It was ok but 95% of the video felt like just a standard gearing guide for witchdoctors. not really build specfic super secret gearing tips...
You showed hardly any gameplay of the build itself.
The guide did not tell me: 1) how it plays in co-op vs solo 2) how it plays aginst ubers 3) The budget was either 'low' or 'high', you should define these in terms of actual amounts as those current terms are subjective.
Will definitly try it all out though tonight and give feedback
Cheers
It was ok but 95% of the video felt like just a standard gearing guide for witchdoctors. not really build specfic super secret gearing tips...
You showed hardly any gameplay of the build itself.
The guide did not tell me: 1) how it plays in co-op vs solo 2) how it plays aginst ubers 3) The budget was either 'low' or 'high', you should define these in terms of actual amounts as those current terms are subjective.
Will definitly try it all out though tonight and give feedback
Cheers
You gave me exactly what I'm looking for, what it is that I can do better (:
I totally agree this was just my first attempt at this and for my next video I'll for sure go into more detail rather then just a general guide, although that sort of was what I was going for just my first video.
And I thought about adding prices to the "low"/"high" but the economy is constantly changing and i didn't want to feel responcible for someone thinking I have this much gold I can do this MP, and get these stats.
So I do plan to make an indepth guide on gear you can switch such as skorn lacunis, ect. As well as how to build on a budget and on a higher end.
It was ok but 95% of the video felt like just a standard gearing guide for witchdoctors. not really build specfic super secret gearing tips...
You showed hardly any gameplay of the build itself.
The guide did not tell me: 1) how it plays in co-op vs solo 2) how it plays aginst ubers 3) The budget was either 'low' or 'high', you should define these in terms of actual amounts as those current terms are subjective.
Will definitly try it all out though tonight and give feedback
Cheers
I thought about adding prices to the "low"/"high" but the economy is constantly changing and i didn't want to feel responcible for someone thinking I have this much gold I can do this MP, and get these stats.
So I do plan to make an indepth guide on gear you can switch such as skorn lacunis, ect. As well as how to build on a budget and on a higher end.
I think the 'low' price will stay fairly static for a while since the market is oversaturated. The 'high' price is the fluctuating one where the near perfect items are exponentially more expensive even if they only add 3-5k DPS.
You could also have a way to breakdown how much to spend on items based on percentage.
Eg whatever your bankroll is, spend X% of it on this item.
It also sounds like the life steal at 2.7% is a mantatory stat and so your weapon should probably cost
the most.. maybe 25% of your entire bankroll.
Am just brainstorming here but a percentage type of breakdown means that any '50mil budget guides' dont get made meaningless in a months time as the market has changed..
It was ok but 95% of the video felt like just a standard gearing guide for witchdoctors. not really build specfic super secret gearing tips...
You showed hardly any gameplay of the build itself.
The guide did not tell me: 1) how it plays in co-op vs solo 2) how it plays aginst ubers 3) The budget was either 'low' or 'high', you should define these in terms of actual amounts as those current terms are subjective.
Will definitly try it all out though tonight and give feedback
Cheers
I thought about adding prices to the "low"/"high" but the economy is constantly changing and i didn't want to feel responcible for someone thinking I have this much gold I can do this MP, and get these stats.
So I do plan to make an indepth guide on gear you can switch such as skorn lacunis, ect. As well as how to build on a budget and on a higher end.
I think the 'low' price will stay fairly static for a while since the market is oversaturated. The 'high' price is the fluctuating one where the near perfect items are exponentially more expensive even if they only add 3-5k DPS.
You could also have a way to breakdown how much to spend on items based on percentage.
Eg whatever your bankroll is, spend X% of it on this item.
It also sounds like the life steal at 2.7% is a mantatory stat and so your weapon should probably cost
the most.. maybe 25% of your entire bankroll.
Am just brainstorming here but a percentage type of breakdown means that any '50mil budget guides' dont get made meaningless in a months time as the market has changed..
Yeah very true with low market. Well hopefully I can implement some of the changes you suggested in my next one
I'm not a pro WD or anything but please can you explain someting. You are using Horrify but your main dps is going to come from Cloud of Bats, surely fearing mobs is going to drive them away from your bats?
I didn't know about corpse spiders for mana regen, will give that a try.
I plan to make another video showing the rotation of this build and how I play it, I should have mentioned it a bit in this vid. I use horrify for the purpose people think sometimes, which is for CC, however I use it to initiate on packs so I start the fight with huge armor and can get everything set up. When I do use horrify for CC it's not against runners so they just run back to me anyway Hope this makes it a little more clear though
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I put a good amount of time into it trying to compile info, and would love if you checked it out!
http://youtu.be/ON8-feaY_2k
You showed hardly any gameplay of the build itself.
The guide did not tell me:
1) how it plays in co-op vs solo
2) how it plays aginst ubers
3) The budget was either 'low' or 'high', you should define these in terms of actual amounts as those current terms are subjective.
Will definitly try it all out though tonight and give feedback
Cheers
yes this one :P...http://www.diablofans.com/topic/92618-feeling-ambitious-crowdsourcing-for-archon-video-guide/page__st__60
You gave me exactly what I'm looking for, what it is that I can do better (:
I totally agree this was just my first attempt at this and for my next video I'll for sure go into more detail rather then just a general guide, although that sort of was what I was going for just my first video.
And I thought about adding prices to the "low"/"high" but the economy is constantly changing and i didn't want to feel responcible for someone thinking I have this much gold I can do this MP, and get these stats.
So I do plan to make an indepth guide on gear you can switch such as skorn lacunis, ect. As well as how to build on a budget and on a higher end.
Probably not but I enjoy making videos, and it's just a hobby(:
I think the 'low' price will stay fairly static for a while since the market is oversaturated. The 'high' price is the fluctuating one where the near perfect items are exponentially more expensive even if they only add 3-5k DPS.
You could also have a way to breakdown how much to spend on items based on percentage.
Eg whatever your bankroll is, spend X% of it on this item.
It also sounds like the life steal at 2.7% is a mantatory stat and so your weapon should probably cost
the most.. maybe 25% of your entire bankroll.
Am just brainstorming here but a percentage type of breakdown means that any '50mil budget guides' dont get made meaningless in a months time as the market has changed..
Yeah very true with low market. Well hopefully I can implement some of the changes you suggested in my next one
I plan to make another video showing the rotation of this build and how I play it, I should have mentioned it a bit in this vid. I use horrify for the purpose people think sometimes, which is for CC, however I use it to initiate on packs so I start the fight with huge armor and can get everything set up. When I do use horrify for CC it's not against runners so they just run back to me anyway Hope this makes it a little more clear though