slot to do something else.
Crit and Crit damage won't scale well with this build.
(DoT and Channeling spell only crit once and Pet Crit damage are capped at 50%)
Normally, I'll reforge Crit damage to something else.
But other than Attack Speed or +% Damage, you can looking for +Fire Damage or + Firebats Damage, +Poison Damage or +Locust Swarm Damage, +Physical Damage (for pets) as a second choice.
Never known there is a site like this. Thanks for the link.^_^
I really like your build, I just can't seem to find a good use for Locust Swarm. it's either too slow ticking or cost to much mana to keep recasting and Zombie Piranhas spread the bad medicine well enough.
how do you work it into your Rift clearing?
For solo play I really like Wall of zombies (wrecking crew) instead.
And it deals 130% (150% with Piranhas buff) weapon damage per second to all enemy all the times.
Just cast them once and it will last until the end of battle.I's a good DPS boost that help you kill things faster.
It's may up to each player style, but in term of DPS, I think Locust Swarm is one of the best DoT a Witch Doctor can have.
I will change my hosting site soon:)
I'll try crit damage gear tomorrow.
Very good choice for pets build.
I suggest to put more effort on pet damage after you have 1.9 or more attack per second (for a reliable Fetish Sycophants proc)
Will update my guide soon.
http://us.battle.net/d3/en/item/starmetal-kukri
If you guys have this.
You may wonder what you should keep between Fetish Army or Fetish Sycophants. (or use it both?)
My suggestion is, Go for Sycophants only.
With a good attack speed (1.8 or more attack per second) and Vampirebats.
You can have more than 8 Fetish in a couple seconds. (Actually, I have more than ten of them almost all the times.)
Plus, every time you cast Fetish Army, all Fetish from Sycophants will die.
And those 8 Fetish (If you use Legion of Dagger) are not fast enough to reset the 120 sec (or even 90 sec) cooldown in their 20 sec life time.
This will leave you with no Fetish moment very often, and that effect both your DPS and survivability.
So just use it for Big Bad Voodoo - Slam Dance to boost the damage.
And let the Fetish from Sycophants reduce the cooldown for you.
This way is more effective, unless you want that passive slot to do something else.