...
Haunt
Mass Confusion (probably only cooldown)
Corpse Spiders
Firebomb
Fierce Loyalty
haunt dmg is not worth if we compare to locusts...
mass confusion in inferno is useless
corpse spiders and firebomb dmg increase/rune changes are really welcome
and making the pets able to do something besides dying in inferno (on A3 and A4) is also welcome!
spirit barrage costing alot less mana. about same as plauge of toads.
its possible to create a build where you can spam barrage and never get you mana down...
IMHO they should improve the dmg and the targetting of the souls
great ones! but 6 cds is kind weird... 4 cds to get 300% is good but dangerous, but the progressive regen with 1, 2 and 3 cds would make a lot of difference
Now I'm not saying the skill is complete trash, but it gets outclassed hard by other skills for basically each of it's runes.
Besides an obvious pet buff, here are a few others I'd list as just about guaranteed to get at least a number tweak.
Haunt
Mass Confusion (probably only cooldown)
Corpse Spiders
Firebomb
Fierce Loyalty
If you had to pick one skill you'd "guarantee" gets changed what would it be and why?
some things i really hope will will happen but probably wont.
corpse spiders all spiders gets the abillity to jump. jumping spider reworked to something else.
better AI on plauge of toads.
zombie charger runes 1-3 gets damage buffs or entierly new rune effect.
sacrifice base is a 30-50% chance to spawn a zombie dog back.
haunt lingering spirit in base skill.
pile on & dead rush runes on zombie wall get shorter CD 6-10 seconds maybe.
spirit barrage costing alot less mana. about same as plauge of toads.
hex hedge magic heal need to be increased to atleast 4-5k
spirutal attunement increase to 3%
vision quest 2 cds 100% 3 cds 150% 4 cds 200% 5cd 250% 6 cds 300%
circle of life boost to atleast 15%
tribal rites include pets and mass confusion
i think the rest of the skill/runes/passives has its uses and niches.
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haunt dmg is not worth if we compare to locusts...
mass confusion in inferno is useless
corpse spiders and firebomb dmg increase/rune changes are really welcome
and making the pets able to do something besides dying in inferno (on A3 and A4) is also welcome!
Sounds good but I don't think we are gonna see this happen now
It would be reaaaally good!
nice one! maybe a decent passive or rune for this
pile on still have some weird targeting bugs... but the shorter cd is always welcome
its possible to create a build where you can spam barrage and never get you mana down...
IMHO they should improve the dmg and the targetting of the souls
great ones! but 6 cds is kind weird... 4 cds to get 300% is good but dangerous, but the progressive regen with 1, 2 and 3 cds would make a lot of difference
tribal rites working would be good... mass confusion is just useless in inferno