Although does quezelcoaltl or however you spell it, actually do much since with the set bonus you are doing the entire duration of dot skills in one shot with soul harvest anyways. I dont understand how Quezecoaltl's affect of doing dot skills in half the time has any significant affect when you can do all the dot skill damage instantly.
The reason you don't see the yellow crit numbers is because i have them turned off.
Not sure why but the large damage numbers of this build do not show up as your standard crit numbers. they show up in the white damage numbers. that's why you don't see typical crit numbers.... i have them turned off
When going up in diff so the monsters get more life will make the dots be more useful, compared to lower diff. At right amount of hp the monsters won't die as quick from your teammates and using the dots will seem not as spamming. I agree that dots can be useless and feel like something that have to be done all the time to be efficient. But I feel that as long as the monsters have high enough hp that feeling is gone and all is fine
And for streams.. I don't know which WD streams you looked at. But there sure is wd's that don't use the frozen bear skills. And still doing fine. Not sure what is most efficient. But in the long run farming with a build you like always makes you farm more.
I dont think its rocket science to figure out the build, IF you have those items...
The problem is that, in order to play this build, you need some SPECIFIC items, which will make it viable...
What if you never drop those items to play that build?
Its better to start thinking for viable buids without the need of use SPECIFIC items to make them viable...
Welcome to RoS. Every spec that has been made and showcased have and will be with specific legendaries. That is how diablo 3 will work now. This is what blizzard wants for the game, for us to find a legendary and build a spec around that. So all specs will be built around legendaries. Different amount of them. But I don't think anyone want to be rolling around in rare gear when they find a decent legendary.
So trying to find viable builds that don't need specific items is what we will be doing first hours of lvl 70. When you start to build upward the higher difficulties there will only be specs around specific legendaries. And I actually like that this is the case for one...
I feel like Rifts is the place you want to farm if you want the same mob density as in d3 vanilla. The density in the rest of the game as been lowered a bit.
So, I think your wish of having different specs for different content is kind of fulfilled in a sense.
Rifts - Your well rounded AOE specialist.
Bounties - Your mobile (movement build) single/AOE hybrid. Movement isn't that important in Rifts I feel. Mostly for defensive play.
Keywardens and Ubers - Single target heavy solo-killer.
And this is not factoring in specializing in different torment levels. A torment 1 farmer can be built in a less defensive and more offensive way than a torment 6 farmer for example. And movement speed becomes a much more important factor when you don't stand still for a long period of time killing monsters.
That's a good observation. Since we don't lose anything for changing specs. Each WD should have a spec for each specific task.
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I've asked both Euro and Jim to participate in this thread here, so feel free to post comments and questions for them.
Cheers,
- MC
http://www.youtube.com/watch?v=3L252JhzDIo
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http://www.twitch.tv/mannercookie
Although does quezelcoaltl or however you spell it, actually do much since with the set bonus you are doing the entire duration of dot skills in one shot with soul harvest anyways. I dont understand how Quezecoaltl's affect of doing dot skills in half the time has any significant affect when you can do all the dot skill damage instantly.
finally...the witch"DOT"or lives...
nice job man...
The reason you don't see the yellow crit numbers is because i have them turned off.
Not sure why but the large damage numbers of this build do not show up as your standard crit numbers. they show up in the white damage numbers. that's why you don't see typical crit numbers.... i have them turned off
And for streams.. I don't know which WD streams you looked at. But there sure is wd's that don't use the frozen bear skills. And still doing fine. Not sure what is most efficient. But in the long run farming with a build you like always makes you farm more.
So trying to find viable builds that don't need specific items is what we will be doing first hours of lvl 70. When you start to build upward the higher difficulties there will only be specs around specific legendaries. And I actually like that this is the case for one...
FARM, FARM, FARM - Blizzard 2013 ^^