Never played the better but playing around with the calculator. Trying to work out the most damage a WD can do, probably focusing on sacrifice as it seems to have the most damage. A lot of iterations need to be worked on so let's hear your feedback.
Had some ideas of replacing gargantuan (or maybe even haunt) for a more spammable poison dart.
Was pretty bummed out that summon Dogs had such a long cooldown but the new passive 'circle of life' seems like something to solve this. Also I wasn't sure whether to have Alabaster sacrifice for 55% of respawn dog or crimson for more damage (though I would probably want poison dart to spam and utilize the bonus damage).
also wasn't sure whether I should have alabaster or crimson Big Bad Voodoo. alabaster sacrifice and Circle of life seem to negate the need for too many dog spawns.
Any and all comments and suggestions would be appreciated.
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I agree with feminism. I don't think that it's right that for every dollar a man makes, a women gets 70 cents. Why do I only get 30 cents and some chick gets the rest?
Seems to work, I assume your using Garg when dogs are down? The only problem I see you might run into is mana issues.. but gear will probly be able to solve this.
Why don't you take crimson sacrifice ? Works like pierce of veil and you can eventually stack it dozens of times, it may even work with alabaster zombie charger, which would be totally OP ..
Crimson Sacrifice says "for every dog sacrificed" though, so I don't think that combo would work. It does add another dog though, if you have some other buffs.
Seems to work, I assume your using Garg when dogs are down? The only problem I see you might run into is mana issues.. but gear will probly be able to solve this.
Never tried it out but I highly doubt Mana will end up being an issue.. the only thing that actually costs mana is Garg Zombie Dogs and Haunt. Garg should always be out, and the dogs have other methods of respawn other than this spell (besides it having a minute CD so the mana should replenish by the time you're ready to cast again. The only thing you would be spamming is Haunt (or whatever DD spell you choose).
Any other comments, critiques or suggestions. I don't have the beta so I can't test it but from looking at it something doesn't seem right or at max efficiency to me.
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I agree with feminism. I don't think that it's right that for every dollar a man makes, a women gets 70 cents. Why do I only get 30 cents and some chick gets the rest?
corpse spider spam! the dmg increase from using a dmg increasing rune is like around 10% or less so its really not worth it to waste the rune to increase dmg, with the mana returned you'll be able to infinitely spam spiders and since they do 78% wpn dmg (+40% from passives) a piece at 4 spiders per cast, you'll have dozens of them running around. if you watch ppl use it in the beta they last for a few seconds so if you spam cast you can have like 12-16 out at a time.
also the big bad voodoo CD is SUPER long so i want consistent high dmg. so throw up spirit barage so it auto casts for 20 seconds, then spam spiders and use sacrifice on big groups.
also you could sub virmin with fettish sycophants since your endlessly spamming spiders which is a physical realm spell you can get a few fettish's up to help you out so you have a GIANT army of dogs,garg,spiders and fettish's
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
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Never played the better but playing around with the calculator. Trying to work out the most damage a WD can do, probably focusing on sacrifice as it seems to have the most damage. A lot of iterations need to be worked on so let's hear your feedback.
Had some ideas of replacing gargantuan (or maybe even haunt) for a more spammable poison dart.
Was pretty bummed out that summon Dogs had such a long cooldown but the new passive 'circle of life' seems like something to solve this. Also I wasn't sure whether to have Alabaster sacrifice for 55% of respawn dog or crimson for more damage (though I would probably want poison dart to spam and utilize the bonus damage).
also wasn't sure whether I should have alabaster or crimson Big Bad Voodoo. alabaster sacrifice and Circle of life seem to negate the need for too many dog spawns.
Any and all comments and suggestions would be appreciated.
Crimson Sacrifice says "for every dog sacrificed" though, so I don't think that combo would work. It does add another dog though, if you have some other buffs.
Never tried it out but I highly doubt Mana will end up being an issue.. the only thing that actually costs mana is Garg Zombie Dogs and Haunt. Garg should always be out, and the dogs have other methods of respawn other than this spell (besides it having a minute CD so the mana should replenish by the time you're ready to cast again. The only thing you would be spamming is Haunt (or whatever DD spell you choose).
Any other comments, critiques or suggestions. I don't have the beta so I can't test it but from looking at it something doesn't seem right or at max efficiency to me.
"spider barrage" build
corpse spider spam! the dmg increase from using a dmg increasing rune is like around 10% or less so its really not worth it to waste the rune to increase dmg, with the mana returned you'll be able to infinitely spam spiders and since they do 78% wpn dmg (+40% from passives) a piece at 4 spiders per cast, you'll have dozens of them running around. if you watch ppl use it in the beta they last for a few seconds so if you spam cast you can have like 12-16 out at a time.
also the big bad voodoo CD is SUPER long so i want consistent high dmg. so throw up spirit barage so it auto casts for 20 seconds, then spam spiders and use sacrifice on big groups.
also you could sub virmin with fettish sycophants since your endlessly spamming spiders which is a physical realm spell you can get a few fettish's up to help you out so you have a GIANT army of dogs,garg,spiders and fettish's