This build is design to use pets that also do poison damage.
While the summoned pets do damage plus poison dmg, I also have spells that add to that poison dmg.
let me know what you guys think and leave comments or suggestions that would go with this build! Thanks!
There is already a thread on the same theme, with a similar build: http://www.diablofans.com/topic/34628-poison-master-inferno-build/
I'd recommend reviewing over that, as there are a handful of problems between mana and health regen that you may get ideas of how to resolve in that thread.
There is already a thread on the same theme, with a similar build: http://www.diablofan...-inferno-build/
I'd recommend reviewing over that, as there are a handful of problems between mana and health regen that you may get ideas of how to resolve in that thread.
nice! i feel this will be a popular build along with an all spirit build. i was hoping to get mana regen from item affix's so i can do the most poison dmg possible
How exactly does poison damage work in DiabloIII? Do all poisons stack, or do newer poisons overwrite older ones? Also, do repeated applications of the same skill just extend the duration of the damage-over-time or are they additive?
I am definitely considering using some poison damage in my build, but it would depend on the exact mechanics of it.
How exactly does poison damage work in DiabloIII? Do all poisons stack, or do newer poisons overwrite older ones? Also, do repeated applications of the same skill just extend the duration of the damage-over-time or are they additive?
I am definitely considering using some poison damage in my build, but it would depend on the exact mechanics of it.
i would think they stack, almost like a DoT in WoW.
and the time i would think is per poison dmg and stops per spell
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This build is design to use pets that also do poison damage.
While the summoned pets do damage plus poison dmg, I also have spells that add to that poison dmg.
let me know what you guys think and leave comments or suggestions that would go with this build! Thanks!
I'd recommend reviewing over that, as there are a handful of problems between mana and health regen that you may get ideas of how to resolve in that thread.
nice! i feel this will be a popular build along with an all spirit build. i was hoping to get mana regen from item affix's so i can do the most poison dmg possible
I am definitely considering using some poison damage in my build, but it would depend on the exact mechanics of it.
i would think they stack, almost like a DoT in WoW.
and the time i would think is per poison dmg and stops per spell