If an item adds x% to poison damage, would all attacks be considered poison and proc BM? Any input would appreciated.
I'm specifically using Zuni Trails with 8% to poison damage and debating if I should use BM or jungle fortitude in higher MP. I'm leaning towards BM, especially if all attacks proc it due to the x% to poison damage.
Edit: I'm also using a skorn so there aren't any other elemental damage from my weap.
That affix 'adds % to whatever-elemental damage' is just a damage boost, it has no implications whatsoever with any damage type. So if it adds cold damage, you won't be slowing anybody down and, for instance, the Cold Blooded passive from the Wiz won't benefit from it.
Same goes for arcane damage and Temporal Flux, poison damage and Bad Medicine and so on and so forth.
Thanks guys. Recently got the zuni boots and haven't been able to test it or even try MP yet.
It be would be ridiculous if every attack proc BM though... They might as well just say adds x% damage. Since what's the point of elemental damage then, if it really has no secondary effect other than a visual effect?
I'm trying to decide if this is actually relevant. Is the reason people aren't using bad medicine because it's hard to keep up?
WD has a million good poison attacks.
Bad Medicine is bad either way ))) Jungle Fortitude is much better. Well, it can help team in coop but there're better passives for that in any case.
No, it isnt and no, there isnt. First its the only one that helps your team, excluding final gift abuse. Second it reduces damage more than jungle passive and if you arent dealing poison damage once every 3 secs you are probably doing something wrong (discounting fire only builds of course).
I agree with Findulidas. There are enough attacks to easily keep BM up, but that is based on your build too. I run with a bears build so it's not that hard to keep poison damage up at all for me, especially against ubers.
I'm using BM against uber bosses in co-op MP7+ so it's beneficial to everyone and easily outweighing JF in that particular situation.
As for my original question, I had a little time to test it and it doesn't seem that BM is proc'ed by non-poison attacks (ex: dire bats) as a couple of people stated. Wishing I'm wrong though, but yeah.
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If an item adds x% to poison damage, would all attacks be considered poison and proc BM? Any input would appreciated.
I'm specifically using Zuni Trails with 8% to poison damage and debating if I should use BM or jungle fortitude in higher MP. I'm leaning towards BM, especially if all attacks proc it due to the x% to poison damage.
Edit: I'm also using a skorn so there aren't any other elemental damage from my weap.
Thanks,
Same goes for arcane damage and Temporal Flux, poison damage and Bad Medicine and so on and so forth.
It be would be ridiculous if every attack proc BM though... They might as well just say adds x% damage. Since what's the point of elemental damage then, if it really has no secondary effect other than a visual effect?
WD has a million good poison attacks.
I agree with Findulidas. There are enough attacks to easily keep BM up, but that is based on your build too. I run with a bears build so it's not that hard to keep poison damage up at all for me, especially against ubers.
I'm using BM against uber bosses in co-op MP7+ so it's beneficial to everyone and easily outweighing JF in that particular situation.
As for my original question, I had a little time to test it and it doesn't seem that BM is proc'ed by non-poison attacks (ex: dire bats) as a couple of people stated. Wishing I'm wrong though, but yeah.