so i was watching a video on the new WD rune skills, and the video (about 4:20 in) (http://youtu.be/CvBAtCtT7_M) shows that the weapon damage % for groping eels changes when the weapons equipped changed. Obviously with different weapons the damage would be different, but the rune's % of weapon damage changing? Im trying to figure out the mechanic behind this, and if other runes work similarly. Thx ahead of time.
so i was watching a video on the new WD rune skills, and the video (about 4:20 in) (http://youtu.be/CvBAtCtT7_M) shows that the weapon damage % for groping eels changes when the weapons equipped changed. Obviously with different weapons the damage would be different, but the rune's % of weapon damage changing? Im trying to figure out the mechanic behind this, and if other runes work similarly. Thx ahead of time.
Not sure the stats on the original weapon, but the axe he equipped had +17 int. Which is a fair amount for low levels.
Also, I don't know if this factors in, in this case, but weapon speed will play a part in how fast you can cast which should also affect your dps, but not sure if it would affect your runed spells % damage.
this is where i'm confused. i understand that the huge + INT gear raises damage, i guess i just assumed it would show in dps. i wasn't aware that the stats for the runes could change at all. i thought they were all set %'s that scaled as your dps went up. it will be an interesting dynamic if you're trying to raise both your dps and damage stat because it will raise the damage % on your runes.
I think it might be 1h vs 2h. With a 2h I was always getting the 53%.
It could also be as simple as weapon speed. Maybe it hits more often for 53% and they chose to put that as an increased % instead of more hits per second in the tooltip.
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Not sure the stats on the original weapon, but the axe he equipped had +17 int. Which is a fair amount for low levels.
http://us.battle.net...-1_19_2012#blog
Also, I don't know if this factors in, in this case, but weapon speed will play a part in how fast you can cast which should also affect your dps, but not sure if it would affect your runed spells % damage.
It could also be as simple as weapon speed. Maybe it hits more often for 53% and they chose to put that as an increased % instead of more hits per second in the tooltip.