expectations: The build is based on the very new passive that makes dots last almost forever (read aprox 5 mins). Spirit barage for very good single target filler dps. The reduce cooldown stat will be highly taken into account.
6 parts setbonus of Raiment of the Jade Harvester -Soul Harvest consumes your damage over time effects on enemies, instantly dealing their remaining damage. (most likely the main nuke)
set rings -Bastions of Will -Your resource spenders deal50%more damage while you are at full resource. (need to be tested properly - that would even increase the effectivity of the build much more then i ever thought)
This build is all about speed - you use SW+horrify to move between groups of mobs, SH as many as possible and ideally 1-shot most trash by doing so, finish off with some bears. If the group was large enough your SW & horrify cooldown should be reset and you can repeat. If not (or if distance to next mobs is longer), use angry chicken for the small movement speed gain and explode on them, again hoping to 1-shot. Use splinters to get those annoying succubi and shamans that are quite a pain to kill with bears. Never bother to pick off stray mobs and never backtrack.
Only thing that can kill me are reflect minions, but those will get fixed in 1.0.7. Those i usually kite with splinters.
Gearing for this build is also really cheap, since the focus is only on average damage - minimum damage in particular. While getting crit chance & crit damage will boost your paper dps by a lot, the aim is to 1-shot as much as possible with SH, so that you don't have to use another skill but move on to the next group. To achieve this your lowest damage needs to 1-shot. Look for low APS/high average damage black weapons (spear, mace), get at least 100 min dmg frog, high average damage on all jewels and as much INT as possible. Some attack speed will help stutter-stepping with bears, but isn't really necessary
You can effectively do this on MP2 with under 10mil budget.
With higher budget going into cc/cd (on top of the initial average dmg, never give that up) and survivability this build remains viable up to MP5-6. You won't 1-shot as much, but can still have great speed.
EDIT: forgot to mention 2 things
- 4 piece zuni set and mana regen zuni helm really help when using PtV passive. Haven't tried this w/o the 4 piece, but I don't think it works.
- the build can also work with a high dmg/high int 2-hander, if you can get the 20 PU radius on other items
Thanks for all the work you've put into the Witch Doctor.
Started with D3 a few weeks ago after a long break once again as a Archon Wizard and got some lucky drops,
but somehow it wasn't that entertaining.
Your Acid Armageddon WD is a blast to play, tried a little one with ~10m budget and it's such a wonderful
and entertaining class, I guess I should put the rest of my gold into it, too. Works like a charm AND is awesome to play.
Nice videos, nice guide, thumbs up.
Dont see it mentioned in this guide, but could add a note to the behaviour or zombie bears. Placing yourself in a corner or against a wall will affect the route your bears take.
ie; If youre in a corner with 2 walls left and right (from your characters pov) from where you fire your bears, they will move in a straight line rather than in 3ish lanes like they normally do. This pretty much destroys most (melee) elites incredibly fast.
I have a build that is incredibly fast on mp7+
Granted it is quite gear dependent but more on the mana regen side
Primary attack - spirit barrage - well of souls
Second attack - z bears
Spirit walk - life or mana regen (this is dep on ur gear and base mana)
Soul harvest - siphon
Dogs - life - if u have more life regen u could swap this for garg for more damage but I like the distraction of 3 pets over 1 vs damage
Last rune is change able I like to use voodoo simply because I dnt need it but when I do use it the time on elites is cut in half.
Passive - spiritual attune, rush of essence, g-feast or blood rites
Last rune depends on what ur doing.
I prefer feast as with my gear setup mobs die so fast that the health globes give more than enough resources back
If u don't have the base mana blood rites will keep me 100% manna up with out s-walk and in fact if I just cast well of souls I'm gaining mana due to higher regen rate I only start to loose mana when I throw bears in
I only have 29k health which if I had more I would be godly with this build do working on it.
But this build allows if u attack rite to cast bears and spirit barrage at the same time due to cast animation timers. And not loose much mana. Rush of essence paired with these runes puts me over 130 mana/s then if I really need swalk is there.
Basically I clear mp 7 as fast. Very fast. Bears I hate never wanted to use it lol but you just can't avoid it... This build isn't easy as some times on the brink of death but thanks to life steal and crazy dps I can stay up.
I'll work on a vid later this week check out my build on d3.com
This in my opinion is the strongest WD build and with blood rites on can be used in übers for crazy damage I've long fights never loosing mana...
Love the WD so any info I can add on my play experience helps me and the community. Take a look and let me know what u think.
For bears and well of souks to be cast same time:
Start channelling with Right click or left holding shift. Then while holding it down spam click well of souls watch as the animations over lap allowing the cast of both same time.
Thanks allot!!!! this kind of stuff we need on diablo forums more regulary!! New specs that are refreshing new and actually works.
I'm all over testing new WD spec now, just at the time i feelt the bore starting to crippling.
Glad you like it!
I've been crafting and I got lucky with a 9.5cc,88cd int Ammy so It motivated me to look at the other crafts and lead me to some very interesting findings!
If you already have the cash and decent gear and your rolling for that 1% roll it's def worth the gamble and roll gloves of vitality over int. it may take a lot more rolls but by rolling vit gloves you have a much higher potential to roll vit and only loose 30int in the long run...
Gloves of vitality = int 300 / vit 330
Gloves of intellect = int 330 / vit 200
Max main stat possible roll.
A trifecta in vit gloves with int would be sexy...
I'm actually gonna drop Zuni chest for the new craft chest due to the vitality rolls on the archon of int pattern.
I'd loose 20 mana/sec but my base is 90.6 so 70 isn't much of a loss if I gain 7k dps and 15k life...
Basically the new crafts look like they have the potential to put a WD at 80k health with over 230k unbuffed dps. My long term goal.
Diablo.incgamers.com has an indepth article on the crafts front page just scroll down a bit.
This thread has helped me greatly. I've been farming a bunch of portal devices on MP6 using the spider+bears combo, but I am reluctant to use them because I can't really do mp10 ubers worth a darn. I'd rather not risk doing them on mp 6/7 and not getting the item, because the last 7 or so wardens I've killed (even on mp6) have not dropped keys, so you just never know.
I recently finally found a few decent items and have ~230 million gold to spend on upgrades. If anyone could help me make the most of the gold I have, and suggest a build for mp10 ubers, please do so. I'll be doing the ubers with my brother's CMWW wizard, who has a relatively low damage output ("~110k").